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The $3$SUM hypothesis, the APSP hypothesis and SETH are the three main hypotheses in fine-grained complexity. So far, within the area, the first two hypotheses have mainly been about integer inputs in the Word RAM model of computation. The…

Computational Complexity · Computer Science 2022-04-15 Timothy M. Chan , Virginia Vassilevska Williams , Yinzhan Xu

We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…

Data Structures and Algorithms · Computer Science 2024-03-08 Adrian Dumitrescu

We define a natural class of range query problems, and prove that all problems within this class have the same time complexity (up to polylogarithmic factors). The equivalence is very general, and even applies to online algorithms. This…

Computational Complexity · Computer Science 2020-04-10 Lech Duraj , Krzysztof Kleiner , Adam Polak , Virginia Vassilevska Williams

In this paper, we describe geometrical constructions to obtain triangulations of connected sums of closed orientable triangulated 3-manifolds. Using these constructions, we show that it takes time polynomial in the number of tetrahedra to…

Geometric Topology · Mathematics 2009-09-29 Alexander Barchechat

The edge list model is arguably the simplest input model for graphs, where the graph is specified by a list of its edges. In this model, we study the quantum query complexity of three variants of the triangle finding problem. The first asks…

Quantum Physics · Physics 2026-05-29 Amin Shiraz Gilani , Daochen Wang , Pei Wu , Xingyu Zhou

In this paper we present improved results on the problem of counting triangles in edge streamed graphs. For graphs with $m$ edges and at least $T$ triangles, we show that an extra look over the stream yields a two-pass treaming algorithm…

Data Structures and Algorithms · Computer Science 2016-03-10 Graham Cormode , Hossein Jowhari

(I) We revisit the algorithmic problem of finding all triangles in a graph $G=(V,E)$ with $n$ vertices and $m$ edges. According to a result of Chiba and Nishizeki (1985), this task can be achieved by a combinatorial algorithm running in…

Data Structures and Algorithms · Computer Science 2026-02-18 Ke Chen , Adrian Dumitrescu , Andrzej Lingas

The classical 3SUM conjecture states that the class of 3SUM-hard problems does not admit a truly subquadratic $O(n^{2-\delta})$-time algorithm, where $\delta >0$, in classical computing. The geometric 3SUM-hard problems have widely been…

Computational Geometry · Computer Science 2024-04-09 J. Mark Keil , Fraser McLeod , Debajyoti Mondal

We obtain a number of lower bounds on the running time of algorithms solving problems on graphs of bounded treewidth. We prove the results under the Strong Exponential Time Hypothesis of Impagliazzo and Paturi. In particular, assuming that…

Data Structures and Algorithms · Computer Science 2010-08-02 Daniel Lokshtanov , Dániel Marx , Saket Saurabh

We present new quantum algorithms for Triangle Finding improving its best previously known quantum query complexities for both dense and spare instances.For dense graphs on $n$ vertices, we get a query complexity of $O(n^{5/4})$ without any…

Quantum Physics · Physics 2016-10-13 Titouan Carette , Mathieu Laurière , Frédéric Magniez

In a seminal work, Chiba and Nishizeki [SIAM J. Comput. `85] developed subgraph listing algorithms for triangles, 4-cycle and $k$-cliques, where $k \geq 3.$ The runtimes of their algorithms are parameterized by the number of edges $m$ and…

Data Structures and Algorithms · Computer Science 2024-07-12 Yael Kirkpatrick , Surya Mathialagan

This paper presents a quantum algorithm for triangle finding over sparse graphs that improves over the previous best quantum algorithm for this task by Buhrman et al. [SIAM Journal on Computing, 2005]. Our algorithm is based on the recent…

Quantum Physics · Physics 2021-10-05 François Le Gall , Shogo Nakajima

There is a trivial $O(\frac{n^3}{T})$ time algorithm for approximate triangle counting where $T$ is the number of triangles in the graph and $n$ the number of vertices. At the same time, one may count triangles exactly using fast matrix…

Data Structures and Algorithms · Computer Science 2021-05-18 Jakub Tětek

A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…

Discrete Mathematics · Computer Science 2018-09-20 Asahi Takaoka

We study the 3-\textsc{Coloring} problem in graphs with small diameter. In 2013, Mertzios and Spirakis showed that for $n$-vertex diameter-2 graphs this problem can be solved in subexponential time $2^{\mathcal{O}(\sqrt{n \log n})}$.…

Data Structures and Algorithms · Computer Science 2021-04-29 Michał Dębski , Marta Piecyk , Paweł Rzążewski

In this report we present an algorithm solving Triangle Counting in time $O(d^2n+m)$, where n and m, respectively, denote the number of vertices and edges of a graph G and d denotes its twin-width, a recently introduced graph parameter. We…

Data Structures and Algorithms · Computer Science 2022-02-15 Stefan Kratsch , Florian Nelles , Alexandre Simon

We give a linear-time algorithm to decide 3-colorability (and find a 3-coloring, if it exists) of quadrangulations of a fixed surface. The algorithm also allows to prescribe the coloring for a bounded number of vertices.

Combinatorics · Mathematics 2020-08-20 Zdenek Dvorak , Daniel Kral , Robin Thomas

The problem of efficiently coloring $3$-colorable graphs with few colors has received much attention on both the algorithmic and inapproximability fronts. We consider exponential time approximations, in which given a parameter $r$, we aim…

Data Structures and Algorithms · Computer Science 2024-06-25 Venkatesan Guruswami , Rhea Jain

As one of the three main pillars of fine-grained complexity theory, the 3SUM problem explains the hardness of many diverse polynomial-time problems via fine-grained reductions. Many of these reductions are either directly based on or…

Computational Complexity · Computer Science 2023-11-30 Nick Fischer , Piotr Kaliciak , Adam Polak

Grotzsch's theorem states that every triangle-free planar graph is 3-colorable. Several relatively simple proofs of this fact were provided by Thomassen and other authors. It is easy to convert these proofs into quadratic-time algorithms to…

Combinatorics · Mathematics 2013-02-22 Zdenek Dvorak , Ken-ichi Kawarabayashi , Robin Thomas