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The behavior of the simplex algorithm is a widely studied subject. Specifically, the question of the existence of a polynomial pivot rule for the simplex algorithm is of major importance. Here, we give exponential lower bounds for three…

Discrete Mathematics · Computer Science 2017-06-29 Antonis Thomas

The question whether the Simplex Algorithm admits an efficient pivot rule remains one of the most important open questions in discrete optimization. While many natural, deterministic pivot rules are known to yield exponential running times,…

Optimization and Control · Mathematics 2020-11-02 Yann Disser , Oliver Friedmann , Alexander V. Hopp

The existence of a polynomial pivot rule for the simplex method for linear programming, policy iteration for Markov decision processes, and strategy improvement for parity games each are prominent open problems in their respective fields.…

Optimization and Control · Mathematics 2025-12-19 Yann Disser , Georg Loho , Matthew Maat , Nils Mosis

We study policy iteration for infinite-horizon Markov decision processes. It has recently been shown policy iteration style algorithms have exponential lower bounds in a two player game setting. We extend these lower bounds to Markov…

Data Structures and Algorithms · Computer Science 2010-03-18 John Fearnley

The existence of a pivot rule for the simplex method that guarantees a strongly polynomial run-time is a longstanding, fundamental open problem in the theory of linear programming. The leading pivot rule in theory is the shadow pivot rule,…

Optimization and Control · Mathematics 2024-05-09 Alexander E. Black

This paper presents a new exponential lower bound for the two most popular deterministic variants of the strategy improvement algorithms for solving parity, mean payoff, discounted payoff and simple stochastic games. The first variant…

Computer Science and Game Theory · Computer Science 2015-07-01 Oliver Friedmann

Unique Sink Orientations (USOs) are an appealing abstraction of several major optimization problems of applied mathematics such as for instance Linear Programming (LP), Markov Decision Processes (MDPs) or 2-player Turn Based Stochastic…

Discrete Mathematics · Computer Science 2015-01-12 Romain Hollanders , Balázs Gerencsér , Jean-Charles Delvenne , Raphaël M. Jungers

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

Logic in Computer Science · Computer Science 2016-09-15 Véronique Bruyère , Quentin Hautem , Mickael Randour

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

Logic in Computer Science · Computer Science 2016-09-21 Véronique Bruyère , Quentin Hautem , Mickael Randour

An acyclic USO on a hypercube is formed by directing its edges in such as way that the digraph is acyclic and each face of the hypercube has a unique sink and a unique source. A path to the global sink of an acyclic USO can be modeled as…

Discrete Mathematics · Computer Science 2012-05-25 Yoshikazu Aoshima , David Avis , Theresa Deering , Yoshitake Matsumoto , Sonoko Moriyama

Parity games are abstract infinite-round games that take an important role in formal verification. In the basic setting, these games are two-player, turn-based, and played under perfect information on directed graphs, whose nodes are…

Computer Science and Game Theory · Computer Science 2019-10-31 Antonio Di Stasio , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

This paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to Voege and Jurdziski. First, we informally show which structures are difficult to solve for the algorithm. Second, we…

Computer Science and Game Theory · Computer Science 2009-01-20 Oliver Friedmann

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

Machine Learning · Computer Science 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

We construct a family of Markov decision processes for which the policy iteration algorithm needs an exponential number of improving switches with Dantzig's rule, with Bland's rule, and with the Largest Increase pivot rule. This immediately…

Discrete Mathematics · Computer Science 2025-08-25 Yann Disser , Nils Mosis

We show subexponential lower bounds (i.e., $2^{\Omega (n^c)}$) on the smoothed complexity of the classical Howard's Policy Iteration algorithm for Markov Decision Processes. The bounds hold for the total reward and the average reward…

Computational Complexity · Computer Science 2022-12-02 Miranda Christ , Mihalis Yannakakis

We study the lower tail behavior of the least singular value of an $n\times n$ random matrix $M_n := M+N_n$, where $M$ is a fixed complex matrix with operator norm at most $\exp(n^{c})$ and $N_n$ is a random matrix, each of whose entries is…

Probability · Mathematics 2021-09-06 Vishesh Jain

In this paper we study two-player bilinear zero-sum games with constrained strategy spaces. An instance of natural occurrences of such constraints is when mixed strategies are used, which correspond to a probability simplex constraint. We…

Computer Science and Game Theory · Computer Science 2022-06-10 Andre Wibisono , Molei Tao , Georgios Piliouras

We develop value iteration-based algorithms to solve in a unified manner different classes of combinatorial zero-sum games with mean-payoff type rewards. These algorithms rely on an oracle, evaluating the dynamic programming operator up to…

Computer Science and Game Theory · Computer Science 2024-11-12 Xavier Allamigeon , Stéphane Gaubert , Ricardo D. Katz , Mateusz Skomra

The quantum approximate optimization algorithm, also known in its generalization as the quantum alternating operator ansatz, (QAOA) is a heuristic hybrid quantum-classical algorithm for finding high-quality approximate solutions to…

Parity games have witnessed several new quasi-polynomial algorithms since the breakthrough result of Calude et al. (STOC 2017). The combinatorial object underlying these approaches is a universal tree, as identified by Czerwi\'nski et al.…

Data Structures and Algorithms · Computer Science 2025-06-25 Zhuan Khye Koh , Georg Loho
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