Related papers: Network Codes for Real-Time Applications
Point-to-multipoint communications are expected to play a pivotal role in next-generation networks. This paper refers to a cellular system transmitting layered multicast services to a multicast group of users. Reliability of communications…
In this work, we propose a distributed rate allocation algorithm that minimizes the average decoding delay for multimedia clients in inter-session network coding systems. We consider a scenario where the users are organized in a mesh…
We consider the problem of stabilizing an unstable plant driven by bounded noise over a digital noisy communication link, a scenario at the heart of networked control. To stabilize such a plant, one needs real-time encoding and decoding…
Coded distributed computing has been considered as a promising technique which makes large-scale systems robust to the "straggler" workers. Yet, practical system models for distributed computing have not been available that reflect the…
In this paper, we investigate the problem of recovering source information from an incomplete set of network coded data. We first study the theoretical performance of such systems under maximum a posteriori (MAP) decoding and derive the…
We consider communication over the Gaussian multiple-access channel in the regime where the number of users grows linearly with the codelength. In this regime, schemes based on sparse superposition coding can achieve a near-optimal tradeoff…
Network coding is known as a promising approach to improve wireless network performance. How to discover the coding opportunity in relay nodes is really important for it. There are more coding chances, there are more times it can improve…
In this paper, we study the multicast completion and decoding delay minimization problems of instantly decodable network coding (IDNC) in the case of lossy feedback. In such environments, the sender falls into uncertainties about packet…
While feasibility and obtaining a solution of a given network coding problem are well studied, the decoding procedure and complexity have not garnered much attention. We consider the decoding problem in a network wherein the sources…
In this paper, a comprehensive study of packet-based instantly decodable network coding (IDNC) for single-hop wireless broadcast is presented. The optimal IDNC solution in terms of throughput is proposed and its packet decoding delay…
This paper investigates low-latency streaming codes for a three-node relay network. The source transmits a sequence of messages (streaming messages) to the destination through the relay between them, where the first-hop channel from the…
Many emerging multimedia streaming applications involve multiple users communicating under strict latency constraints. In this paper we study streaming codes for a network involving two source nodes, one relay node and a destination node.…
We initiate a study of locally decodable codes with randomized encoding. Standard locally decodable codes are error correcting codes with a deterministic encoding function and a randomized decoding function, such that any desired message…
Our primary goal in this paper is to traverse the performance gap between two linear network coding schemes: random linear network coding (RLNC) and instantly decodable network coding (IDNC) in terms of throughput and decoding delay. We…
This paper addresses the problem of reducing the delivery time of data messages to cellular users using instantly decodable network coding (IDNC) with physical-layer rate awareness. While most of the existing literature on IDNC does not…
Coded caching schemes on broadcast networks with user caches help to offload traffic from peak times to off-peak times by prefetching information from the server to the users during off-peak times and thus serving the users more efficiently…
A fundamental problem faced in the design of almost all packet networks is that of efficient operation--of reliably communicating given messages among nodes at minimum cost in resource usage. We present a solution to the efficient operation…
The problem of maximum likelihood decoding with a neural decoder for error-correcting code is considered. It is shown that the neural decoder can be improved with two novel loss terms on the node's activations. The first loss term imposes a…
For a packet erasure broadcast channel with three receivers, we propose a new coding algorithm that makes use of feedback to dynamically adapt the code. Our algorithm is throughput optimal, and we conjecture that it also achieves an…
Coded caching is a problem where encoded broadcasts are used to satisfy users requesting popular files and having caching capabilities. Recent work by Maddah-Ali and Niesen showed that it is possible to satisfy a scaling number of users…