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According to existing studies, human body edge and pose are two beneficial factors to human parsing. The effectiveness of each of the high-level features (edge and pose) is confirmed through the concatenation of their features with the…
Real-life man-made objects often exhibit strong and easily-identifiable structure, as a direct result of their design or their intended functionality. Structure typically appears in the form of individual parts and their arrangement.…
In computer vision, visual arts are often studied from a purely aesthetics perspective, mostly by analysing the visual appearance of an artistic reproduction to infer its style, its author, or its representative features. In this work,…
The cross-depiction problem is that of recognising visual objects regardless of whether they are photographed, painted, drawn, etc. It is a potentially significant yet under-researched problem. Emulating the remarkable human ability to…
Learning structured task representations from human demonstrations is essential for understanding long-horizon manipulation behaviors, particularly in bimanual settings where action ordering, object involvement, and interaction geometry can…
Motion is an important signal for agents in dynamic environments, but learning to represent motion from unlabeled video is a difficult and underconstrained problem. We propose a model of motion based on elementary group properties of…
The labeled data required to learn pose estimation for articulated objects is difficult to provide in the desired quantity, realism, density, and accuracy. To address this issue, we develop a method to learn representations, which are very…
Human image generation is a very challenging task since it is affected by many factors. Many human image generation methods focus on generating human images conditioned on a given pose, while the generated backgrounds are often blurred.In…
In person re-identification (ReID) tasks, many works explore the learning of part features to improve the performance over global image features. Existing methods explicitly extract part features by either using a hand-designed image…
Authoring an appealing animation for a virtual character is a challenging task. In computer-aided keyframe animation artists define the key poses of a character by manipulating its underlying skeletons. To look plausible, a character pose…
In recent years, developing AI for robotics has raised much attention. The interaction of vision and language of robots is particularly difficult. We consider that giving robots an understanding of visual semantics and language semantics…
For human pose estimation in still images, this paper proposes three semi- and weakly-supervised learning schemes. While recent advances of convolutional neural networks improve human pose estimation using supervised training data, our…
In this paper, we address the problem of learning 3D human pose and body shape from 2D image dataset, without having to use 3D dataset (body shape and pose). The idea is to use dense correspondences between image points and a body surface,…
The 3D world limits the human body pose and the human body pose conveys information about the surrounding objects. Indeed, from a single image of a person placed in an indoor scene, we as humans are adept at resolving ambiguities of the…
Human pose is typically represented by a coordinate vector of body joints or their heatmap embeddings. While easy for data processing, unrealistic pose estimates are admitted due to the lack of dependency modeling between the body joints.…
Visual-textual understanding is essential for language-guided robot manipulation. Recent works leverage pre-trained vision-language models to measure the similarity between encoded visual observations and textual instructions, and then…
We present a universal framework to model contextualized sentence representations with visual awareness that is motivated to overcome the shortcomings of the multimodal parallel data with manual annotations. For each sentence, we first…
In this thesis we address two related aspects of visual object recognition: the use of motion information, and the use of internal supervision, to help unsupervised learning. These two aspects are inter-related in the current study, since…
Visual localization techniques rely upon some underlying scene representation to localize against. These representations can be explicit such as 3D SFM map or implicit, such as a neural network that learns to encode the scene. The former…
Human pose estimation in two-dimensional images videos has been a hot topic in the computer vision problem recently due to its vast benefits and potential applications for improving human life, such as behaviors recognition, motion capture…