Related papers: Distributed Minimum Cut Approximation
The $\hybrid$ model was recently introduced by Augustine et al. \cite{DBLP:conf/soda/AugustineHKSS20} in order to characterize from an algorithmic standpoint the capabilities of networks which combine multiple communication modes.…
We study stochastic graph optimization problems in a novel distributed setting. As in the standard centralized setting, a random subgraph $G^*$ of a known base graph $G$ is realized by including each edge $e$ independently with a known…
We significantly improve known time bounds for solving the minimum cut problem on undirected graphs. We use a ``semi-duality'' between minimum cuts and maximum spanning tree packings combined with our previously developed random sampling…
For a graph G=(V,E), finding a set of disjoint edges that do not share any vertices is called a matching problem, and finding the maximum matching is a fundamental problem in the theory of distributed graph algorithms. Although local…
Computing shortest paths is one of the central problems in the theory of distributed computing. For the last few years, substantial progress has been made on the approximate single source shortest paths problem, culminating in an algorithm…
We improve on random sampling techniques for approximately solving problems that involve cuts and flows in graphs. We give a near-linear-time construction that transforms any graph on n vertices into an O(n\log n)-edge graph on the same…
Given a distributed network represented by a weighted undirected graph $G=(V,E)$ on $n$ vertices, and a parameter $k$, we devise a distributed algorithm that computes a routing scheme in $(n^{1/2+1/k}+D)\cdot n^{o(1)}$ rounds, where $D$ is…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
Given an $n$-vertex $m$-edge graph $G$ with non negative edge-weights, the girth of $G$ is the weight of a shortest cycle in $G$. For any graph $G$ with polynomially bounded integer weights, we present a deterministic algorithm that…
In this paper, we consider two fundamental cut approximation problems on large graphs. We prove new lower bounds for both problems that are optimal up to logarithmic factors. The first problem is to approximate cuts in balanced directed…
We give a deterministic algorithm for computing a global minimum vertex cut in a vertex-weighted graph $n$ vertices and $m$ edges in $\widehat O(mn)$ time. This breaks the long-standing $\widehat \Omega(n^{4})$-time barrier in dense graphs,…
We give a deterministic algorithm for finding the minimum (weight) cut of an undirected graph on $n$ vertices and $m$ edges using $\text{polylog}(n)$ calls to any maximum flow subroutine. Using the current best deterministic maximum flow…
We consider the corner-stone broadcast task with an adaptive adversary that controls a fixed number of $t$ edges in the input communication graph. In this model, the adversary sees the entire communication in the network and the random…
We prove that any $n$-node graph $G$ with diameter $D$ admits shortcuts with congestion $O(\delta D \log n)$ and dilation $O(\delta D)$, where $\delta$ is the maximum edge-density of any minor of $G$. Our proof is simple, elementary, and…
We study algorithmic and structural aspects of connectivity in hypergraphs. Given a hypergraph $H=(V,E)$ with $n = |V|$, $m = |E|$ and $p = \sum_{e \in E} |e|$ the best known algorithm to compute a global minimum cut in $H$ runs in time…
This paper is devoted to the distributed complexity of finding an approximation of the maximum cut in graphs. A classical algorithm consists in letting each vertex choose its side of the cut uniformly at random. This does not require any…
We describe a new approximation algorithm for Max Cut. Our algorithm runs in $\tilde O(n^2)$ time, where $n$ is the number of vertices, and achieves an approximation ratio of $.531$. On instances in which an optimal solution cuts a…
The minimum degree spanning tree (MDST) problem requires the construction of a spanning tree $T$ for graph $G=(V,E)$ with $n$ vertices, such that the maximum degree $d$ of $T$ is the smallest among all spanning trees of $G$. In this paper,…
Given a graph $G$ of degree $k$ over $n$ vertices, we consider the problem of computing a near maximum cut or a near minimum bisection in polynomial time. For graphs of girth $2L$, we develop a local message passing algorithm whose…
Distributed minimum spanning tree (MST) problem is one of the most central and fundamental problems in distributed graph algorithms. Garay et al. \cite{GKP98,KP98} devised an algorithm with running time $O(D + \sqrt{n} \cdot \log^* n)$,…