Related papers: Quantifying Morphological Computation
We describe a framework of hybrid cognition by formulating a hybrid cognitive agent that performs hierarchical active inference across a human and a machine part. We suggest that, in addition to enhancing human cognitive functions with an…
Training an agent to adapt to specific tasks through co-optimization of morphology and control has widely attracted attention. However, whether there exists an optimal configuration and tactics for agents in a multiagent competition…
Representations are internal models of the environment that can provide guidance to a behaving agent, even in the absence of sensory information. It is not clear how representations are developed and whether or not they are necessary or…
We introduce environment predictive coding, a self-supervised approach to learn environment-level representations for embodied agents. In contrast to prior work on self-supervised learning for images, we aim to jointly encode a series of…
Morphological development is part of the way any human or animal learns. The learning processes starts with the morphology at birth and progresses through changing morphologies until adulthood is reached. Biologically, this seems to…
Studying corruption presents unique challenges. Recent work in the spirit of computational social science exploits newly available data and methods to give a fresh perspective on this important topic. In this chapter we highlight some of…
Manipulation is a common concern in many domains, such as social media, advertising, and chatbots. As AI systems mediate more of our interactions with the world, it is important to understand the degree to which AI systems might manipulate…
We are at the beginning of a new age in which artificial entities will perform significant amounts of high-level cognitive processing rivaling and even surpassing human thinking. The future belongs to those who can best collaborate with…
Enabling machines to respond appropriately to natural language commands could greatly expand the number of people to whom they could be of service. Recently, advances in neural network-trained word embeddings have empowered non-embodied…
We explore the ability of word embeddings to capture both semantic and morphological similarity, as affected by the different types of linguistic properties (surface form, lemma, morphological tag) used to compose the representation of each…
One of the greatest research challenges of this century is to understand the neural basis for how behavior emerges in brain-body-environment systems. To this end, research has flourished along several directions but have predominantly…
Social intelligence in natural and artificial systems is usually measured by the evaluation of associated traits or tasks that are deemed to represent some facets of social behaviour. The amalgamation of these traits is then used to…
We review computational and robotics models of early language learning and development. We first explain why and how these models are used to understand better how children learn language. We argue that they provide concrete theories of…
How can agents learn internal models that veridically represent interactions with the real world is a largely open question. As machine learning is moving towards representations containing not just observational but also interventional…
Estimating the dimensionality of the latent representation needed for prediction -- the task-relevant dimension -- is a difficult, largely unsolved problem with broad scientific applications. We cast it as an Information Bottleneck…
Embodied Artificial Intelligence (AI) is an intelligent system formed by agents and their environment through active perception, embodied cognition, and action interaction. Existing embodied AI remains confined to human-crafted setting, in…
Optimizing the morphologies and the controllers that adapt to various tasks is a critical issue in the field of robot design, aka. embodied intelligence. Previous works typically model it as a joint optimization problem and use search-based…
The pixels in an image, and the objects, scenes, and actions that they compose, determine whether an image will be memorable or forgettable. While memorability varies by image, it is largely independent of an individual observer. Observer…
One of the main research areas in Artificial Intelligence is the coding of agents (programs) which are able to learn by themselves in any situation. This means that agents must be useful for purposes other than those they were created for,…
A key problem in agent-based simulation is that integrating qualitative insights from multiple discipline experts is extremely hard. In most simulations, agent capabilities and corresponding behaviour needs to be programmed into the agent.…