Related papers: Towards a living earth simulator
FuturICT is one of six proposals currently being considered for support within the European Commission's Flagship Initiative (see Box 1). The vision of the FuturICT project is to develop new science and new information and communication…
FuturlCT is a FET Flagship project using collective, participatory research, integrated across ICT, the social sciences and complexity science, to design socio-inspired technology and develop a science of global, socially interactive…
FuturICT foundations are social science, complex systems science, and ICT. The main concerns and challenges in the science of complex systems in the context of FuturICT are laid out in this paper with special emphasis on the Complex Systems…
We have built particle accelerators to understand the forces that make up our physical world. But we still don't understand the principles underlying our strongly connected, techno-socio-economic systems. To fill the knowledge gaps and keep…
The FuturICT project is a response to the European Flagship Call in the Area of Future and Emerging Technologies, which is planning to spend 1 billion EUR on each of two flagship projects over a period of 10 years. FuturICT seeks to create…
Education is a major force for economic and social wellbeing. Despite high aspirations, education at all levels can be expensive and ineffective. Three Grand Challenges are identified: (1) enable people to learn orders of magnitude more…
As the recent financial crisis showed, today there is a strong need to gain "ecological perspective" of all relevant interactions in socio-economic-techno-environmental systems. For this, we suggested to set-up a network of Centers for…
Context awareness is the most important research area in ubiquitous computing. In particular, for smart home, context awareness attempts to bring the best services to the home habitants. However, the implementation in the real environment…
The goal of this paper is to advance an extensible theory of living systems using an approach to biomathematics and biocomputation that suitably addresses self-organized, self-referential and anticipatory systems with multi-temporal…
In today's world, where societal challenges in the areas of digitalization, demographic change and sustainability are becoming increasingly complex, new innovation structures are needed to meet these challenges. Living Labs or also Real…
One important question for science and society is how to best promote scientific progress. Inspired by the great success of Hilbert's famous set of problems, the FuturICT project tries to stimulate and focus the efforts of many scientists…
Meta-evaluation studies of system performances in controlled offline evaluation campaigns, like TREC and CLEF, show a need for innovation in evaluating IR-systems. The field of academic search is no exception to this. This might be related…
"In the next century, planet earth will don an electronic skin. It will use the Internet as a scaffold to support and transmit its sensations. This skin is already being stitched together. It consists of millions of embedded electronic…
Understanding the earth's climate system and how it might be changing is a preeminent scientific challenge. Global climate models are used to simulate past, present, and future climates, and experiments are executed continuously on an array…
Living Lab is an umbrella term used for referring to a methodology of user-centric innovation in real-life environments within a wider network of relevant stake holders. Real-life environment refers to living houses and hospitals inter…
Living labs have been established across different countries to evaluate how the interaction between humans and buildings can be optimized to improve comfort, health, and energy savings. However, existing living labs can be too…
Many large-scale, complex systems consist of interactions between humans, human-made systems and the environment. The approach developed in this paper is to partition the problem space into two fundamental layers and identify, parameterize…
Digital Earth was born with the aim of replicating the real world within the digital world. Many efforts have been made to observe and sense the Earth, both from space and by using in situ sensors. Focusing on the latter, advances in…
The pervasive use of information and communication technology (ICT) in modern societies enables countless opportunities for individuals, institutions, businesses and scientists, but also raises difficult ethical and social problems. In…
We present the Light Augmented Reality System LARS as an open-source and cost-effective tool. LARS leverages light-projected visual scenes for indirect robot-robot and human-robot interaction through the real environment. It operates in…