Related papers: A pathwise comparison result for parallel queues
We consider the FCFS $GI/GI/n$ queue in the Halfin-Whitt heavy traffic regime, and prove bounds for the steady-state probability of delay (s.s.p.d.) for generally distributed processing times. We prove that there exist $\epsilon_1,…
The N-System with independent Poisson arrivals and exponential server-dependent service times under first come first served and assign to longest idle server policy has explicit steady state distribution. We scale the arrival and the number…
We consider learning outcomes in games with carryover effects between rounds: when outcomes in the present round affect the game in the future. An important example of such systems is routers in networking, as they use simple learning…
In this paper, we present the Stochastic Origin Frank-Wolfe (SOFW) method, which is a special case of the block-coordinate Frank-Wolfe algorithm, applied to the problem of finding equilibrium flow distributions. By significantly reducing…
To keep pace with Moore's law, chip designers have focused on increasing the number of cores per chip rather than single core performance. In turn, modern jobs are often designed to run on any number of cores. However, to effectively…
We study the matching of jobs to workers in a queue, e.g. a ridesharing platform dispatching drivers to pick up riders at an airport. Under FIFO dispatching, the heterogeneity in trip earnings incentivizes drivers to cherry-pick, increasing…
We study ergodic properties of Markovian multiclass many-server queues which are uniform over scheduling policies, as well as the size n of the system. The system is heavily loaded in the Halfin-Whitt regime, and the scheduling policies are…
Serving Large Language Models (LLMs) under mixed workloads--short, latency-sensitive interactive queries alongside long, throughput-oriented batch requests--poses a fundamental scheduling challenge. Standard First-Come, First-Served (FCFS)…
The scope of this work is twofold: On the one hand, strongly motivated by emerging engineering issues in multiple access communication systems, we investigate the performance of a slotted-time relay-assisted cooperative random access…
In recent years a number of models involving different compatibilities between jobs and servers in queueing systems, or between agents and resources in matching systems, have been studied, and, under Markov assumptions and appropriate…
A parallel server system is a stochastic processing network with applications in manufacturing, supply chain, ride-hailing, call centers, etc. Heterogeneous customers arrive in the system, and only a subset of servers can serve any customer…
Motivated by the operational problems in click and collect systems, such as curbside pickup programs, we study a joint admission control and capacity allocation problem. We consider a system where arriving customers have preferred service…
The First-Come First-Served (FCFS) scheduling policy is the most popular scheduling algorithm used in practice. Furthermore, its usage is theoretically validated: for light-tailed job size distributions, FCFS has weakly optimal asymptotic…
We consider the problem of designing a packet-level congestion control and scheduling policy for datacenter networks. Current datacenter networks primarily inherit the principles that went into the design of Internet, where congestion…
In this paper, we use a machine learning approach to predict the stationary distributions of the number of customers in a single-staiton multi server system. We consider two systems, the first is $c$ homogeneous servers, namely the…
Most practical scheduling applications involve some uncertainty about the arriving times and lengths of the jobs. Stochastic online scheduling is a well-established model capturing this. Here the arrivals occur online, while the processing…
We analyse Join-the-Shortest-Queue in a contemporary scaling regime known as the Non-Degenerate Slowdown regime. Join-the-Shortest-Queue (JSQ) is a classical load balancing policy for queueing systems with multiple parallel servers.…
A number of perfect simulation algorithms for multi-server First Come First Served queues have recently been developed. Those of Connor and Kendall (2015) and Blanchet, Pei, and Sigman (2015) use dominated Coupling from the Past (domCFTP)…
We study the steady-state performance of parallel-server systems under an immediate routing architecture with two sources of heterogeneity: servers and job classes, subject to compatibility constraints. We focus on the…
Multi-server queueing systems are widely used models for job scheduling in machine learning, wireless networks, crowdsourcing, and healthcare systems. This paper considers a multi-server system with multiple servers and multiple types of…