Related papers: Random Latin squares and Sudoku designs generation
We investigate the statistical properties of cut sizes generated by heuristic algorithms which solve approximately the graph bisection problem. On an ensemble of sparse random graphs, we find empirically that the distribution of the cut…
We present a nearly-linear time algorithm for counting and randomly generating simple graphs with a given degree sequence in a certain range. For degree sequence $(d_i)_{i=1}^n$ with maximum degree $d_{\max}=O(m^{1/4-\tau})$, our algorithm…
This is a companion note to the paper "Almost all Steiner triple systems have perfect matchings (arXiv:1611.02246). That paper contains several general lemmas about random Steiner triple systems; in this note we record analogues of these…
Uniform sampling of simple graphs having a given degree sequence is a known problem with exponential complexity in the square of the mean degree. For undirected graphs, randomised approximation algorithms have nonetheless been shown to…
We are given a graph $G$ with $n$ vertices, where a random subset of $k$ vertices has been made into a clique, and the remaining edges are chosen independently with probability $\tfrac12$. This random graph model is denoted…
We present a quantum-inspired classical algorithm that can be used for graph-theoretical problems, such as finding the densest $k$-subgraph and finding the maximum weight clique, which are proposed as applications of a Gaussian boson…
Graphical designs are an extension of spherical designs to functions on graphs. We connect linear codes to graphical designs on cube graphs, and show that the Hamming code in particular is a highly effective graphical design. We show that…
It is well-known that the graph isomorphism problem can be posed as an equivalent problem of determining whether an auxiliary graph structure contains a clique of specific order. However, the algorithms that have been developed so far for…
There are many methods to find a maximum (or maximal) clique in large networks. Due to the nature of combinatorics, computation becomes exponentially expensive as the number of vertices in a graph increases. Thus, there is a need for…
The Sudoku number $s(G)$ of graph $G$ with chromatic number $\chi(G)$ is the smallest partial $\chi(G)$-colouring of $G$ that determines a unique $\chi(G)$-colouring of the entire graph. We show that the Sudoku number of the random…
We study the problem of counting the number of {\em isomorphic} copies of a given {\em template} graph, say $H$, in the input {\em base} graph, say $G$. In general, it is believed that polynomial time algorithms that solve this problem…
It has been conjectured that for every claw-free graph $G$ the choice number of $G$ is equal to its chromatic number. We focus on the special case of this conjecture where $G$ is perfect. Claw-free perfect graphs can be decomposed via…
For integers $n>2$ and $k>0$, an $(n\times n)/k$ semi-Latin square is an $n\times n$ array of $k$-subsets (called blocks) of an $nk$-set (of treatments), such that each treatment occurs once in each row and once in each column of the array.…
We are concerned with the problem of designing large families of subsets over a common labeled ground set that have small pairwise intersections and the property that the maximum discrepancy of the label values within each of the sets is…
We give a linear-time algorithm that approximately uniformly generates a random simple graph with a power-law degree sequence whose exponent is at least 2.8811. While sampling graphs with power-law degree sequence of exponent at least 3 is…
Random graph generation is an important tool for studying large complex networks. Despite abundance of random graph models, constructing models with application-driven constraints is poorly understood. In order to advance state-of-the-art…
Twisted hypercubes are generalizations of the Boolean hypercube, obtained by iteratively connecting two instances of a graph by a uniformly random perfect matching. Dudek et al. showed that when the two instances are independent, these…
We show that the cliques of maximal size in the confluence graph of an arbitrary unital of order $q>2$ have size $q^2$, and that these cliques are the pencils of all blocks through a given point. This solves the Erd\H{o}s-Ko-Rado problem…
A locally irregular graph is a graph whose adjacent vertices have distinct degrees, a regular graph is a graph where each vertex has the same degree and a locally regular graph is a graph where for every two adjacent vertices u, v, their…
This paper is devoted to the distributed complexity of finding an approximation of the maximum cut in graphs. A classical algorithm consists in letting each vertex choose its side of the cut uniformly at random. This does not require any…