Related papers: On the probability of being synchronizable
We consider first order expressible properties of random perfect graphs. That is, we pick a graph $G_n$ uniformly at random from all (labelled) perfect graphs on $n$ vertices and consider the probability that it satisfies some graph…
We consider the value 1 problem for probabilistic automata over finite words: it asks whether a given probabilistic automaton accepts words with probability arbitrarily close to 1. This problem is known to be undecidable. However, different…
It is well known that for a regular tree language it is decidable whether or not it can be recognized by a deterministic top-down tree automaton (DTA). However, the computational complexity of this problem has not been studied. We show that…
Finite automata with weights in the max-plus semiring are considered. The main result is: it is decidable in an effective way whether a series that is recognized by a finitely ambiguous max-plus automaton is unambiguous, or is sequential. A…
We provide new insights on the determinization and minimization of tree automata using congruences on trees. From this perspective, we study a Brzozowski's style minimization algorithm for tree automata. First, we prove correct this method…
Cellular automata have been mainly studied on very regular graphs carrying the vertices (like lines or grids) and under synchronous dynamics (all vertices update simultaneously). In this paper, we study how the asynchronism and the graph…
In automata theory, while determinisation provides a standard route to solving many common problems in automata theory, some weak forms of nondeterminism can be dealt with in some problems without costly determinisation. For example, the…
We present several infinite series of synchronizing automata for which the minimum length of reset words is close to the square of the number of states. All these automata are tightly related to primitive digraphs with large exponent.
We introduce a new paradigm, $\textit{measure synchronization}$, for synchronizing graphs with measure-valued edges. We formulate this problem as maximization of the cycle-consistency in the space of probability measures over relative…
A complete deterministic finite automaton in which every non-empty subset of the state set occurs as the image of the whole state set under the action of a suitable input word is called completely reachable. We characterize completely…
We investigate the power of randomized algorithms for the maximum cardinality matching (MCM) and the maximum weight matching (MWM) problems in the online preemptive model. In this model, the edges of a graph are revealed one by one and the…
An automata network (AN) is a finite graph where each node holds a state from a finite alphabet and is equipped with a local map defining the evolution of the state of the node depending on its neighbors. The global dynamics of the network…
We show that for any two distinct words $ s_1, s_2 $ over an arbitrary alphabets, there exists a deterministic finite automaton with $ O(\log^2 n) $ states that accepts $ s_1 $ and rejects $ s_2 $. This improves the previous upper bound of…
We present a new series of examples of binary slowly synchronizing automata with sink state. The reset threshold of the $n$-state automaton in this series is $\frac{n^2}{4}+2n-9$. This improves on the previously known lower bound for the…
A non-deterministic automaton running on infinite trees is unambiguous if it has at most one accepting run on every tree. The class of languages recognisable by unambiguous tree automata is still not well-understood. In particular,…
We determine the asymptotic proportion of minimal automata, within n-state accessible deterministic complete automata over a k-letter alphabet, with the uniform distribution over the possible transition structures, and a binomial…
A class A of labelled graphs is bridge-addable if for all graphs G in A and all vertices u and v in distinct connected components of G, the graph obtained by adding an edge between u and u is also in A; the class A is monotone if for all G…
We present an algorithm to generate positive braids of a given length as words in Artin generators with a uniform probability. The complexity of this algorithm is polynomial in the number of strands and in the length of the generated…
An automaton is history-deterministic if its nondeterminism can be resolved on the fly, only using the prefix of the word read so far. This mild form of nondeterminism has attracted particular attention for its applications in synthesis…
The value 1 problem is a decision problem for probabilistic automata over finite words: given a probabilistic automaton, are there words accepted with probability arbitrarily close to 1? This problem was proved undecidable recently; to…