Related papers: Efficient Single-Source Shortest Path and Distance…
The graph edit distance (GED) is a well-established distance measure widely used in many applications. However, existing methods for the GED computation suffer from several drawbacks including oversized search space, huge memory…
We study shortest-path routing in large weighted, undirected graphs, where expanding search frontiers raise time and memory costs for exact solvers. We propose \emph{SPHERE}, a query-aware partitioning heuristic that adaptively splits the…
In this paper we consider the decremental single-source shortest paths (SSSP) problem, where given a graph $G$ and a source node $s$ the goal is to maintain shortest distances between $s$ and all other nodes in $G$ under a sequence of…
Graph similarity computation (GSC) is to calculate the similarity between one pair of graphs, which is a fundamental problem with fruitful applications in the graph community. In GSC, graph edit distance (GED) and maximum common subgraph…
In this paper, we show new data structures maintaining approximate shortest paths in sparse directed graphs with polynomially bounded non-negative edge weights under edge insertions. We give more efficient incremental…
Recent studies show that graph processing systems on a single machine can achieve competitive performance compared with cluster-based graph processing systems. In this paper, we present NXgraph, an efficient graph processing system on a…
Answering exact shortest path distance queries is a fundamental task in graph theory. Despite a tremendous amount of research on the subject, there is still no satisfactory solution that can scale to billion-scale complex networks.…
The problem of finding multiple simple shortest paths in a weighted directed graph $G=(V,E)$ has many applications, and is considerably more difficult than the corresponding problem when cycles are allowed in the paths. Even for a single…
We introduce and study a novel problem of computing a shortest path tree with a minimum number of non-terminals. It can be viewed as an (unweighted) Steiner Shortest Path Tree (SSPT) that spans a given set of terminal vertices by shortest…
Many NP-Hard problems on general graphs, such as maximum independence set, maximal cliques and graph coloring can be solved efficiently on chordal graphs. In this paper, we explore the problem of non-separating st-paths defined on edges:…
We propose a combinatorial optimisation model called Limited Query Graph Connectivity Test. We consider a graph whose edges have two possible states (On/Off). The edges' states are hidden initially. We could query an edge to reveal its…
Dijkstra's algorithm for the Single-Source Shortest Path (SSSP) problem is notoriously hard to parallelize in $o(n)$ depth, $n$ being the number of vertices in the input graph, without increasing the required parallel work unreasonably.…
We survey graph reachability indexing techniques for efficient processing of graph reachability queries in two types of popular graph models: plain graphs and edge-labeled graphs. Reachability queries are Boolean in nature, determining…
In the classical Node-Disjoint Paths (NDP) problem, we are given an $n$-vertex graph $G=(V,E)$, and a collection $M=\{(s_1,t_1),\ldots,(s_k,t_k)\}$ of pairs of its vertices, called source-destination, or demand pairs. The goal is to route…
The problem of identifying the k-shortest paths (KSPs for short) in a dynamic road network is essential to many location-based services. Road networks are dynamic in the sense that the weights of the edges in the corresponding graph…
For fixed $h \geq 2$, we consider the task of adding to a graph $G$ a set of weighted shortcut edges on the same vertex set, such that the length of a shortest $h$-hop path between any pair of vertices in the augmented graph is exactly the…
A shortest-path algorithm finds a path containing the minimal cost between two vertices in a graph. A plethora of shortest-path algorithms is studied in the literature that span across multiple disciplines. This paper presents a survey of…
Shortest Path (SP) computation is a fundamental operation in many real-life applications such as navigation on road networks, link analysis on social networks, etc. These networks tend to be massive, and graph partitioning is commonly…
Given a graph and two fixed vertices $s$ and $t$, the Replacement Path Problem (RP) is to compute for every edge $e$, the distance between $s$ and $t$ when $e$ is removed. There are two natural extensions to RP: (1) Single Source…
The 1-median problem (1MP) on undirected weighted graphs seeks to find a facility location minimizing the total weighted distance to all customer nodes. Although the 1MP can be solved exactly by computing the single-source shortest paths…