Related papers: Individual Performance and Leader's Laterality in …
We consider a multi-player multi-armed bandit setting in the presence of adversaries that attempt to negatively affect the rewards received by the players in the system. The reward distributions for any given arm are heterogeneous across…
The baseball game is often seen as many contests that are performed between individuals. The duel between the pitcher and the batter, for example, is considered the engine that drives the sport. The pitchers use a variety of strategies to…
The Internet has been ascribed a prominent role in collective action, particularly with widespread use of social media. But most mobilisations fail. We investigate the characteristics of those few mobilisations that succeed and hypothesise…
We review recent numerical results on the role of talent and luck in getting success by means of a schematic agent-based model. In general the role of luck is found to be very relevant in order to get success, while talent is necessary but…
We study the problem of computing correlated strategies to commit to in games with multiple leaders and followers. To the best of our knowledge, this problem is widely unexplored so far, as the majority of the works in the literature focus…
Multi-agent LLM systems are increasingly deployed as autonomous collaborators, where agents interact freely rather than execute fixed, pre-specified workflows. In such settings, effective coordination cannot be fully designed in advance and…
Strategic diversity is often essential in games: in multi-player games, for example, evaluating a player against a diverse set of strategies will yield a more accurate estimate of its performance. Furthermore, in games with…
Gender differences in human behaviour have attracted generations of social scientists, who have explored whether males and females act differently in domains involving competition, risk taking, cooperation, altruism, honesty, as well as…
Indirect reciprocity based on reputation is a leading mechanism driving human cooperation, where monitoring of behaviour and sharing reputation-related information are crucial. Because collecting information is costly, a tragedy of the…
In many circumstances there is a trade off between the number of voters and the time they can be given before having to make a decision since both aspects are costly. An example is the hiring of a committee with a fixed salary budget: more…
In competitive games, it is common to assign each player a real number rating signifying their skill level. A rating system is a procedure by which player ratings are adjusted upwards each time they win, or downwards each time they lose.…
Sport sciences researchers talk about a relative age effect when they observe a biased distribution of elite athletes' birthdates, with an over-representation of those born at the beginning of the competitive year and an…
At the 2005 world championships there was considerable discussion and a formal protest in the long distance race arising from a perceived advantage obtained by some athletes running together. It is shown that a statistical model presented…
Reasoning is a central capability of human intelligence. In recent years, with the advent of large-scale datasets, pretrained large language models have emerged with new capabilities, including reasoning. However, these models still…
Understanding how competitive pressure affects risk-taking is crucial in sequential decision-making under uncertainty. This study examines these effects using bench press competition data, where individuals make risk-based choices under…
Log-linear learning has been extensively studied in both the game theoretic and distributed control literature. It is appealing for many applications because it often guarantees that the agents' collective behavior will converge in…
In many competitive settings, from education to politics, rules do not reward effort evenly, and thresholds (e.g., grade cutoffs or electoral majorities) make some moments disproportionately important. Success thus depends on efficiently…
The seminal Bradley-Terry model exhibits transitivity, i.e., the property that the probabilities of player A beating B and B beating C give the probability of A beating C, with these probabilities determined by a skill parameter for each…
This paper examines strategic effort and positioning choices resulting in bandwagon effects under externalities in finite multi-stage games using causal evidence from triathlon (Reichel, 2025). Focusing on open-water swim drafting where…
Among natural biological flocks/swarms or even mass social activities, when the collective behaviors of the followers has been dominated by the moving direction or opinion of one leader group, it seems very difficult for later-coming…