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Biological and artificial agents need to deal with constant changes in the real world. We study this problem in four classical continuous control environments, augmented with morphological perturbations. Learning to locomote when the length…

Robotics · Computer Science 2023-10-10 Alberto Silvio Chiappa , Alessandro Marin Vargas , Alexander Mathis

Referring-based Video Object Segmentation is a multimodal problem that requires producing fine-grained segmentation results guided by external cues. Traditional approaches to this task typically involve training specialized models, which…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Tuyen Tran , Thao Minh Le , Truyen Tran

We present an architecture for integrating real-time, multimodal input into a computational agent's contextual model. Using a human-avatar interaction in a virtual world, we treat aligned gesture and speech as an ensemble where content may…

Human-Computer Interaction · Computer Science 2019-09-19 Nikhil Krishnaswamy , James Pustejovsky

On-screen learning behavior provides valuable insights into how students seek, use, and create information during learning. Analyzing on-screen behavioral engagement is essential for capturing students' cognitive and collaborative…

Artificial Intelligence · Computer Science 2026-04-07 Likai Peng , Shihui Feng

Animation, which is basically a form of pictorial presentation, has become the most prominent feature of technology-based learning environments. It refers to simulated motion pictures showing movement of drawn objects. Recently, educational…

Graphics · Computer Science 2013-12-09 Sajid Musa , Rushan Ziatdinov , Carol Griffiths

This paper proposes a novel problem: vision-based perception to learn and predict the collective dynamics of multi-agent systems, specifically focusing on interaction strength and convergence time. Multi-agent systems are defined as…

Multiagent Systems · Computer Science 2024-11-12 Minah Lee , Uday Kamal , Saibal Mukhopadhyay

Graphical user interfaces (GUIs) are the primary medium for human-computer interaction, yet automating GUI interactions remains challenging due to the complexity of visual elements, dynamic environments, and the need for multi-step…

Pre-trained Vision Language Models (VLMs) have demonstrated notable progress in various zero-shot tasks, such as classification and retrieval. Despite their performance, because improving performance on new tasks requires task-specific…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Jihwan Bang , Sumyeong Ahn , Jae-Gil Lee

3D human motion generation has seen substantial advancement in recent years. While state-of-the-art approaches have improved performance significantly, they still struggle with complex and detailed motions unseen in training data, largely…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Shanlin Sun , Gabriel De Araujo , Jiaqi Xu , Shenghan Zhou , Hanwen Zhang , Ziheng Huang , Chenyu You , Xiaohui Xie

Geometric Algebra (GA) presents challenges to learners due to its highly abstract mathematical structure and complex operational rules, as translating algebraic manipulations into concrete geometric interpretations is a non-intuitive…

Machine Learning · Computer Science 2026-05-05 Wang Jian , Zhou Jianbo , Xiong Yuhao , Liu Zhenxia , Luo Wen , Yuan LinWang , Yu ZhaoYuan

Designing project-based learning (PBL) demands managing highly interdependent components, a task that both traditional linear tools and purely conversational AI struggle with. Traditional tools fail to capture the non-linear nature of…

Computers and Society · Computer Science 2026-04-09 Ruijia Li , Bo Jiang

Recent advancements in Multimodal Large Language Models (MLLMs) have incentivized models to ``think with images'' by actively invoking visual tools during multi-turn reasoning. The common Reinforcement Learning (RL) practice of relying on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Wenhao Yang , Yu Xia , Jinlong Huang , Shiyin Lu , Qing-Guo Chen , Zhao Xu , Weihua Luo , Kaifu Zhang , Yuchen Zhou , Xiaobo Xia , Yuanyu Wan , Lijun Zhang , Tat-Seng Chua

Learning to navigate in a visual environment following natural-language instructions is a challenging task, because the multimodal inputs to the agent are highly variable, and the training data on a new task is often limited. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Weituo Hao , Chunyuan Li , Xiujun Li , Lawrence Carin , Jianfeng Gao

Learning continually from a stream of non-i.i.d. data is an open challenge in deep learning, even more so when working in resource-constrained environments such as embedded devices. Visual models that are continually updated through…

Artificial Intelligence · Computer Science 2025-07-30 Clea Rebillard , Julio Hurtado , Andrii Krutsylo , Lucia Passaro , Vincenzo Lomonaco

Quantum computing education faces significant challenges due to its complexity and the limitations of current tools; this paper introduces a novel Intelligent Teaching Assistant for quantum computing education and details its evolutionary…

Computers and Society · Computer Science 2025-04-29 Iizalaarab Elhaimeur , Nikos Chrisochoides

World models have emerged as a powerful paradigm for building interactive simulation environments, with recent video-based approaches demonstrating impressive progress in generating visually plausible dynamics. However, because these models…

Artificial Intelligence · Computer Science 2026-05-15 Hongyu Wang , Jingquan Wang , Bocheng Zou , Radu Serban , Dan Negrut

Reward function specification, which requires considerable human effort and iteration, remains a major impediment for learning behaviors through deep reinforcement learning. In contrast, providing visual demonstrations of desired behaviors…

Machine Learning · Computer Science 2022-06-29 Rafael Rafailov , Tianhe Yu , Aravind Rajeswaran , Chelsea Finn

Generating accurate and consistent visual aids is a critical challenge in mathematics education, where visual representations like geometric shapes and functions play a pivotal role in enhancing student comprehension. This paper introduces…

Computation and Language · Computer Science 2024-11-11 Jeongwoo Lee , Kwangsuk Park , Jihyeon Park

Active learning aims to reduce annotation cost by selectively querying informative samples for supervision under a limited labeling budget. In this work, we investigate how vision-language models (VLMs) can be leveraged to further reduce…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Phuong Ngoc Nguyen , Kaito Shiku , Ryoma Bise , Seiichi Uchida , Shinnosuke Matsuo

Current visual SLAM systems face significant challenges in balancing computational efficiency with robust loop closure handling. Traditional approaches require careful manual tuning and incur substantial computational overhead, while…

Robotics · Computer Science 2025-01-17 Assaf Lahiany , Oren Gal