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Layout designs are encountered in a variety of fields. For problems with many design degrees of freedom, efficiency of design methods becomes a major concern. In recent years, machine learning methods such as artificial neural networks have…

Machine Learning · Computer Science 2021-02-01 Chao Qian , Renkai Tan , Wenjing Ye

We introduce the concept of Semantic Neutral Drift (SND) for genetic programming (GP), where we exploit equivalence laws to design semantics preserving mutations guaranteed to preserve individuals' fitness scores. A number of digital…

Neural and Evolutionary Computing · Computer Science 2020-02-04 Timothy Atkinson , Detlef Plump , Susan Stepney

The Zoetrope Genetic Programming (ZGP) algorithm is based on an original representation for mathematical expressions, targeting evolutionary symbolic regression.The zoetropic representation uses repeated fusion operations between partial…

Machine Learning · Statistics 2021-08-26 Aurélie Boisbunon , Carlo Fanara , Ingrid Grenet , Jonathan Daeden , Alexis Vighi , Marc Schoenauer

This paper introduces a new method of paper circuit fabrication that overcomes design barriers and increases flexibility in circuit design. Conventional circuit boards rely on thin traces, which limits the complexity and accuracy when…

Human-Computer Interaction · Computer Science 2024-04-12 Ruhan Yang , Krithik Ranjan , Ellen Yi-Luen Do

Digital Geometry software should reflect the generality of the underlying mathe- matics: mapping the latter to the former requires genericity. By designing generic solutions, one can effectively reuse digital geometry data structures and…

Mathematical Software · Computer Science 2012-09-20 Roland Levillain , Thierry Géraud , Laurent Najman

Evolutionary computation methods have been successfully applied to neural networks since two decades ago, while those methods cannot scale well to the modern deep neural networks due to the complicated architectures and large quantities of…

Neural and Evolutionary Computing · Computer Science 2019-03-12 Yanan Sun , Bing Xue , Mengjie Zhang , Gary G. Yen

Traceless Genetic Programming (TGP) is a Genetic Programming (GP) variant that is used in cases where the focus is rather the output of the program than the program itself. The main difference between TGP and other GP techniques is that TGP…

Neural and Evolutionary Computing · Computer Science 2021-10-27 Mihai Oltean , Crina Grosan

Gene expression programming, a genotype/phenotype genetic algorithm (linear and ramified), is presented here for the first time as a new technique for the creation of computer programs. Gene expression programming uses character linear…

Artificial Intelligence · Computer Science 2007-05-23 Candida Ferreira

Many games are reliant on creating new and engaging content constantly to maintain the interest of their player-base. One such example are puzzle games, in such it is common to have a recurrent need to create new puzzles. Creating new…

Neural and Evolutionary Computing · Computer Science 2023-02-23 Karine Levonyan , Jesse Harder , Fernando De Mesentier Silva

This paper presents our computational methodology using Genetic Algorithms (GA) for exploring the nature of RNA editing. These models are constructed using several genetic editing characteristics that are gleaned from the RNA editing system…

Neural and Evolutionary Computing · Computer Science 2007-05-23 C. Huang , L. M. Rocha

Structural design of neural networks is crucial for the success of deep learning. While most prior works in evolutionary learning aim at directly searching the structure of a network, few attempts have been made on another promising track,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-05 Yuchen Liu , S. Y. Kung , David Wentzlaff

The graph partitioning problem (GPP) is a representative combinatorial optimization problem which is NP-hard. Currently, various approaches to solve GPP have been introduced. Among these, the GPP solution using evolutionary computation (EC)…

Neural and Evolutionary Computing · Computer Science 2018-05-07 Hye-Jin Kim , Yong-Hyuk Kim

The primary aim of automated performance improvement is to reduce the running time of programs while maintaining (or improving on) functionality. In this paper, Genetic Programming is used to find performance improvements in regular…

Neural and Evolutionary Computing · Computer Science 2017-04-14 Brendan Cody-Kenny , Michael Fenton , Adrian Ronayne , Eoghan Considine , Thomas McGuire , Michael O'Neill

Resource constrained job scheduling is a hard combinatorial optimisation problem that originates in the mining industry. Off-the-shelf solvers cannot solve this problem satisfactorily in reasonable timeframes, while other solution methods…

Neural and Evolutionary Computing · Computer Science 2024-07-23 Su Nguyen , Dhananjay Thiruvady , Yuan Sun , Mengjie Zhang

In this work we use multiple scattering in conjunction with a genetic algorithm to reliably determine the optimized photonic-crystal-based structure able to perform a specific optical task. The genetic algorithm operates on a population of…

Materials Science · Physics 2009-11-10 L. Sanchis , A. Hakansson , D. Lopez-Zenon , J. Bravo-Abad , J. Sanchez-Dehesa

Robots' behavior and performance are determined both by hardware and software. The design process of robotic systems is a complex journey that involves multiple phases. Throughout this process, the aim is to tackle various criteria…

In the near future, all the human genes will be identified. But understanding the functions coded in the genes is a much harder problem. For example, by using block entropy, one has that the DNA code is closer to a random code then written…

Numerical Analysis · Mathematics 2007-07-13 Torbjörn Lundh

In evolutionary computation, it is commonly assumed that a search algorithm acquires knowledge about a problem instance by sampling solutions from the search space and evaluating them with a fitness function. This is necessarily inefficient…

Neural and Evolutionary Computing · Computer Science 2024-11-12 Piotr Wyrwiński , Krzysztof Krawiec

Near-term large quantum computers are not able to operate as a single processing unit. It is therefore required to partition a quantum circuit into smaller parts, and then each part is executed on a small unit. This approach is known as…

Constructing general programmable circuits to be able to run any given unitary operator efficiently on a quantum processor is of fundamental importance. We present a new quantum circuit design technique resulting two general programmable…

Quantum Physics · Physics 2012-07-24 Anmer Daskin , Ananth Grama , Giorgos Kollias , Sabre Kais
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