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While general game playing is an active field of research, the learning of game design has tended to be either a secondary goal of such research or it has been solely the domain of humans. We propose a field of research, Automated Game…

Artificial Intelligence · Computer Science 2017-07-12 Joseph C Osborn , Adam Summerville , Michael Mateas

How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Tae-Hyun Oh

There are many applications that aim to create a complete model for an autonomously generated composition; systems are able to generate muzak songs, assist singers in transcribing songs or can imitate long-dead authors. Subjective…

Sound · Computer Science 2022-04-12 Daniel Kvak

Nowadays, Computer Science tightly entered all spheres of human activity. To improve quality and speed of development process, it is important to help programmers improve their working conditions. This paper proposes a vision on exploring…

Software Engineering · Computer Science 2020-12-17 Rozaliya Amirova , Sergey Masyagin , Anastasia Reprintseva , Giancarlo Succi , Herman Tarasau

Games have always been a popular test bed for artificial intelligence techniques. Game developers are always in constant search for techniques that can automatically create computer games minimizing the developer's task. In this work we…

Neural and Evolutionary Computing · Computer Science 2014-06-03 Zahid Halim

As music has become more available especially on music streaming platforms, people have started to have distinct preferences to fit to their varying listening situations, also known as context. Hence, there has been a growing interest in…

Sound · Computer Science 2022-11-15 Karim M. Ibrahim , Elena V. Epure , Geoffroy Peeters , Gaël Richard

Hybrid games are models which combine discrete, continuous, and adversarial dynamics. Game logic enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where…

Logic in Computer Science · Computer Science 2022-10-07 Rose Bohrer , André Platzer

The emergence of collective cooperation in competitive environments is a well-known phenomenon in biology, economics, and social systems. While most evolutionary game models focus on the evolution of strategies for a fixed game, how…

Physics and Society · Physics 2024-08-01 Onkar Sadekar , Andrea Civilini , Jesús Gómez-Gardeñes , Vito Latora , Federico Battiston

Automatically generating novel and interesting games is a complex task. Challenges include representing game rules in a computationally workable form, searching through the large space of potential games under most such representations, and…

Artificial Intelligence · Computer Science 2024-12-04 Graham Todd , Alexander Padula , Matthew Stephenson , Éric Piette , Dennis J. N. J. Soemers , Julian Togelius

Large deep-learning models for music, including those focused on learning general-purpose music audio representations, are often assumed to require substantial training data to achieve high performance. If true, this would pose challenges…

Sound · Computer Science 2025-05-12 Christos Plachouras , Emmanouil Benetos , Johan Pauwels

Despite recent advancements in music generation systems, their application in film production remains limited, as they struggle to capture the nuances of real-world filmmaking, where filmmakers consider multiple factors-such as visual…

Sound · Computer Science 2025-07-01 Haven Kim , Zachary Novack , Weihan Xu , Julian McAuley , Hao-Wen Dong

This paper explores adaptive problem solving with a game designed to support the development of problem-solving skills. Using an adaptive, AI-powered puzzle game, our adaptive problem-solving system dynamically generates pathfinding-based…

Artificial Intelligence · Computer Science 2025-12-09 Matthew McConnell , Richard Zhao

Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…

The field of video generation has expanded significantly in recent years, with controllable and compositional video generation garnering considerable interest. Most methods rely on leveraging annotations such as text, objects' bounding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Aram Davtyan , Sepehr Sameni , Björn Ommer , Paolo Favaro

What if emotion could be captured in a general and subject-agnostic fashion? Is it possible, for instance, to design general-purpose representations that detect affect solely from the pixels and audio of a human-computer interaction video?…

Human-Computer Interaction · Computer Science 2021-03-01 Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis

This paper addresses the problem of sheet-image-based on-line audio-to-score alignment also known as score following. Drawing inspiration from object detection, a conditional neural network architecture is proposed that directly predicts…

Sound · Computer Science 2021-05-11 Florian Henkel , Gerhard Widmer

We propose the problem of tutorial generation for games, i.e. to generate tutorials which can teach players to play games, as an AI problem. This problem can be approached in several ways, including generating natural language descriptions…

Artificial Intelligence · Computer Science 2018-05-31 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Julian Togelius

Music has always been thought of as a "human" endeavor -- when praising a piece of music, we emphasize the composer's creativity and the emotions the music invokes. Because music also heavily relies on patterns and repetition in the form of…

Sound · Computer Science 2024-01-05 Nicholas Yan

The analysis of games played on graph-like structures is of increasing importance due to the prevalence of social networks, both virtual and physical, in our daily life. As well as being relevant in computer science, mathematical analysis…

Computer Science and Game Theory · Computer Science 2022-05-17 Elena Di Lavore , Jules Hedges , Paweł Sobociński

Music-to-music-video generation is a challenging task due to the intrinsic differences between the music and video modalities. The advent of powerful text-to-video diffusion models has opened a promising pathway for music-video (MV)…

Sound · Computer Science 2025-03-17 Zhuoyuan Mao , Mengjie Zhao , Qiyu Wu , Zhi Zhong , Wei-Hsiang Liao , Hiromi Wakaki , Yuki Mitsufuji