Related papers: Adaptive Video Streaming for Wireless Networks wit…
Being an integral part of the network traffic, nowadays it's vital to design robust mechanisms to provide QoS for multimedia applications. The main goal of this paper is to provide an efficient solution to support content-aware video…
Multiview applications endow final users with the possibility to freely navigate within 3D scenes with minimum-delay. A real feeling of scene navigation is enabled by transmitting multiple high-quality camera views, which can be used to…
This paper addresses rate control for transmission of scalable video streams via Network Utility Maximization (NUM) formulation. Due to stringent QoS requirements of video streams and specific characterization of utility experienced by…
In the paper, we proposed a novel algorithm dedicated to adaptive video streaming based on HTTP. The algorithm employs a hybrid play-out strategy which combines two popular approaches: an estimation of network bandwidth and a control of a…
We present a multi-channel P2P Video-on-Demand (VoD) system using "plug-and-play" helpers. Helpers are heterogenous "micro-servers" with limited storage, bandwidth and number of users they can serve simultaneously. Our proposed system has…
We provide a unified framework using which we design scalable dynamic adaptive video streaming algorithms based on index based policies (dubbed DAS-IP) to maximize the Quality of Experience (QoE) provided to clients using video streaming…
Video streaming is in high demand by mobile users, as recent studies indicate. In cellular networks, however, the unreliable wireless channel leads to two major problems. Poor channel states degrade video quality and interrupt the playback…
We deal with the problem of streaming multiple video streams between pairs of nodes in a multi-hop wireless ad hoc network. The nodes are static, know their locations, and are synchronized (via GPS). We introduce a new interference model…
This paper introduces a novel dynamic optimization framework for video streaming that leverages Network Digital Twin (NDT) technology to address the challenges posed by fluctuating wireless network conditions. Traditional adaptive streaming…
The emergence of novel interactive multimedia applications with high rate and low latency requirements has led to a drastic increase in the video data traffic over wireless cellular networks. Endowing the small base stations of a macro-cell…
We address the problem of video streaming packets from an Access Point (AP) to multiple clients over a shared wireless channel with fading. In such systems, each client maintains a buffer of packets from which to play the video, and an…
Recently, the way people consume video content has been undergoing a dramatic change. Plain TV sets, that have been the center of home entertainment for a long time, are losing grounds to Hybrid TV's, PC's, game consoles, and, more…
In a decade, the adaptive quality control of video streaming and the super-resolution (SR) technique have been deeply explored. As edge devices improved to have exceptional processing capability than ever before, streaming users can enhance…
Recently, HTTP-Based Adaptive Streaming has become the de facto standard for video streaming over the Internet. It allows the client to adapt media characteristics to varying network conditions in order to maximize Quality of Experience…
Real-time video demands quality-of-service (QoS) guarantees such as delay bounds for end-user satisfaction. Furthermore, the tolerable delay varies depending on the use case such as live streaming or two-way video conferencing. Due to the…
We study the design of media streaming applications in the presence of multiple heterogeneous wireless access methods with different throughputs and costs. Our objective is to analytically characterize the trade-off between the usage cost…
Network Utility Maximization (NUM) is often applied for the cross-layer design of wireless networks considering known wireless channels. However, realistic wireless channel capacities are stochastic bearing time-varying statistics,…
The problem addressed is that of optimally controlling, in a decentralized fashion, the download of mobile video, which is expected to comprise 75 % of total mobile data traffic by 2020. The server can dynamically choose which packets to…
This paper describes a new approach for allocating resources to video streaming traffic. Assuming that the future channel state can be predicted for a certain time, we minimize the fraction of the bandwidth consumed for smooth streaming by…
An information collection problem in a wireless network with random events is considered. Wireless devices report on each event using one of multiple reporting formats. Each format has a different quality and uses different data lengths.…