Related papers: Exploiting the Rule Structure for Decision Making …
We consider a logic used to describe sets of configurations of distributed systems, whose network topologies can be changed at runtime, by reconfiguration programs. The logic uses inductive definitions to describe networks with an unbounded…
In this paper, we develop a qualitative theory of influence diagrams that can be used to model and solve sequential decision making tasks when only qualitative (or imprecise) information is available. Our approach is based on an…
Rule sets are often used in Machine Learning (ML) as a way to communicate the model logic in settings where transparency and intelligibility are necessary. Rule sets are typically presented as a text-based list of logical statements…
Decision trees and systems of decision rules are widely used as classifiers, as a means for knowledge representation, and as algorithms. They are among the most interpretable models for data analysis. The study of the relationships between…
This paper has been withdrawn by the authors. We present a framework for sequential decision making in problems described by graphical models. The setting is given by dependent discrete random variables with associated costs or revenues. In…
Bias exists in how we pick leaders, who we perceive as being influential, and who we interact with, not only in society, but in organizational contexts. Drawing from leadership emergence and social influence theories, we investigate…
This paper examines two related problems that are central to developing an autonomous decision-making agent, such as a robot. Both problems require generating structured representafions from a database of unstructured declarative knowledge…
We investigate how the choice of decision makers can be varied under the presence of risk and uncertainty. Our analysis is based on the approach we have previously applied to individual decision makers, which we now generalize to the case…
This paper presents positive initial evidence that generative agents can relax the rigidity of traditional mathematical models for human decision-making in power dispatch and auction settings. We design two proof-of-concept energy…
We present two new classes of causal models of decision-making agents. Our approach is motivated by the needs of modeling the economics of computing systems. These systems are composed of subsystems and can exhibit endogenous limits on…
This paper presents an approach to the design of autonomous, real-time systems operating in uncertain environments. We address issues of problem solving and reflective control of reasoning under uncertainty in terms of two fundamental…
In previous work (Fertig and Breese, 1989; Fertig and Breese, 1990) we defined a mechanism for performing probabilistic reasoning in influence diagrams using interval rather than point-valued probabilities. In this paper we extend these…
We study an online linear classification problem, in which the data is generated by strategic agents who manipulate their features in an effort to change the classification outcome. In rounds, the learner deploys a classifier, and an…
We study stochastic choice across decision problems, each represented as a menu of action labels paired with observable outcome vectors. We propose a consistency condition for behavior in decision problems composed of two separable…
Finding features that disentangle the different causes of variation in real data is a difficult task, that has nonetheless received considerable attention in static domains like natural images. Interactive environments, in which an agent…
Large language models (LLMs) have shown an impressive ability to perform a wide range of tasks using in-context learning (ICL), where a few examples are used to describe a task to the model. However, the performance of ICL varies…
Small language models (SLM) are increasingly used as interactive decision-making agents, yet most decision-oriented evaluations ignore emotion as a causal factor influencing behavior. We study emotion-sensitive decision making by combining…
In this paper, we consider sequential dynamic team decision problems with nonclassical information structures. First, we address the problem from the point of view of a ``manager" who seeks to derive the optimal strategy of the team in a…
A fundamental question in applying In-Context Learning (ICL) for tabular data classification is how to determine the ideal number of demonstrations in the prompt. This work addresses this challenge by presenting an algorithm to…
We present the Social Influence Game (SIG), a framework for modeling adversarial persuasion in social networks with an arbitrary number of competing players. Our goal is to provide a tractable and interpretable model of contested influence…