Related papers: A Bound on the Throughput of Radio Networks
The broadcast throughput in a network is defined as the average number of messages that can be transmitted per unit time from a given source to all other nodes when time goes to infinity. Classical broadcast algorithms treat messages as…
We revisit the classic broadcast problem, wherein we have $k$ messages, each composed of $O(\log{n})$ bits, distributed arbitrarily across a network. The objective is to broadcast these messages to all nodes in the network. In the…
We present a randomized distributed algorithm that in radio networks with collision detection broadcasts a single message in $O(D + \log^6 n)$ rounds, with high probability. This time complexity is most interesting because of its optimal…
We consider the problem of deterministic broadcasting in radio networks when the nodes have limited knowledge about the topology of the network. We show that for every deterministic broadcasting protocol there exists a network, of radius 2,…
We study distributed broadcasting protocols with few transmissions (`shots') in radio networks where the topology is unknown. In particular, we examine the case in which a bound $k$ is given and a node may transmit at most $k$ times during…
We study lower bounds on information dissemination in adversarial dynamic networks. Initially, k pieces of information (henceforth called tokens) are distributed among n nodes. The tokens need to be broadcast to all nodes through a…
In this paper, we characterize the throughput of a broadcast network with n receivers using rateless codes with block size K. We assume that the underlying channel is a Markov modulated erasure channel that is i.i.d. across users, but can…
This paper revisits the study of (minimum) broadcast graphs, i.e., graphs enabling fast information dissemination from every source node to all the other nodes (and having minimum number of edges for this property). This study is performed…
We study the maximum $k$-set coverage problem in the following distributed setting. A collection of sets $S_1,\ldots,S_m$ over a universe $[n]$ is partitioned across $p$ machines and the goal is to find $k$ sets whose union covers the most…
This paper derives a lower bound to the per-node throughput achievable by a wireless network when n source-destination pairs are randomly distributed throughout a disk of radius $n^\gamma$, $ \gamma \geq 0$, propagation is modeled by…
We study networks of processes that all execute the same finite state protocol and that communicate through broadcasts. The processes are organized in a graph (a topology) and only the neighbors of a process in this graph can receive its…
In wireless networks, consisting of battery-powered devices, energy is a costly resource and most of it is spent on transmitting and receiving messages. Broadcast is a problem where a message needs to be transmitted from one node to all…
We consider the multihop broadcasting problem for $n$ nodes placed uniformly at random in a disk and investigate the number of hops required to transmit a signal from the central node to all other nodes under three communication models:…
The $K$-receiver degraded broadcast channel with secrecy outside a bounded range is studied, in which a transmitter sends $K$ messages to $K$ receivers, and the channel quality gradually degrades from receiver $K$ to receiver 1. Each…
We present an $O(\log^3\log n)$-round distributed algorithm for the $(\Delta+1)$-coloring problem, where each node broadcasts only one $O(\log n)$-bit message per round to its neighbors. Previously, the best such broadcast-based algorithm…
A line-broadcasting model in a connected graph $G=(V,E)$, $|V|=n$, is a model in which one vertex, called the {\it originator} of the broadcast holds a message that has to be transmitted to all vertices of the graph through placement of a…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
We address the problem of minimizing power consumption when performing reliable broadcast on a radio network under the following popular model. Each node in the network is located on a point in a two dimensional grid, and whenever a node…
We study the problem of broadcasting multiple messages in the CONGEST model. In this problem, a dedicated source node $s$ possesses a set $M$ of messages with every message of size $O(\log n)$ where $n$ is the total number of nodes. The…
We consider basic communication tasks in arbitrary radio networks: $k$-broadcasting and $k$-gathering. In the case of $k$-broadcasting messages from $k$ sources have to get to all nodes in the network. The goal of $k$-gathering is to…