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We study the problem of matching agents who arrive at a marketplace over time and leave after d time periods. Agents can only be matched while they are present in the marketplace. Each pair of agents can yield a different match value, and…

Data Structures and Algorithms · Computer Science 2018-08-13 Itai Ashlagi , Maximilien Burq , Chinmoy Dutta , Patrick Jaillet , Amin Saberi , Chris Sholley

We study the distortion of one-sided and two-sided matching problems on the line. In the one-sided case, $n$ agents need to be matched to $n$ items, and each agent's cost in a matching is their distance from the item they were matched to.…

Computer Science and Game Theory · Computer Science 2025-02-04 Aris Filos-Ratsikas , Vasilis Gkatzelis , Mohamad Latifian , Emma Rewinski , Alexandros A. Voudouris

We consider the problem of locating a facility on a network, represented by a graph. A set of strategic agents have different ideal locations for the facility; the cost of an agent is the distance between its ideal location and the…

Computer Science and Game Theory · Computer Science 2009-07-14 Noga Alon , Michal Feldman , Ariel D. Procaccia , Moshe Tennenholtz

We consider the fundamental task of network exploration. A network is modeled as a simple connected undirected n-node graph with unlabeled nodes, and all ports at any node of degree d are arbitrarily numbered 0,.....,d-1. Each of two…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-25 Subhash Bhagat , Andrzej Pelc

This paper addresses the collision detection problem in population protocols. The network consists of state machines called agents. At each time step, exactly one pair of agents is chosen uniformly at random to have an interaction, changing…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-03-18 Takumi Araya , Yuichi Sudo

A desirable goal for autonomous agents is to be able to coordinate on the fly with previously unknown teammates. Known as "ad hoc teamwork", enabling such a capability has been receiving increasing attention in the research community. One…

Artificial Intelligence · Computer Science 2021-03-26 William Macke , Reuth Mirsky , Peter Stone

A mobile agent has to reach a target in the Euclidean plane. Both the agent and the target are modeled as points. In the beginning, the agent is at distance at most $D>0$ from the target. Reaching the target means that the agent gets at a…

Data Structures and Algorithms · Computer Science 2017-10-20 Andrzej Pelc

In Packet Scheduling with Adversarial Jamming packets of arbitrary sizes arrive over time to be transmitted over a channel in which instantaneous jamming errors occur at times chosen by the adversary and not known to the algorithm. The…

Data Structures and Algorithms · Computer Science 2018-08-07 Martin Böhm , Łukasz Jeż , Jiří Sgall , Pavel Veselý

We study the problem of how to coordinate the actions of independent agents in a distributed system where message arrival times are unbounded, but are determined by an exponential probability distribution. Asynchronous protocols executed in…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-11-10 Ariel Livshits , Yoram Moses

Consider an agent exploring an unknown graph in search of some goal state. As it walks around the graph, it learns the nodes and their neighbors. The agent only knows where the goal state is when it reaches it. How do we reach this goal…

Data Structures and Algorithms · Computer Science 2023-01-02 Siddhartha Banerjee , Vincent Cohen-Addad , Anupam Gupta , Zhouzi Li

We consider the following problem - a group of mobile agents perform some task on a terrain modeled as a graph. In a given moment of time an adversary gets an access to the graph and positions of the agents. Shortly before adversary's…

Multiagent Systems · Computer Science 2016-11-15 Karol Gotfryd , Marek Klonowski , Dominik Pająk

We consider the average-consensus problem in a multi-node network of finite size. Communication between nodes is modeled by a sequence of directed signals with arbitrary communication delays. Four distributed algorithms that achieve…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-06-23 Kevin Topley , Vikram Krishnamurthy

We consider the problem of planning a collision-free path of a robot in the presence of risk zones. The robot is allowed to travel in these zones but is penalized in a super-linear fashion for consecutive accumulative time spent there. We…

Computational Geometry · Computer Science 2017-03-10 Oren Salzman , Siddhartha Srinivasa

Two mobile agents, starting at arbitrary, possibly different times from arbitrary locations in the plane, have to meet. Agents are modeled as discs of diameter 1, and meeting occurs when these discs touch. Agents have different labels which…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-09-20 Samir Elouasbi , Andrzej Pelc

Matching platforms, from ridesharing to food delivery to competitive gaming, face a fundamental operational dilemma: match agents immediately to minimize waiting costs, or delay to exploit the efficiency gains of thicker markets. Yet…

Optimization and Control · Mathematics 2026-01-30 Jie Liu , Hailun Zhang , Jiheng Zhang

We introduce a search problem generalizing the typical setting of Binary Search on the line. Similar to the setting for Binary Search, a target is chosen adversarially on the line, and in response to a query, the algorithm learns whether…

Data Structures and Algorithms · Computer Science 2023-03-14 Calvin Leng , David Kempe

Many settings, such as matching riders to drivers in ride-hailing platforms or in-stream video advertising, require handling arrivals over time. In such applications, it is often beneficial to group the arriving orders or requests into…

Data Structures and Algorithms · Computer Science 2025-08-04 Akhil Bhimaraju , S. Rasoul Etesami , Lav R. Varshney

We study the online minimum cost bipartite perfect matching with delays problem. In this problem, $m$ servers and $m$ requests arrive over time, and an online algorithm can delay the matching between servers and requests by paying the delay…

Data Structures and Algorithms · Computer Science 2024-08-06 Tung-Wei Kuo

We introduce a simple benchmark model of dynamic matching in networked markets, where agents arrive and depart stochastically and the network of acceptable transactions among agents forms a random graph. We analyze our model from three…

Computer Science and Game Theory · Computer Science 2014-02-18 Mohammad Akbarpour , Shengwu Li , Shayan Oveis Gharan

Given a hypergraph with uncertain node weights following known probability distributions, we study the problem of querying as few nodes as possible until the identity of a node with minimum weight can be determined for each hyperedge.…

Data Structures and Algorithms · Computer Science 2021-07-02 Evripidis Bampis , Christoph Dürr , Thomas Erlebach , Murilo S. de Lima , Nicole Megow , Jens Schlöter
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