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This paper extends the work started in 2002 by Demaine, Demaine and Verill (DDV) on coin-moving puzzles. These puzzles have a long history in the recreational literature, but were first systematically analyzed by DDV, who gave a full…

Discrete Mathematics · Computer Science 2023-07-14 Florian Galliot , Sylvain Gravier , Isabelle Sivignon

Allcock constructed a 13-dimensional complex ball quotient of which he conjectured that it admits a natural covering with covering group isomorphic to the Bimonster. This ball quotient contains the moduli space of cubic threefolds as an…

Algebraic Geometry · Mathematics 2024-11-27 Eduard Looijenga

Consider the following puzzle: a farmland consists of several fields, each occupied by either a farmer, a fox, a chicken, or a caterpillar. Creatures in neighboring fields can swap positions as long as the fox avoids the farmer, the chicken…

Computational Complexity · Computer Science 2026-01-15 Davide Bilò , Stefano Leucci , Andrea Martinelli

In this note, we provide evidence for new (super) moonshines relating the Monster and the Baby monster to some weakly holomorphic weight 1/2 modular forms defined by Zagier in his work on traces of singular moduli. They are similar in…

Representation Theory · Mathematics 2017-05-16 Victor Godet

A monster is an automaton in which every function from states to states is represented by at least one letter. A modifier is a set of functions allowing one to transform a set of automata into one automaton. We revisit some language…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Pascal Caron , Edwin Hamel-De le court , Jean-Gabriel Luque , Bruno Patrou

The Rubix Cube is a 3-dimensional single-player combination puzzle attracting attention in the reinforcement learning community. A Rubix Cube has six faces and twelve possible actions, leading to a small and unconstrained action space and a…

Artificial Intelligence · Computer Science 2024-08-16 Shunyu Yao , Mitchy Lee

This recreational mathematics article shows that the game of Snakes and Ladders is intransitive: square 69 has a winning edge over 79, which in turn beats 73, which beats 69. Analysis of the game is a nice illustration of Markov chains,…

History and Overview · Mathematics 2022-01-19 Gregory B. Sorkin

This paper deals with a problem in which two players share a previously sliced pizza and try to eat as much amount of pizza as they can. It takes time to eat each piece of pizza and both players eat pizza at the same rate. One is allowed to…

History and Overview · Mathematics 2012-12-12 Keyue Gao

In this paper, we address a natural question at the intersection of combinatorial game theory and computational complexity: "Can a sum of simple tepid games in canonical form be intractable?" To resolve this fundamental question, we…

Computational Complexity · Computer Science 2024-03-11 Kyle Burke , Matthew Ferland , Svenja Huntemann , Shang-Hua Teng

The Decodoku project seeks to let users get hands-on with cutting-edge quantum research through a set of simple puzzle games. The design of these games is explicitly based on the problem of decoding qudit variants of surface codes. This…

Quantum Physics · Physics 2017-12-29 James R. Wootton

The author has constructed and enumerated tours of knight having various magic properties on 4 x n and 6 x n boards. 16 magic tours of knight have been discovered on 4 x 18 board, 88 on 4 x 20 board, 464 on 4 x 22 board, 2076 on 4 x 24…

General Mathematics · Mathematics 2018-12-07 Awani Kumar

We count permutations avoiding a nonconsecutive instance of a two- or three-letter pattern, that is, the pattern may occur but only as consecutive entries in the permutation. Two-letter patterns give rise to the Fibonacci numbers. The…

Combinatorics · Mathematics 2007-05-23 David Callan

Everyone learns to code nowadays. Writing code, however, does not go without testing, which unfortunately rarely seems to be taught explicitly. Testing is often not deemed important enough or is just not perceived as sufficiently exciting.…

Software Engineering · Computer Science 2024-04-16 Philipp Straubinger , Lena Bloch , Gordon Fraser

We consider a sequential inspection game where an inspector uses a limited number of inspections over a larger number of time periods to detect a violation (an illegal act) of an inspectee. Compared with earlier models, we allow varying…

Computer Science and Game Theory · Computer Science 2016-08-24 Bernhard von Stengel

We prove that any diagram of the unknot with c crossings may be reduced to the trivial diagram using at most (236 c)^{11} Reidemeister moves. Moreover, every diagram in this sequence has at most (7 c)^2 crossings. We also prove a similar…

Geometric Topology · Mathematics 2014-12-12 Marc Lackenby

Pebble games are used to study space/time trade-offs. Recently, spooky pebble games were introduced to study classical space / quantum space / time trade-offs for simulation of classical circuits on quantum computers. In this paper, the…

Quantum Physics · Physics 2025-12-17 Arend-Jan Quist , Alfons Laarman

In a previous article, we reduced the unsolved problem of the convergence of Collatz sequences, to convergence of Collatz sequences of odd numbers, that are divisible by 3. In this article, we further reduce this set to odd numbers that are…

Combinatorics · Mathematics 2020-01-07 Maya Mohsin Ahmed

This paper is a sharp and focussed exploration of the Fibonacci substitution and the mathematical entity it gives rise to, the Fibonacci word. Our investigations are both of an algebraic and a geometric nature. Indeed, it is the combination…

Combinatorics · Mathematics 2023-04-04 Martin Hansen

We investigate a coin-weighing puzzle that appeared in the all-Russian math Olympiad in 2000. We liked the puzzle because the methods of analysis differ from classical coin-weighing puzzles. We generalize the puzzle by varying the number of…

Combinatorics · Mathematics 2013-06-25 Tanya Khovanova , Konstantin Knop , Alexey Radul

In this paper, we perform a minimalistic quantization of the classical game of tic-tac-toe, by allowing superpositions of classical moves. In order for the quantum game to reduce properly to the classical game, we require legal quantum…

Quantum Physics · Physics 2015-05-19 J. N. Leaw , S. A. Cheong