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Can we make undergraduate engineering education easier and more fun? This research aims to see if we can answer the ambitious question! The digital game-based learning (DGBL) has been found to increase the efficacy of learning when applied…

Computers and Society · Computer Science 2021-06-29 Seungmo Kim

This paper presents a new educational framework for integrating generative artificial intelligence (GenAI) platforms such as ChatGPT, Claude, and Gemini into laboratory activities aimed at developing critical thinking and digital literacy…

Computers and Society · Computer Science 2025-07-02 Vasiliy Znamenskiy , Rafael Niyazov , Joel Hernandez

The emergence of generative AI, particularly large language models (LLMs), has opened the door for student-centered and active learning methods like project-based learning (PBL). However, PBL poses practical implementation challenges for…

Human-Computer Interaction · Computer Science 2025-02-17 Prerna Ravi , John Masla , Gisella Kakoti , Grace Lin , Emma Anderson , Matt Taylor , Anastasia Ostrowski , Cynthia Breazeal , Eric Klopfer , Hal Abelson

Well-designed open-source software drives progress in Machine Learning (ML) research. While static graph ML enjoys mature frameworks like PyTorch Geometric and DGL, ML for temporal graphs (TG), networks that evolve over time, lacks…

Automatically detecting/segmenting object(s) that blend in with their surroundings is difficult for current models. A major challenge is that the intrinsic similarities between such foreground objects and background surroundings make the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Qiang Zhai , Xin Li , Fan Yang , Chenglizhao Chen , Hong Cheng , Deng-Ping Fan

Geometry problem solving, a crucial aspect of mathematical reasoning, is vital across various domains, including education, the assessment of AI's mathematical abilities, and multimodal capability evaluation. The recent surge in deep…

Computation and Language · Computer Science 2025-08-25 Jianzhe Ma , Wenxuan Wang , Qin Jin

We equip dynamic geometry software (DGS) with a user-friendly method that enables massively parallel calculations on the graphics processing unit (GPU). This interplay of DGS and GPU opens up various applications in education and…

Mathematical Software · Computer Science 2018-08-15 Aaron Montag , Jürgen Richter-Gebert

Rapid developments in advanced sensing and imaging have significantly enhanced information visibility, opening opportunities for predictive modeling of complex dynamic systems. However, sensing signals acquired from such complex systems are…

Machine Learning · Statistics 2025-05-02 Xizhuo Zhang , Bing Yao

GeoGebra is an interactive geometry, algebra, statistics, and calculus application designed for teaching and learn-ing math, science, and engineering. Its dynamic interface allows its users to accurately and interactively visualize their…

Computers and Society · Computer Science 2022-02-04 Rushan Ziatdinov , James R. Valles

Large Language Models (LLMs) demonstrate promising capabilities in solving scientific problems but often suffer from the issue of hallucination. While integrating LLMs with tools can mitigate this issue, models fine-tuned on tool usage…

Machine Learning · Computer Science 2025-06-23 Bohan Lyu , Yadi Cao , Duncan Watson-Parris , Leon Bergen , Taylor Berg-Kirkpatrick , Rose Yu

Recently, the academic community has been giving much attention to Cooperative Learning System, a group learning method combined with pedagogy and social psychology. It allows group members to gain knowledge through collaborations and…

Computers and Society · Computer Science 2010-02-08 Fu-Chien Kao , Siang-Ru Wang , Ting-Hao Huang

As personalized learning gains increasing attention in mathematics education, there is a growing demand for intelligent systems that can assess complex student responses and provide individualized feedback in real time. In this study, we…

Computers and Society · Computer Science 2025-10-01 Yong Oh Lee , Byeonghun Bang , Joohyun Lee , Sejun Oh

Scene graph generation (SGG) aims to detect objects and predict their pairwise relationships within an image. Current SGG methods typically utilize graph neural networks (GNNs) to acquire context information between objects/relationships.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-05 Xin Lin , Changxing Ding , Yibing Zhan , Zijian Li , Dacheng Tao

The recent emergence of contrastive learning approaches facilitates the application on graph representation learning (GRL), introducing graph contrastive learning (GCL) into the literature. These methods contrast semantically similar and…

Machine Learning · Computer Science 2022-06-03 Ganqu Cui , Yufeng Du , Cheng Yang , Jie Zhou , Liang Xu , Xing Zhou , Xingyi Cheng , Zhiyuan Liu

Generative adversarial imitation learning (GAIL) is a popular inverse reinforcement learning approach for jointly optimizing policy and reward from expert trajectories. A primary question about GAIL is whether applying a certain policy…

Machine Learning · Computer Science 2020-06-26 Ziwei Guan , Tengyu Xu , Yingbin Liang

Enabling robots to understand language instructions and react accordingly to visual perception has been a long-standing goal in the robotics research community. Achieving this goal requires cutting-edge advances in natural language…

Robotics · Computer Science 2023-09-01 Tianyu Wang , Yifan Li , Haitao Lin , Xiangyang Xue , Yanwei Fu

Graph matching aims to establish correspondences between vertices of graphs such that both the node and edge attributes agree. Various learning-based methods were recently proposed for finding correspondences between image key points based…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Zhenzhang Ye , Tarun Yenamandra , Florian Bernard , Daniel Cremers

The increasing use of synthetic data from the public Internet has enhanced data usage efficiency in large language model (LLM) training. However, the potential threat of model collapse remains insufficiently explored. Existing studies…

Machine Learning · Computer Science 2025-07-25 Tianyu Wang , Akira Horiguchi , Lingyou Pang , Carey E. Priebe

Todays, Intelligent and web-based E-learning is one of regarded topics. So researchers are trying to optimize and expand its application in the field of education. The aim of this paper is developing of E-learning software which is…

Computers and Society · Computer Science 2013-04-17 Hossein Movafegh Ghadirli , Maryam Rastgarpour

The current tendency of human learning and teaching is targeted to development and integration of digital technologies (like cloud solutions, mobile technology, learning analytics, big data, augmented reality, natural interaction…

Computers and Society · Computer Science 2019-07-23 Yuri Gordienko , Serhii Stirenko , Olexandr Gatsenko , Lev Bekenov