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Texture recognition is one of the most important tasks in computer vision and, despite the recent success of learning-based approaches, there is still need for model-based solutions. This is especially the case when the amount of data…

Computer Vision and Pattern Recognition · Computer Science 2020-07-16 Joao Florindo , Konradin Metze

An intuitive design method is proposed for generating developable ruled B-spline surfaces from a sequence of straight line segments indicating the surface shape. The first and last line segments are enforced to be the head and tail ruling…

Graphics · Computer Science 2022-10-14 Zixuan Hu , Pengbo Bo

Machine learning has emerged as an attractive alternative to experiments and simulations for predicting material properties. Usually, such an approach relies on specific domain knowledge for feature design: each learning target requires…

Materials Science · Physics 2020-03-10 Aditi S. Krishnapriyan , Maciej Haranczyk , Dmitriy Morozov

Vision-based tactile sensors (VBTS) face a fundamental trade-off in marker and markerless design on the tactile skin: opaque ink markers enable measurement of force and tangential displacement but completely occlude geometric features…

Robotics · Computer Science 2025-12-09 Oluwatimilehin Tijani , Zhuo Chen , Jiankang Deng , Shan Luo

Visual perception relies on inference of 3D scene properties such as shape, pose, and lighting. To understand how visual sensory neurons enable robust perception, it is crucial to characterize their selectivity to such physically…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Pavithra Elumalai , Mohammad Bashiri , Goirik Chakrabarty , Suhas Shrinivasan , Fabian H. Sinz

Authoring realistic haptic textures typically requires low-level parameter tuning and repeated trial-and-error, limiting speed, transparency, and creative reach. We present a language-driven authoring system that turns natural-language…

Human-Computer Interaction · Computer Science 2026-04-09 Wanli Qian , Aiden Chang , Shihan Lu , Michael Gu , Heather Culbertson

This paper presents TexRO, a novel method for generating delicate textures of a known 3D mesh by optimizing its UV texture. The key contributions are two-fold. We propose an optimal viewpoint selection strategy, that finds the most…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Jinbo Wu , Xing Liu , Chenming Wu , Xiaobo Gao , Jialun Liu , Xinqi Liu , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang

The tribological properties of two smooth surfaces in the presence of a thin confined film are investigated with a generic model for the interaction between two surfaces and with computer simulations. It is shown that at large normal…

Materials Science · Physics 2007-05-23 Martin H. Muser

Stochastic models of surface growth are usually based on randomly choosing a substrate site to perform iterative steps, as in the etching model [1]. In this paper I modify the etching model to perform sequential, instead of random,…

Statistical Mechanics · Physics 2017-07-19 Bernardo A. Mello

Topologically interlocked materials and structures, which are assemblies of unbonded interlocking building blocks, are promising concepts for versatile structural applications. They have been shown to exhibit exceptional mechanical…

Numerical Analysis · Mathematics 2023-05-24 Ioannis Koureas , Mohit Pundir , Shai Feldfogel , David S. Kammer

In this study, we investigate and compare formulations for computing shape derivatives in bi-material level-set optimization with precise modeling of the interface. The level-set function is parameterized using B-splines, whose coordinates…

Classical Physics · Physics 2024-10-30 Majd Kosta , Oded Amir

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

Illustrative textures, such as stippling or hatching, were predominantly used as an alternative to conventional Phong rendering. Recently, the potential of encoding information on surfaces or maps using different densities has also been…

Human-Computer Interaction · Computer Science 2025-12-11 Anna Sterzik , Monique Meuschke , Douglas W. Cunningham , Kai Lawonn

Self-similarity is the essence of fractal images and, as such, characterizes natural stochastic textures. This paper is concerned with the property of self-similarity in the statistical sense in the case of fully-textured images that…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Samah Khawaled , Yehoshua Y. Zeevi

Phylogenetic networks represent evolutionary history of species and can record natural reticulate evolutionary processes such as horizontal gene transfer and gene recombination. This makes phylogenetic networks a more comprehensive…

Populations and Evolution · Quantitative Biology 2021-06-15 Remie Janssen , Pengyu Liu

Surface-enhanced Raman spectroscopy is a powerful and versatile sensing method with a detection limit down to the single molecule level. In this article, we demonstrate how topology optimization (TopOpt) can be used for designing surface…

Mesoscale and Nanoscale Physics · Physics 2021-08-25 Ying Pan , Rasmus E. Christiansen , Jerome Michon , Juejun Hu , Steven G. Johnson

Implicit surfaces are known for their ability to represent smooth objects of arbitrary topology thanks to hierarchical combinations of primitives using a structure called a blobtree. We present a new tile-based rendering pipeline well…

Graphics · Computer Science 2023-04-20 Cédric Zanni

A preliminary iterative 3D meso-scale structural model of the femur was developed, in which bar and shell elements were used to represent trabecular and cortical bone respectively. The cross-sectional areas of the bar elements and the…

Medical Physics · Physics 2012-03-01 Andrew T. M. Phillips

In this paper, we propose a new texture analysis method using the deterministic partially self-avoiding walk performed on maps modified with thresholds. In this method, two pixels of the map are neighbors if the Euclidean distance between…

Computer Vision and Pattern Recognition · Computer Science 2016-11-29 Lucas Correia Ribas , Wesley Nunes Gonçalves , Odemir Martinez Bruno

Surface roughness affects many properties of colloids, from depletion [1] and capillary interactions [2], to their dispersibility [3] and use as emulsion stabilizers [4]. It also impacts particle-particle frictional contacts, which have…

Soft Condensed Matter · Physics 2018-07-04 Chiao-Peng Hsu , Shivaprakash N. Ramakrishna , Michele Zanini , Nicholas D. Spencer , Lucio Isa