Related papers: Numerical simulation of wave impact on a rigid wal…
We have developed a multi-phase SPH method to simulate arbitrary interfaces containing surface active agents (surfactants) that locally change the properties of the interface, such the surface tension coefficient. Our method incorporates…
Viscoelastic flows occur widely, and numerical simulations of them are important for a range of industrial applications. Simulations of viscoelastic flows are more challenging than their Newtonian counterparts due to the presence of…
We present a new algorithm for simulating two-fluid gas and dust mixtures in Smoothed Particle Hydrodynamics (SPH), systematically addressing a number of key issues including the generalised SPH density estimate in multi-fluid systems, the…
Tensile instability, often observed in smoothed particle hydrodynamics (SPH), is a numerical artifact that manifests itself by unphysical clustering or separation of particles. The instability originates in estimating the derivatives of the…
This paper presents a general and robust method for the fluid-structure interaction of membranes and shells undergoing large displacement and large added-mass effects by coupling an immersed-boundary method with a shell finite-element…
In the present manuscript, we consider the practical problem of wave interaction with a vertical wall. However, the novelty here consists in the fact that the wall can move horizontally due to a system of springs. The water wave evolution…
We present an on-the-fly geometrical approach for shock detection and Mach number calculation in simulations employing smoothed particle hydrodynamics (SPH). We utilize pressure gradients to select shock candidates and define up- and…
In this paper we investigate whether Smoothed Particle Hydrodynamics (SPH), equipped with artificial conductivity, is able to capture the physics of density/energy discontinuities in the case of the so-called shearing layers test, a test…
In this article we consider the numerical modeling and simulation via the phase field approach of two-phase flows of different densities and viscosities in superposed fluid and porous layers. The model consists of the…
We present a novel approach to accelerate astrophysical hydrodynamical simulations. In astrophysical many-body simulations, GRAPE (GRAvity piPE) system has been widely used by many researchers. However, in the GRAPE systems, its function is…
This paper is devoted to the numerical study of droplet impact on solid substrates in presence of surfactants. We formulate the problem in an energetically variational framework and introduce an incompressible Cahn-Hilliard-Navier-Stokes…
Simulation-based imaging (SBI) is a blood flow imaging technique that optimally fits a computational fluid dynamics (CFD) simulation to low-resolution, noisy magnetic resonance (MR) flow data to produce a high-resolution velocity field. In…
We consider reflection of the first and the second sound waves by a rigid flat wall in superfluid. Nontrivial dependence of the reflection coefficients on the angle of incidence is obtained. Sound conversion is predicted at slanted…
In this paper, we present a new formulation of smoothed particle hydrodynamics (SPH), which, unlike the standard SPH (SSPH), is well-behaved at the contact discontinuity. The SSPH scheme cannot handle discontinuities in density (e.g. the…
Giant impacts (GIs) are common in the late stage of planet formation. The Smoothed Particle Hydrodynamics (SPH) method is widely used for simulating the outcome of such violent collisions, one prominent example being the formation of the…
A canonical wavy surface exposed to a Mach 2 flow is investigated through high-frequency Pressure Sensitive Paint (PSP), Kulite measurements, and shadowgraph imaging. The wavy surface features a compression and expansion region, two…
A new idea for turbulent skin-friction reduction is proposed, wherein the shape of the solid wall is designed to create the spanwise pressure gradient acting similarly to the well-known method of drag reduction by in-plane spanwise wall…
This paper presents a finite particle approximation of the two-fluid model for liquid $^4$He using smoothed particle hydrodynamics (SPH). In recent years, several studies have combined the vortex filament model (VFM), which describes…
Two dimensional SPH simulations of a precessing accretion disc in a q=0.1 binary system (such as XTE J1118+480) reveal complex and continuously varying shape, kinematics, and dissipation. The stream-disc impact region and disc spiral…
The simulation of large open water surface is challenging using a uniform volumetric discretization of the Navier-Stokes equations. Simulating water splashes near moving objects, which height field methods for water waves cannot capture,…