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Public clouds increasingly expose heterogeneous hardware, but their allocation interface remains built around rigid on-demand and spot service classes. This makes it hard to satisfy time-varying tenant objectives and operator constraints in…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-27 Tejas Harith , Antoine Kaufmann

Mobile cloud computing enables the offloading of computationally heavy applications, such as for gaming, object recognition or video processing, from mobile users (MUs) to cloudlet or cloud servers, which are connected to wireless access…

Networking and Internet Architecture · Computer Science 2017-02-07 Ali Al-Shuwaili , Osvaldo Simeone , Alireza Bagheri , Gesualdo Scutari

Multi-access edge computing (MEC) is one of the enabling technologies for high-performance computing at the edge of the 6 G networks, supporting high data rates and ultra-low service latency. Although MEC is a remedy to meet the growing…

Computer Science and Game Theory · Computer Science 2024-02-08 Ummy Habiba , Setareh Maghsudi , Ekram Hossain

The growing demand in mobile Internet access calls for high capacity and energy efficient cellular access with better cell coverage. The in-band relaying solution, proposed in LTE-Advanced, improves coverage without requiring additional…

Networking and Internet Architecture · Computer Science 2017-01-16 Linquan Zhang , Zongpeng Li , Chuan Wu

Hundreds of millions of network cameras have been installed throughout the world. Each is capable of providing a vast amount of real-time data. Analyzing the massive data generated by these cameras requires significant computational…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-01-21 Zohar Kapach , Andrew Ulmer , Daniel Merrick , Arshad Alikhan , Yung-Hsiang Lu , Anup Mohan , Ahmed S. Kaseb , George K. Thiruvathukal

Network slicing is emerging as a promising method to provide sought-after versatility and flexibility to cope with ever-increasing demands. To realize such potential advantages and to meet the challenging requirements of various network…

Computer Science and Game Theory · Computer Science 2021-02-23 Jalal Khamse-Ashari , Gamini Senarath , Irem Bor-Yaliniz , Halim Yanikomeroglu

The Function-as-a-Service (FaaS) paradigm has a lot of potential as a computing model for fog environments comprising both cloud and edge nodes. When the request rate exceeds capacity limits at the edge, some functions need to be offloaded…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-03-05 David Bermbach , Setareh Maghsudi , Jonathan Hasenburg , Tobias Pfandzelter

We consider some classical optimization problems in path planning and network transport, and we introduce new auction-based algorithms for their optimal and suboptimal solution. The algorithms are based on mathematical ideas that are…

Optimization and Control · Mathematics 2022-07-21 Dimitri Bertsekas

We consider a seller who offers services to a buyer with multi-unit demand. Prior to the realization of demand, the buyer receives a noisy signal of their future demand, and the seller can design contracts based on the reported value of…

Theoretical Economics · Economics 2025-02-13 Dirk Bergemann , Michael C. Wang

Virtualization has been seen as one of the main evolution trends in the forthcoming fifth generation (5G) cellular networks which enables the decoupling of infrastructure from the services it provides. In this case, the roles of…

Computer Science and Game Theory · Computer Science 2015-11-30 Kun Zhu , Ekram Hossain

Cloud providers offer end-users various pricing schemes to allow them to tailor VMs to their needs, e.g., a pay-as-you-go billing scheme, called \textit{on-demand}, and a discounted contract scheme, called \textit{reserved instances}. This…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-03-15 Chalee Boonprasop , Yuhui Lin , Adam Barker

Notifications are important for the user experience in mobile apps and can influence their engagement. However, too many notifications can be disruptive for users. A typical mobile app usually has several types of notification, managed by…

Computer Science and Game Theory · Computer Science 2023-02-10 Christian Kroer , Deeksha Sinha , Xuan Zhang , Shiwen Cheng , Ziyu Zhou

Cooperative transmission can greatly improve communication system performance by taking advantage of the broadcast nature of wireless channels. Most previous work on resource allocation for cooperation transmission is based on centralized…

Information Theory · Computer Science 2016-11-17 Jianwei Huang , Zhu Han , Mung Chiang , H. Vincent Poor

The multi-tiered concept of Internet of Things (IoT) devices, cloudlets and clouds is facilitating a user-centric IoT. However, in such three tier network, it is still desirable to investigate efficient strategies to offer the computing,…

Networking and Internet Architecture · Computer Science 2018-02-07 Abbas Kiani , Nirwan Ansari

In decentralized systems, nodes often need to coordinate to access shared resources in a fair manner. One approach to perform such arbitration is to rely on auction mechanisms. Although there is an extensive literature that studies…

Computer Science and Game Theory · Computer Science 2020-01-20 Amin M. Khan , Xavier Vilaça , Luís Rodrigues , Felix Freitag

We study a general model on reusable resource allocation under model uncertainty. A heterogeneous population of customers arrive at the decision maker's (DM's) platform sequentially. Upon observing a customer's type, the DM selects an…

Optimization and Control · Mathematics 2022-12-07 Xilin Zhang , Wang Chi Cheung

As the amount of data collected for crowdsensing applications increases rapidly due to improved sensing capabilities and the increasing number of Internet of Things (IoT) devices, the cloud server is no longer able to handle the large-scale…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-12-10 Jer Shyuan Ng , Wei Yang Bryan Lim , Sahil Garg , Zehui Xiong , Dusit Niyato , Mohsen Guizani , Cyril Leung

Providing resources to different users or applications is fundamental to cloud computing. This is a challenging problem as a cloud service provider may have insufficient resources to satisfy all user requests. Furthermore, allocating…

Multiagent Systems · Computer Science 2019-05-30 Faheem Zafari , Kin K. Leung , Don Towsley , Prithwish Basu , Ananthram Swami

In this paper we propose a two-stage protocol for resource management in a hierarchically organized cloud. The first stage exploits spatial locality for the formation of coalitions of supply agents; the second stage, a combinatorial…

Multiagent Systems · Computer Science 2015-03-24 Dan C. Marinescu , Ashkan Paya , John P. Morrison

We improve the best known competitive ratio (from 1/4 to 1/2), for the online multi-unit allocation problem, where the objective is to maximize the single-price revenue. Moreover, the competitive ratio of our algorithm tends to 1, as the…

Computer Science and Game Theory · Computer Science 2009-01-13 Sourav Chakraborty , Nikhil Devanur
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