Related papers: Revisiting the Equivalence Problem for Finite Mult…
We introduce a novel technique to analyse unambiguous B\"uchi automata quantitatively, and apply this to the model checking problem. It is based on linear-algebra arguments that originate from the analysis of matrix semigroups with constant…
In 2005 Kumar studied the Restricted Disjunctive Temporal Problem (RDTP), a restricted but very expressive class of disjunctive temporal problems (DTPs). It was shown that that RDTPs are solvable in deterministic strongly-polynomial time by…
We introduce the class of Interrupt Timed Automata (ITA), a subclass of hybrid automata well suited to the description of timed multi-task systems with interruptions in a single processor environment. While the reachability problem is…
Parikh automata extend finite automata by counters that can be tested for membership in a semilinear set, but only at the end of a run, thereby preserving many of the desirable algorithmic properties of finite automata. Here, we study the…
Patterns are words with terminals and variables. The language of a pattern is the set of words obtained by uniformly substituting all variables with words that contain only terminals. Regular constraints restrict valid substitutions of…
Automata for unordered unranked trees are relevant for defining schemas and queries for data trees in Json or Xml format. While the existing notions are well-investigated concerning expressiveness, they all lack a proper notion of…
Parity word automata and their determinisation play an important role in automata and game theory. We discuss a determinisation procedure for nondeterministic parity automata through deterministic Rabin to deterministic parity automata. We…
We study three levels in a hierarchy of nondeterminism: A nondeterministic automaton $\mathcal{A}$ is determinizable by pruning (DBP) if we can obtain a deterministic automaton equivalent to $\mathcal{A}$ by removing some of its…
We study reachability games on recursive timed automata (RTA) that generalize Alur-Dill timed automata with recursive procedure invocation mechanism similar to recursive state machines. It is known that deciding the winner in reachability…
A notion of generalized regular expressions for a large class of systems modeled as coalgebras, and an analogue of Kleene's theorem and Kleene algebra, were recently proposed by a subset of the authors of this paper. Examples of the systems…
We present two restricted versions of one-tape Turing machines. Both characterize the class of context-free languages. In the first version, proposed by Hibbard in 1967 and called limited automata, each tape cell can be rewritten only in…
We present new deterministic algorithms for several cases of the maximum rank matrix completion problem (for short matrix completion), i.e. the problem of assigning values to the variables in a given symbolic matrix as to maximize the…
The value 1 problem is a decision problem for probabilistic automata over finite words: given a probabilistic automaton, are there words accepted with probability arbitrarily close to 1? This problem was proved undecidable recently; to…
One of the central problems in the study of parametrized constraint satisfaction problems is the Dichotomy Conjecture by T. Feder and M. Vardi stating that the constraint satisfaction problem (CSP) over a fixed, finite constraint language…
1-way quantum finite state automata are reversible in nature, which greatly reduces its accepting property. In fact, the set of languages accepted by 1-way quantum finite automata is a proper subset of regular languages. We introduce 2-tape…
A non-deterministic recursion scheme recognizes a language of finite trees. This very expressive model can simulate, among others, higher-order pushdown automata with collapse. We show decidability of the diagonal problem for schemes. This…
We consider the problem whether termination of affine integer loops is decidable. Since Tiwari conjectured decidability in 2004, only special cases have been solved. We complement this work by proving decidability for the case that the…
Different classes of automata on infinite words have different expressive power. Deciding whether a given language $L \subseteq \Sigma^\omega$ can be expressed by an automaton of a desired class can be reduced to deciding a game between…
The unification algorithm has long been a target for program synthesis research, but a fully automatic derivation remains a research goal. In deductive program synthesis, computer programming is phrased as a task in theorem proving; a…
The following problem is shown undecidable: given regular languages L,K of finite trees, decide if there exists a deterministic tree-walking automaton which accepts all trees in L and rejects all trees in K. The proof uses a technique of…