Related papers: Unions of Onions: Preprocessing Imprecise Points f…
We present time-efficient distributed algorithms for decomposing graphs with large edge or vertex connectivity into multiple spanning or dominating trees, respectively. As their primary applications, these decompositions allow us to achieve…
Let $\mathcal{P}$ be a set of $h$ pairwise-disjoint polygonal obstacles with a total of $n$ vertices in the plane. We consider the problem of building a data structure that can quickly compute an $L_1$ shortest obstacle-avoiding path…
Finding two disjoint simple paths on two given sets of points is a geometric problem introduced by Jeff Erickson. This problem has various applications in computational geometry, like robot motion planning, generating polygon etc. We will…
We present self-adjusting data structures for answering point location queries in convex and connected subdivisions. Let $n$ be the number of vertices in a convex or connected subdivision. Our structures use $O(n)$ space. For any convex…
In response to the development of recent efficient dense layers, this paper shows that something as simple as replacing linear components in pointwise convolutions with structured linear decompositions also produces substantial gains in the…
Our research deals with the optimization version of the set partition problem, where the objective is to minimize the absolute difference between the sums of the two disjoint partitions. Although this problem is known to be NP-hard and…
A connected graph is 4-connected if it contains at least five vertices and removing any three of them does not disconnect it. A frequent preprocessing step in graph drawing is to decompose a plane graph into its 4-connected components and…
We present an implementation of a recent algorithm to compute shortest-path trees in unit disk graphs in $O(n\log n)$ worst-case time, where $n$ is the number of disks. In the minimum-separation problem, we are given $n$ unit disks and two…
We propose a space-efficient algorithm for hidden surface removal that combines one of the fastest previous algorithms for that problem with techniques based on bit manipulation. Such techniques had been successfully used in other settings,…
We give exact and approximation algorithms for two-center problems when the input is a set $\mathcal{D}$ of disks in the plane. We first study the problem of finding two smallest congruent disks such that each disk in $\mathcal{D}$…
We consider collections of disjoint simple closed curves in a compact orientable surface which decompose the surface into pairs of pants. The isotopy classes of such curve systems form the vertices of a 2-complex, whose edges correspond to…
We show how to represent sets in a linear space data structure such that expressions involving unions and intersections of sets can be computed in a worst-case efficient way. This problem has applications in e.g. information retrieval and…
We propose faster algorithms for the following three optimization problems on $n$ collinear points, i.e., points in dimension one. The first two problems are known to be NP-hard in higher dimensions. 1- Maximizing total area of disjoint…
Reconfigurable optical topologies promise to improve the performance in datacenters by dynamically optimizing the physical network in a demand-aware manner. State-of-the-art optical technologies allow to establish and update direct…
We present a method to decompose a set of multivariate real polynomials into linear combinations of univariate polynomials in linear forms of the input variables. The method proceeds by collecting the first-order information of the…
In this paper we propose a new inexact dual decomposition algorithm for solving separable convex optimization problems. This algorithm is a combination of three techniques: dual Lagrangian decomposition, smoothing and excessive gap. The…
Let $P$ be a simple polygon with $n$ vertices, and let $A$ be a set of $m$ points or line segments inside $P$. We develop data structures that can efficiently count the number of objects from $A$ that are visible to a query point or a query…
Surface parameterizations have been widely used in computer graphics and geometry processing. In particular, as simply-connected open surfaces are conformally equivalent to the unit disk, it is desirable to compute the disk conformal…
Let $\mathcal{S}$ be a connected planar polygonal subdivision with $n$ edges that we want to preprocess for point-location queries, and where we are given the probability $\gamma_i$ that the query point lies in a polygon $P_i$ of…
The $t$-onion star is the digraph obtained from a star with $2t$ leaves by replacing every edge by a triple of arcs, where in $t$ triples we orient two arcs away from the center, and in the remaining $t$ triples we orient two arcs towards…