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Geometric rounding of a mesh is the task of approximating its vertex coordinates by floating point numbers while preserving mesh structure. Geometric rounding allows algorithms of computational geometry to interface with numerical…

Computational Geometry · Computer Science 2018-05-10 Victor Milenkovic , Elisha Sacks

Conventional subtractive manufacturing inevitably involves material loss during geometric realization, while additive manufacturing still suffers from limitations in surface quality, process continuity, and productivity when fabricating…

Robotics · Computer Science 2026-01-12 Lei Li , Jiale Gong , Ziyang Li , Hong Wang

Surface cutting is a fundamental task in computer graphics, with applications in UV parameterization, texture mapping, and mesh decomposition. However, existing methods often produce technically valid but overly fragmented atlases that lack…

Recent advances in Gaussian Splatting have enabled fast, high-fidelity 3D scene generation, yet these methods remain purely visual and lack an understanding of how shapes behave in the physical world. We introduce Physics-Guided 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Zachary Lee , Maxwell Jacobson , Yexiang Xue

Farin proposed a method for designing Bezier curves with monotonic curvature and torsion. Such curves are relevant in design due to their aesthetic shape. The method relies on applying a matrix M to the first edge of the control polygon of…

Numerical Analysis · Mathematics 2020-07-21 A. Cantón , L. Fernández-Jambrina , M. J. Vázquez-Gallo

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

Graphics · Computer Science 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

This Letter introduces an approach for precisely designing surface friction properties using a conditional generative machine learning model, specifically a diffusion denoising probabilistic model (DDPM). We created a dataset of synthetic…

Computational Physics · Physics 2024-01-11 Even Marius Nordhagen , Henrik Andersen Sveinsson , Anders Malthe-Sørenssen

For linear elastic problems, it is well-known that mesh generation dominates the total analysis time. Different types of methods have been proposed to directly or indirectly alleviate this burden associated with mesh generation. We review…

Numerical Analysis · Mathematics 2012-11-01 H. Lian , S. P. A. Bordas , R. Sevilla , R. N. Simpson

Geometry processing presents a variety of difficult numerical problems, each seeming to require its own tailored solution. This breadth is largely due to the expansive list of geometric primitives, e.g., splines, triangles, and hexahedra,…

Computational Geometry · Computer Science 2021-10-19 Zoë Marschner , Paul Zhang , David Palmer , Justin Solomon

The procedure of Least Square-Errors curve fitting is extensively used in many computer applications for fitting a polynomial curve of a given degree to approximate a set of data. Although various methodologies exist to carry out curve…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-12-29 Poorna Banerjee Dasgupta

Problems that require the parameterization of closed contours arise frequently in computer vision applications. This article introduces a new curve parameterization algorithm that is able to fit a closed curve to a set of points while being…

Computer Vision and Pattern Recognition · Computer Science 2015-04-23 Michael A. Greminger

We propose an approach to 3D reconstruction via inverse procedural modeling and investigate two variants of this approach. The first option consists in the fitting set of input parameters using a genetic algorithm. We demonstrate the…

Graphics · Computer Science 2023-10-23 Albert Garifullin , Nikolay Maiorov , Vladimir Frolov

Recent advances in text-driven 3D scene editing and stylization, which leverage the powerful capabilities of 2D generative models, have demonstrated promising outcomes. However, challenges remain in ensuring high-quality stylization and…

Graphics · Computer Science 2026-03-03 Haruo Fujiwara , Yusuke Mukuta , Tatsuya Harada

Concrete is the standard construction material for buildings, bridges, and roads. As safety plays a central role in the design, monitoring, and maintenance of such constructions, it is important to understand the cracking behavior of…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Tin Barisin , Christian Jung , Franziska Müsebeck , Claudia Redenbach , Katja Schladitz

Recent works on text-to-3d generation show that using only 2D diffusion supervision for 3D generation tends to produce results with inconsistent appearances (e.g., faces on the back view) and inaccurate shapes (e.g., animals with extra…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Cheng Chen , Xiaofeng Yang , Fan Yang , Chengzeng Feng , Zhoujie Fu , Chuan-Sheng Foo , Guosheng Lin , Fayao Liu

In this paper, a feature extraction approach for the deformable linear object is presented, which uses a Bezier curve to represent the original geometric shape. The proposed extraction strategy is combined with a parameterization technique,…

Robotics · Computer Science 2023-12-29 Fangqing Chen

Despite the increasing availability of personal fabrication hardware and services, the true potential of digital fabrication remains unrealized due to lack of computational techniques that can support 3D shape design by non-experts. This…

Graphics · Computer Science 2020-06-11 Nurcan Gecer Ulu

3D scanning as a technique to digitize objects in reality and create their 3D models, is used in many fields and areas. Though the quality of 3D scans depends on the technical characteristics of the 3D scanner, the common drawback is the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Kseniya Cherenkova , Elona Dupont , Anis Kacem , Ilya Arzhannikov , Gleb Gusev , Djamila Aouada

3D Gaussian Splatting (3DGS) has recently unlocked real-time, high-fidelity novel view synthesis by representing scenes using explicit 3D primitives. However, traditional methods often require millions of Gaussians to capture complex…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Anh Thuan Tran , Jana Kosecka

Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…

Graphics · Computer Science 2024-07-03 Jiaming Peng , Xinhai Chen , Jie Liu