Related papers: Optimal Partitioning for Dual-Pivot Quicksort
In this paper, we present a framework based on a simple data structure and parameterized algorithms for the problems of finding items in an unsorted list of linearly ordered items based on their rank (selection) or value (search). As a…
A class of second-order algorithms is proposed for minimizing smooth nonconvex functions that alternates between regularized Newton and negative curvature steps in an iteration-dependent subspace. In most cases, the Hessian matrix is…
Quasi-Newton methods are well known techniques for large-scale numerical optimization. They use an approximation of the Hessian in optimization problems or the Jacobian in system of nonlinear equations. In the Interior Point context,…
Convex nonsmooth optimization problems, whose solutions live in very high dimensional spaces, have become ubiquitous. To solve them, the class of first-order algorithms known as proximal splitting algorithms is particularly adequate: they…
Bilevel optimization has found extensive applications in modern machine learning problems such as hyperparameter optimization, neural architecture search, meta-learning, etc. While bilevel problems with a unique inner minimal point (e.g.,…
This work aims to improve the sample efficiency of parallel large-scale ranking and selection (R&S) problems by leveraging correlation information. We modify the commonly used "divide and conquer" framework in parallel computing by adding a…
In this paper, we consider an approach to the parallelizing of the algorithms realizing the modified probability changigng method with adaptation and partial rollback procedure for constrained pseudo-Boolean optimization problems. Existing…
We develop a novel unified randomized block-coordinate primal-dual algorithm to solve a class of nonsmooth constrained convex optimization problems, which covers different existing variants and model settings from the literature. We prove…
One of the greatest algorithms of all time is Quicksort. Its average running time is famously O(nlog(n)), and its variance, less famously, is O(n^2) (hence its standard deviation is O(n)). But what about higher moments? Here we find…
Sorting has a natural generalization where the input consists of: (1) a ground set $X$ of size $n$, (2) a partial oracle $O_P$ specifying some fixed partial order $P$ on $X$ and (3) a linear oracle $O_L$ specifying a linear order $L$ that…
We introduce a framework for quasi-Newton forward--backward splitting algorithms (proximal quasi-Newton methods) with a metric induced by diagonal $\pm$ rank-$r$ symmetric positive definite matrices. This special type of metric allows for a…
Despite their importance in model sampling, efficient implementation of Top-k and Top-p algorithms for large vocabularies remains a significant challenge. Existing approaches often rely on sorting, which incurs significant computation and…
Many fundamental problems in computational geometry admit no algorithm running in $o(n \log n)$ time for $n$ planar input points, via classical reductions from sorting. Prominent examples include the computation of convex hulls, quadtrees,…
Few-shot segmentation is a challenging task that aims to segment objects of new classes given scarce support images. In the inductive setting, existing prototype-based methods focus on extracting prototypes from the support images; however,…
For a linear equality constrained convex optimization problem involving two objective functions with a ``nonsmooth" + ``nonsmooth" composite structure, we study two algorithms derived from a mixed-order dynamical system which incorporates…
The theory of divide-and-conquer parallelization has been well-studied in the past, providing a solid basis upon which to explore different approaches to the parallelization of merge sort in Python. Python's simplicity and extensive…
The pivot algorithm -- we also call it the pivot chain -- is an algorithm for approximately uniform sampling from $\Omega _{N},$ the set of $N$-step self-avoiding walks on $\mathbb{Z}^{d}$ ($N,$ $d\geq 1$). Based on this algorithm and the…
Dual descent methods are commonly used to solve network optimization problems because their implementation can be distributed through the network. However, their convergence rates are typically very slow. This paper introduces a family of…
We present Onesweep, a least-significant digit (LSD) radix sorting algorithm for large GPU sorting problems residing in global memory. Our parallel algorithm employs a method of single-pass prefix sum that only requires ~2n global…
This paper shows an application of the theory of sorting networks to facilitate the synthesis of optimized general purpose sorting libraries. Standard sorting libraries are often based on combinations of the classic Quicksort algorithm with…