Related papers: Random Latin squares and Sudoku designs generation
A Latin square of order $n$ is an $n \times n$ matrix of $n$ symbols, such that each symbol occurs exactly once in each row and column. For an odd prime power $q$ let $\mathbb{F}_q$ denote the finite field of order $q$. A quadratic Latin…
A free-form Sudoku puzzle is a square arrangement of m times m cells such that the cells are partitioned into m subsets (called blocks) of equal cardinality. The goal of the puzzle is to place integers 1,...,m in the cells such that the…
The two-layer computer simulators are commonly used to mimic multi-physics phenomena or systems. Usually, the outputs of the first-layer simulator (also called the inner simulator) are partial inputs of the second-layer simulator (also…
We describe a general algorithm for generating various families of ribbon tableaux and computing their spin polynomials. This algorithm is derived from a new matricial coding. An advantage of this new notation lies in the fact that it…
Sudoku is a puzzle well-known to the scientific community with simple rules of completion, which may require a com-plex line of reasoning. This paper addresses the problem of partitioning the Sudoku image into a 1-D array, recognizing…
A $k$-plex in a latin square of order $n$ is a selection of $kn$ entries that includes $k$ representatives from each row and column and $k$ occurrences of each symbol. A $1$-plex is also known as a transversal. It is well known that if $n$…
We discuss the problem of finding critical sets in graphs, a concept which has appeared in a number of guises in the combinatorics and graph theory literature. The case of the Sudoku graph receives particular attention, because critical…
The maximum labelled clique problem is a variant of the maximum clique problem where edges in the graph are given labels, and we are not allowed to use more than a certain number of distinct labels in a solution. We introduce a new…
The Fibonacci cube $\Gamma_n$ is the subgraph of the hypercube induced by the binary strings that contain no two consecutive 1's. The Lucas cube $\Lambda_n$ is obtained from $\Gamma_n$ by removing vertices that start and end with 1. We…
One of the main problems in random network coding is to compute good lower and upper bounds on the achievable cardinality of the so-called subspace codes in the projective space $\mathcal{P}_q(n)$ for a given minimum distance. The…
A new algorithm for exactly sampling from the set of proper colorings of a graph is presented. This is the first such algorithm that has an expected running time that is guaranteed to be linear in the size of a graph with maximum degree \(…
We consider large uniform labeled random graphs in different classes with prescribed decorations in their modular decomposition. Our main result is the estimation of the number of copies of every graph as an induced subgraph. As a…
The monography presents a new algorithm for finding the clique of maximal length in a nonseparable graph. The algorithm is based on the properties of the representation of a clique as a subset of the set of cycles with a length of three,…
A $k$-plane of a $d$-dimensional array is a subarray formed by fixing $d-k$ coordinates and allowing the remaining $k$ coordinates to vary freely. A Latin hypercube of dimension $d$ and order $n$ is an $n\times n\times\cdots\times n$ array…
We consider the maximum chromatic number of hypergraphs consisting of cliques that have pairwise small intersections. Designs of the appropriate parameters produce optimal constructions, but these are known to exist only when the number of…
The maximum clique problem is a classical NP-complete problem in graph theory and has important applications in many domains. In this paper we show, in a partially non-constructive way, the existence of an exact polynomial-time algorithm…
In this paper, we consider the problem of counting and sampling structures in graphs. We define a class of "edge universal labeling problems"---which include proper $k$-colorings, independent sets, and downsets---and describe simple…
We present a new formulation of the maximum clique problem of a graph in complex space. We start observing that the adjacency matrix A of a graph can always be written in the form A = B B where B is a complex, symmetric matrix formed by…
In this paper, we develop efficient exact and approximate algorithms for computing a maximum independent set in random graphs. In a random graph $G$, each pair of vertices are joined by an edge with a probability $p$, where $p$ is a…
We study a planted clique model introduced by Feige where a complete graph of size $c\cdot n$ is planted uniformly at random in an arbitrary $n$-vertex graph. We give a simple deterministic algorithm that, in almost linear time, recovers a…