Related papers: A Fast Algorithm for Well-Spaced Points and Approx…
We introduce two new methods to obtain reliable velocity field statistics from N-body simulations, or indeed from any general density and velocity fluctuation field sampled by discrete points. These methods, the {\it Voronoi tessellation…
We give the first O(m polylog(n)) time algorithms for approximating maximum flows in undirected graphs and constructing polylog(n) -quality cut-approximating hierarchical tree decompositions. Our algorithm invokes existing algorithms for…
Independent set is a fundamental problem in combinatorial optimization. While in general graphs the problem is essentially inapproximable, for many important graph classes there are approximation algorithms known in the offline setting.…
This paper describes novel and fast, simple and robust algorithm with O(N) expected complexity which enables to decrease run-time needed to find an exact maximum distance of two points in E2. The proposed algorithm has been evaluated…
We present a fully dynamic algorithm for maintaining approximate maximum weight matching in general weighted graphs. The algorithm maintains a matching ${\cal M}$ whose weight is at least $1/8 M^{*}$ where $M^{*}$ is the weight of the…
We show how to construct an overlay network of constant degree and diameter $O(\log n)$ in time $O(\log n)$ starting from an arbitrary weakly connected graph. We assume a synchronous communication network in which nodes can send messages to…
We present a new algorithm, trimed, for obtaining the medoid of a set, that is the element of the set which minimises the mean distance to all other elements. The algorithm is shown to have, under certain assumptions, expected run time…
A unit disk graph is the intersection graph of n congruent disks in the plane. Dominating sets in unit disk graphs are widely studied due to their application in wireless ad-hoc networks. Because the minimum dominating set problem for unit…
This article represents the computational model for spacial addresation of the sensors in the dynamically changing real-time internet of things system. The model bases on the Voronoi diagrams as a basic data structure. Problem - the correct…
In fully dynamic graphs, we know how to maintain a 2-approximation of maximum matching extremely fast, that is, in polylogarithmic update time or better. In a sharp contrast and despite extensive studies, all known algorithms that maintain…
In this paper, we give the first algorithm that outputs a faithful reconstruction of a submanifold of Euclidean space without maintaining or even constructing complicated data structures such as Voronoi diagrams or Delaunay complexes. Our…
We consider the $(1+\epsilon)$-approximate nearest neighbor search problem: given a set $X$ of $n$ points in a $d$-dimensional space, build a data structure that, given any query point $y$, finds a point $x \in X$ whose distance to $y$ is…
The greedy spanner is the highest quality geometric spanner (in e.g. edge count and weight, both in theory and practice) known to be computable in polynomial time. Unfortunately, all known algorithms for computing it take Omega(n^2) time,…
Geometric predicates are at the core of many algorithms, such as the construction of Delaunay triangulations, mesh processing and spatial relation tests. These algorithms have applications in scientific computing, geographic information…
We consider a connected undirected graph $G(n,m)$ with $n$ nodes and $m$ edges. A $k$-dominating set $D$ in $G$ is a set of nodes having the property that every node in $G$ is at most $k$ edges away from at least one node in $D$. Finding a…
The Voronoi diagram of a finite set of objects is a fundamental geometric structure that subdivides the embedding space into regions, each region consisting of the points that are closer to a given object than to the others. We may define…
In this paper we provide an algorithm that generates a graph with given degree sequence uniformly at random. Provided that $\Delta^4=O(m)$, where $\Delta$ is the maximal degree and $m$ is the number of edges,the algorithm runs in expected…
This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…
We give the first fully dynamic algorithm which maintains a $(1-\epsilon)$-approximate densest subgraph in worst-case time $\text{poly}(\log n, \epsilon^{-1})$ per update. Dense subgraph discovery is an important primitive for many…
In this paper, we develop efficient exact and approximate algorithms for computing a maximum independent set in random graphs. In a random graph $G$, each pair of vertices are joined by an edge with a probability $p$, where $p$ is a…