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Over the last years many technological advances were introduced in Internet television to meet user needs and expectations. However due to an overwhelming bandwidth requirements traditional IP-based television service based on simple…

Networking and Internet Architecture · Computer Science 2012-10-05 Arkadiusz Biernacki

There is an increasing demand for P2P streaming in particular for layered video. In this category of applications, the stream is composed of hierarchically encoded sub-streams layers namely the base layer and enhancements layers. We…

Networking and Internet Architecture · Computer Science 2014-01-24 Abbas Bradai , Toufik Ahmed

In search of scalable solutions, CDNs are exploring P2P support. However, the benefits of peer assistance can be limited by various obstacle factors such as ISP friendliness - requiring peers to be within the same ISP, bitrate…

Networking and Internet Architecture · Computer Science 2016-11-18 Dmytro Karamshuk , Nishanth Sastry , Andrew Secker , Jigna Chandaria

Peer to peer (P2P) networks are an overlay on IP network of the internet and they can shape the future of computing by their involvement in distributed systems with the increased of use of low priced personal computers to form big clusters…

Networking and Internet Architecture · Computer Science 2020-01-07 Mohamed Elsharnouby

Dynamic Adaptive Streaming over HTTP (DASH) is a recently proposed standard that offers different versions of the same media content to adapt the delivery process over the Internet to dynamic bandwidth fluctuations and different user device…

Networking and Internet Architecture · Computer Science 2016-11-17 Laura Natali , Maria Luisa Merani

With high scalability, high video streaming quality, and low bandwidth requirement, peer-to-peer (P2P) systems have become a popular way to exchange files and deliver multimedia content over the internet. However, current P2P systems are…

Networking and Internet Architecture · Computer Science 2014-08-05 Xin Kang , Yongdong Wu

We consider the problem of streaming live content to a cluster of co-located wireless devices that have both an expensive unicast base-station-to-device (B2D) interface, as well as an inexpensive broadcast device-to-device (D2D) interface,…

Computer Science and Game Theory · Computer Science 2016-05-03 Jian Li , Rajarshi Bhattacharyya , Suman Paul , Srinivas Shakkottai , Vijay Subramanian

One of the fundamental problems in the realm of peer-to-peer systems is that of determining their service capacities. In this paper, we focus on P2P scalability issues and propose models to compute the achievable throughput under distinct…

Networking and Internet Architecture · Computer Science 2019-03-05 Edmundo de Souza e Silva , Rosa M. Leao , Daniel S. Menasche , Don Towsley

Epidemic-style diffusion schemes have been previously proposed for achieving peer-to-peer live streaming. Their performance trade-offs have been deeply analyzed for homogeneous systems, where all peers have the same upload capacity.…

Networking and Internet Architecture · Computer Science 2009-09-10 Fabien Mathieu , Diego Perino

Layered video streaming in peer-to-peer (P2P) networks has drawn great interest, since it can not only accommodate large numbers of users, but also handle peer heterogeneity. However, there's still a lack of comprehensive studies on chunk…

Networking and Internet Architecture · Computer Science 2014-01-20 Abbas Bradai , Ubaid Abbasi , Raul Landa , Toufik Ahmed

Scalability and efficient global search in unstructured peer-to-peer overlays have been extensively studied in the literature. The global search comes at the expense of local interactions between peers. Most of the unstructured peer-to-peer…

Networking and Internet Architecture · Computer Science 2015-09-16 K. Haribabu , Dayakar Reddy , Chittaranjan Hota , Antii Ylä-Jääski , Sasu Tarkoma

In recent years, research efforts tried to exploit peer-to-peer (P2P) systems in order to provide Live Streaming (LS) and Video-on-Demand (VoD) services. Most of these research efforts focus on the development of distributed P2P block…

Networking and Internet Architecture · Computer Science 2015-10-13 Nikolaos Efthymiopoulos , Athanasios Christakidis , Maria Efthymiopoulou , Loris Corazza , Spyros Denazis

This paper addresses the following foundational question: what is the maximum theoretical delay performance achievable by an overlay peer-to-peer streaming system where the streamed content is subdivided into chunks? As shown in this paper,…

This paper proposes a new microblogging architecture based on peer-to-peer networks overlays. The proposed platform is comprised of three mostly independent overlay networks. The first provides distributed user registration and…

Networking and Internet Architecture · Computer Science 2013-12-30 Miguel Freitas

This paper presents an asynchronous distributed algorithm to manage multiple trees for peer-to-peer streaming in a flow level model. It is assumed that videos are cut into substreams, with or without source coding, to be distributed to all…

Data Structures and Algorithms · Computer Science 2013-08-12 Ji Zhu , Bruce Hajek

Application-level peer-to-peer (P2P) network overlays are an emerging paradigm that facilitates decentralization and flexibility in the scalable deployment of applications such as group communication, content delivery, and data sharing.…

Networking and Internet Architecture · Computer Science 2016-08-31 Zahid Anwar , William Yurcik , Vivek Pandey , Asim Shankar , Indranil Gupta , Roy H. Campbell

In this paper, we attempt to revisit the problem of multi-party conferencing from a practical perspective, and to rethink the design space involved in this problem. We believe that an emphasis on low end-to-end delays between any two…

Multimedia · Computer Science 2012-10-31 X. Chen , M. Chen , B. Li , Y. Zhao , Y. Wu , J. Li

In this paper, we present an approach for joint rate allocation and quality selection for a novel video streaming scheme called streamloading. Streamloading is a recently developed method for delivering high quality video without violating…

Networking and Internet Architecture · Computer Science 2015-12-02 S. Amir Hosseini , Zheng Lu , Gustavo de Veciana , Shivendra S. Panwar

Empowered by today's rich tools for media generation and collaborative production, the multimedia service paradigm is shifting from the conventional single source, to multi-source, to many sources, and now toward {\em crowdsource}. Such…

Multimedia · Computer Science 2015-02-24 Cong Zhang , Jiangchuan Liu

Peer-to-peer swarming protocols have been proven to be very efficient for content replication over Internet. This fact has certainly motivated proposals to adapt these protocols to meet the requirements of on-demand streaming system. The…

Networking and Internet Architecture · Computer Science 2013-10-09 Marcus V. M. Rocha , Carlo Kleber da S. Rodrigues