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Understanding how people allocate visual attention is central to Human-Computer Interaction (HCI), yet existing computational models of attention are often either descriptive, task-specific, or difficult to interpret. My dissertation…

Human-Computer Interaction · Computer Science 2026-03-03 Yunpeng Bai

Many client-side applications, especially games, render video at high resolution and frame rate on power-constrained devices, even when users perceive little or no benefit from all those extra pixels. Existing perceptual video quality…

Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…

Image and Video Processing · Electrical Eng. & Systems 2026-05-13 Yaru Liu , Joseph G. March , Rafal K. Mantiuk

The existing computational visual attention systems have focused on the objective to basically simulate and understand the concept of visual attention system in adults. Consequently, the impact of observer's age in scene viewing behavior…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Onkar Krishna , Kiyoharu Aizawa , Go Irie

Predictive models are often used for real-time decision making. However, typical machine learning techniques ignore feature evaluation cost, and focus solely on the accuracy of the machine learning models obtained utilizing all the features…

Machine Learning · Computer Science 2014-08-19 Leilani Battle , Edward Benson , Aditya Parameswaran , Eugene Wu

This work covers multiple aspects of overt visual attention on 3D renders: measurement, projection, visualization, and application to studying the influence of material appearance on looking behaviour. In the scope of this work, we ran an…

Human-Computer Interaction · Computer Science 2019-05-28 Oleksii Sidorov , Joshua S. Harvey , Hannah E. Smithson , Jon Y. Hardeberg

Arranging objects correctly is a key capability for robots which unlocks a wide range of useful tasks. A prerequisite for creating successful arrangements is the ability to evaluate the desirability of a given arrangement. Our method…

Robotics · Computer Science 2023-11-16 Ivan Kapelyukh , Edward Johns

Attention control is a key cognitive ability for humans to select information relevant to the current task. This paper develops a computational model of attention and an algorithm for attention-based probabilistic planning in Markov…

Robotics · Computer Science 2020-12-02 Haoxiang Ma , Jie Fu

We study the problem of structured prediction under test-time budget constraints. We propose a novel approach applicable to a wide range of structured prediction problems in computer vision and natural language processing. Our approach…

Machine Learning · Statistics 2016-06-09 Tolga Bolukbasi , Kai-Wei Chang , Joseph Wang , Venkatesh Saligrama

We present a model for predicting visual attention during the free viewing of graphic design documents. While existing works on this topic have aimed at predicting static saliency of graphic designs, our work is the first attempt to predict…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Souradeep Chakraborty , Zijun Wei , Conor Kelton , Seoyoung Ahn , Aruna Balasubramanian , Gregory J. Zelinsky , Dimitris Samaras

Visualization design influences how people perceive data patterns, yet most research focuses on low-level analytic tasks, such as finding correlations. The extent to which these perceptual affordances translate to high-level decision-making…

Human-Computer Interaction · Computer Science 2025-05-09 Yixuan Li , Emery D. Berger , Minsuk Kahng , Cindy Xiong Bearfield

Safety-critical cyber-physical systems require control strategies whose worst-case performance is robust against adversarial disturbances and modeling uncertainties. In this paper, we present a framework for approximate control and learning…

Optimization and Control · Mathematics 2023-04-04 Aditya Dave , Ioannis Faros , Nishanth Venkatesh , Andreas A. Malikopoulos

This article studies the commonsense object affordance concept for enabling close-to-human task planning and task optimization of embodied robotic agents in urban environments. The focus of the object affordance is on reasoning how to…

This PhD. Thesis concerns the study and development of hierarchical representations for spatio-temporal visual attention modeling and understanding in video sequences. More specifically, we propose two computational models for visual…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Miguel-Ángel Fernández-Torres

Efficient attention deployment in visual search is limited by human visual memory, yet this limitation can be offset by exploiting the environment's structure. This paper introduces a computational cognitive model that simulates how the…

Human-Computer Interaction · Computer Science 2024-09-16 Saku Sourulahti , Christian P Janssen , Jussi PP Jokinen

This paper introduces a formal method to model the level of demand on control when executing cognitive processes. The cost of cognitive control is parsed into an intensity cost which encapsulates how much additional input information is…

Neurons and Cognition · Quantitative Biology 2017-06-02 Kayhan Ozcimder , Biswadip Dey , Sebastian Musslick , Giovanni Petri , Nesreen K. Ahmed , Theodore L. Willke , Jonathan D. Cohen

Humans navigate and understand complex visual environments by subconsciously quantifying what they see, a process known as visual enumeration. However, traditional studies using flat screens fail to capture the cognitive dynamics of this…

Human-Computer Interaction · Computer Science 2025-10-08 B. Sankar , Devottama Sen , Dibakar Sen

Classically, affordance research investigates how the shape of objects communicates actions to potential users. Cognitive affordances, a subset of this research, characterize how the design of objects influences cognitive actions, such as…

Human-Computer Interaction · Computer Science 2026-01-15 Racquel Fygenson , Lace Padilla , Enrico Bertini

Although perception is an increasingly dominant portion of the overall computational cost for autonomous systems, only a fraction of the information perceived is likely to be relevant to the current task. To alleviate these perception…

Artificial Intelligence · Computer Science 2021-09-14 Michael Hibbard , Takashi Tanaka , Ufuk Topcu

We study the structure of representations, defined as approximations of minimal sufficient statistics that are maximal invariants to nuisance factors, for visual data subject to scaling and occlusion of line-of-sight. We derive analytical…

Computer Vision and Pattern Recognition · Computer Science 2015-04-20 Stefano Soatto , Jingming Dong , Nikolaos Karianakis
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