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Caching and multicasting at base stations are two promising approaches to support massive content delivery over wireless networks. However, existing scheduling designs do not make full use of the advantages of the two approaches. In this…

Information Theory · Computer Science 2016-02-25 Bo Zhou , Ying Cui , Meixia Tao

We investigate streaming over multiple links. A file is split into small units called chunks that may be requested on the various links according to some policy, and received after some random delay. After a start-up time called…

Networking and Internet Architecture · Computer Science 2016-11-11 Richard Combes , Habib Sidi , Salah-Eddine Elayoubi

We study the problem of maximizing the broadcast rate in peer-to-peer (P2P) systems under \emph{node degree bounds}, i.e., the number of neighbors a node can simultaneously connect to is upper-bounded. The problem is critical for supporting…

Networking and Internet Architecture · Computer Science 2012-06-20 Shaoquan Zhang , Ziyu Shao , Minghua Chen , Libin Jiang

Congestion control protocol and bandwidth allocation problems are often formulated into Network Utility Maximization (NUM) framework. Existing solutions for NUM generally focus on single-layered applications. As applications such as video…

Networking and Internet Architecture · Computer Science 2014-10-14 Hengky Susanto , ByungGuk Kim , Benyuan Liu

This paper studies the problem of utility maximization for clients with delay based QoS requirements in wireless networks. We adopt a model used in a previous work that characterizes the QoS requirements of clients by their delay…

Networking and Internet Architecture · Computer Science 2009-08-05 I-Hong Hou , P. R. Kumar

Content Delivery Networks (CDN) are witnessing the outburst of video streaming (e.g., personal live streaming or Video-on-Demand) where the video content, produced or accessed by mobile phones, must be quickly transferred from a point to…

Networking and Internet Architecture · Computer Science 2017-02-01 Paolo Medagliani , Stefano Paris , Jérémie Leguay , Lorenzo Maggi , Xue Chuangsong , Haojun Zhou

User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…

Multimedia · Computer Science 2016-08-31 Xiaoqi Yin , Mihovil Bartulović , Vyas Sekar , Bruno Sinopoli

In the context of view-dependent point-cloud streaming in a scene, our rate allocation is "adaptive" in the sense that it priorities the point-cloud models depending on the camera view and the visibility of the objects and their distance as…

Multimedia · Computer Science 2019-11-05 Mohammad Hosseini

In this paper, we propose a novel algorithm for video rate adaptation in HTTP Adaptive Streaming (HAS), based on online learning. The proposed algorithm, named Learn2Adapt (L2A), is shown to provide a robust rate adaptation strategy which,…

Video streaming services strive to support high-quality videos at higher resolutions and frame rates to improve the quality of experience (QoE). However, high-quality videos consume considerable amounts of energy on mobile devices. This…

Machine Learning · Computer Science 2024-10-28 Kyoungjun Park , Myungchul Kim , Laihyuk Park

In this paper, we consider the problem of minimizing the maximum broadcast decoding delay experienced by all the receivers of generalized instantly decodable network coding (IDNC). Unlike the sum decoding delay, the maximum decoding delay…

Information Theory · Computer Science 2014-04-02 Ahmed Douik , Sameh Sorour , Mohamed-Slim Alouini , Tareq Y. Al-Naffouri

We consider an interactive multiview video streaming (IMVS) system where clients select their preferred viewpoint in a given navigation window. To provide high quality IMVS, many high quality views should be transmitted to the clients.…

Multimedia · Computer Science 2015-06-26 Ana De Abreu , Laura Toni , Nikolaos Thomos , Thomas Maugey , Fernando Pereira , Pascal Frossard

Cooperative inter-vehicular applications rely on the exchange of broadcast single-hop status messages among vehicles, called beacons. The aggregated load on the wireless channel due to periodic beacons can prevent the transmission of other…

Networking and Internet Architecture · Computer Science 2016-11-18 Esteban Egea-Lopez , Pablo Pavon-Mariño

Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…

Multimedia · Computer Science 2018-03-22 Wei Huang , Lianghui Ding , Hung-Yu Wei , Jenq-Neng Hwang , Yiling Xu , Wenjun Zhang

HTTP/2 video streaming has caught a lot of attentions in the development of multimedia technologies over the last few years. In HTTP/2, the server push mechanism allows the server to deliver more video segments to the client within a single…

Multimedia · Computer Science 2020-04-07 Chanh Minh Tran , Tho Nguyen Duc , Phan Xuan Tan , Eiji Kamioka

Mobile video consumption is increasing and sophisticated video quality adaptation strategies are required to deal with mobile throughput fluctuations. These adaptation strategies have to keep the switching frequency low, the average quality…

Multimedia · Computer Science 2018-08-27 Christian Sieber , Korbinian Hagn , Christian Moldovan , Tobias Hoßfeld , Wolfgang Kellerer

Adapting video data rate during streaming can effectively reduce the risk of playback interruptions caused by channel throughput fluctuations. The variations in rate, however, also introduce video quality fluctuations and thus potentially…

Multimedia · Computer Science 2013-11-26 Chao Chen , Xiaoqing Zhu , Gustavo de Veciana , Alan C. Bovik , Robert W. Heath

In anticipatory networking, channel prediction is used to improve communication performance. This paper describes a new approach for allocating resources to video streaming traffic while accounting for quality of service. The proposed…

Networking and Internet Architecture · Computer Science 2016-03-09 Dimitrios Tsilimantos , Amaya Nogales-Gómez , Stefan Valentin

Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…

Machine Learning · Computer Science 2024-09-25 Anis Elgabli , Mohammed S. Elbamby , Cristina Perfecto , Mounssif Krouka , Mehdi Bennis , Vaneet Aggarwal

Multimedia applications, mainly video streaming services, are currently the dominant source of network load worldwide. In recent Video-on-Demand (VoD) and live video streaming services, traditional streaming delivery techniques have been…

Multimedia · Computer Science 2024-03-26 Reza Farahani
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