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In the facility location problem, the task is to place one or more facilities so as to minimize the sum of the agent costs for accessing their nearest facility. Heretofore, in the strategic version, agent locations have been assumed to be…

Computer Science and Game Theory · Computer Science 2025-05-26 Richard Cole , Pranav Jangir

Facility location is a prominent optimization problem that has inspired a large quantity of both theoretical and practical studies in combinatorial optimization. Although the problem has been investigated under various settings reflecting…

Data Structures and Algorithms · Computer Science 2019-07-09 Kangsan Kim , Yongho Shin , Hyung-Chan An

We consider directed graphs over a set of n agents, where an edge (i,j) is taken to mean that agent i supports or trusts agent j. Given such a graph and an integer k\leq n, we wish to select a subset of k agents that maximizes the sum of…

Computer Science and Game Theory · Computer Science 2009-10-27 Noga Alon , Felix Fischer , Ariel D. Procaccia , Moshe Tennenholtz

This paper studies the problem of minimizing group-level inequity in facility location games on the real line, where agents belong to different groups and may act strategically. We explore a fairness-oriented objective that minimizes the…

Computer Science and Game Theory · Computer Science 2026-02-03 Yuhang Guo , Houyu Zhou

We study mechanisms for candidate selection that seek to minimize the social cost, where voters and candidates are associated with points in some underlying metric space. The social cost of a candidate is the sum of its distances to each…

Computer Science and Game Theory · Computer Science 2015-12-29 Michal Feldman , Amos Fiat , Iddan Golomb

Facility location is fundamental in operations research, mechanism design, and algorithmic game theory, with applications ranging from urban infrastructure planning to distributed systems. Recent research in this area has focused on…

Data Structures and Algorithms · Computer Science 2025-07-15 Yangguang Shi , Zhenyu Xue

We study the distributed facility location problem, where a set of agents with positions on the line of real numbers are partitioned into disjoint districts, and the goal is to choose a point to satisfy certain criteria, such as optimize an…

Computer Science and Game Theory · Computer Science 2023-01-05 Aris Filos-Ratsikas , Panagiotis Kanellopoulos , Alexandros A. Voudouris , Rongsen Zhang

This paper explores the Mechanism Design aspects of the $m$-Capacitated Facility Location Problem where the total facility capacity is less than the number of agents. Following the framework outlined by Aziz et al., the Social Welfare of…

Computer Science and Game Theory · Computer Science 2024-07-29 Gennaro Auricchio , Harry J. Clough , Jie Zhang

We consider the problem of locating a single facility for 2 agents in $L_p$ space ($1<p<\infty$) and give a nearly complete characterization of such deterministic strategyproof mechanisms. We use the distance between an agent and the…

Computer Science and Game Theory · Computer Science 2020-11-30 Jianan Lin

We study the problem of designing group-strategyproof cost-sharing mechanisms. The players report their bids for getting serviced and the mechanism decides which players are going to be serviced and how much each one of them is going to…

Computer Science and Game Theory · Computer Science 2010-01-13 Emmanouil Pountourakis , Angelina Vidali

We study the fair allocation of indivisible items to $n$ agents to maximize the utilitarian social welfare, where the fairness criterion is envy-free up to one item and there are only two different utility functions shared by the agents. We…

Computer Science and Game Theory · Computer Science 2025-09-12 Jiaxuan Ma , Yong Chen , Guangting Chen , Mingyang Gong , Guohui Lin , An Zhang

We study Nash equilibria in strategic facility location games where clients are located in an arbitrary metric space. Specifically, there are $n$ clients, and the goal is to choose a facility from a set of given locations, so that the total…

Computer Science and Game Theory · Computer Science 2026-04-21 Yue Gruszecki , Elliot Anshelevich

We focus on a simple, one-dimensional collective decision problem (often referred to as the facility location problem) and explore issues of strategyproofness and proportionality-based fairness. We introduce and analyze a hierarchy of…

Computer Science and Game Theory · Computer Science 2023-11-29 Haris Aziz , Alexander Lam , Barton E. Lee , Toby Walsh

We consider a multi-stage facility reallocation problems on the real line, where a facility is being moved between time stages based on the locations reported by $n$ agents. The aim of the reallocation algorithm is to minimise the social…

Computer Science and Game Theory · Computer Science 2021-03-25 Bart de Keijzer , Dominik Wojtczak

We consider the strategyproof facility location problem on a circle. We focus on the case of 5 agents, and find a tight bound for the PCD strategyproof mechanism, which selects the reported location of an agent in proportion to the length…

Multiagent Systems · Computer Science 2025-10-21 Ido Farjoun , Reshef Meir

Location Routing is a fundamental planning problem in logistics, in which strategic location decisions on the placement of facilities (depots, distribution centers, warehouses etc.) are taken based on accurate estimates of operational…

Discrete Mathematics · Computer Science 2021-08-06 Felipe Carrasco Heine , Antonia Demleitner , Jannik Matuschke

How does one allocate a collection of resources to a set of strategic agents in a fair and efficient manner without using money? For in many scenarios it is not feasible to use money to compensate agents for otherwise unsatisfactory…

Computer Science and Game Theory · Computer Science 2012-07-10 Richard Cole , Vasilis Gkatzelis , Gagan Goel

We revisit the problem of designing strategyproof mechanisms for allocating divisible items among two agents who have linear utilities, where payments are disallowed and there is no prior information on the agents' preferences. The…

Computer Science and Game Theory · Computer Science 2017-04-13 Yun Kuen Cheung

In this work we consider general facility location and social choice problems, in which sets of agents $\mathcal{A}$ and facilities $\mathcal{F}$ are located in a metric space, and our goal is to assign agents to facilities (as well as…

Multiagent Systems · Computer Science 2018-05-09 Elliot Anshelevich , Wennan Zhu

We study the problem of locating a single facility on a real line based on the reports of self-interested agents, when agents have double-peaked preferences, with the peaks being on opposite sides of their locations. We observe that…

Computer Science and Game Theory · Computer Science 2015-02-20 Aris Filos-Ratsikas , Minming Li , Jie Zhang , Qiang Zhang