English
Related papers

Related papers: Developing Parallel Dependency Graph In Improving …

200 papers

We consider the complexity of finding a correlated equilibrium of an $n$-player game in a model that allows the algorithm to make queries on players' payoffs at pure strategy profiles. Randomized regret-based dynamics are known to yield an…

Computer Science and Game Theory · Computer Science 2022-09-22 Sergiu Hart , Noam Nisan

In this article, Conway's Game of Life using OpenMP parallel processing to simulate several different parallel methods, experimental performance results and compare to find the optimal solution of the parallelization of the Game of Life.…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-09-21 Longfei Ma , Xue Chen , Zhouxiang Meng

We consider a sharing economy network where agents embedded in a graph share their resources. This is a fundamental model that abstracts numerous emerging applications of collaborative consumption systems. The agents generate a random…

Computer Science and Game Theory · Computer Science 2017-03-29 Leonidas Georgiadis , George Iosifidis , Leandros Tassiulas

We introduce a new class of network allocation games called graphical distance preservation games. Here, we are given a graph, called a topology, and a set of agents that need to be allocated to its vertices. Moreover, every agent has an…

Computer Science and Game Theory · Computer Science 2026-02-19 Argyrios Deligkas , Eduard Eiben , Tiger-Lily Goldsmith , Dušan Knop , Šimon Schierreich

Prediction is a well-studied machine learning task, and prediction algorithms are core ingredients in online products and services. Despite their centrality in the competition between online companies who offer prediction-based products,…

Computer Science and Game Theory · Computer Science 2019-05-09 Omer Ben-Porat , Moshe Tennenholtz

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

Computer Science and Game Theory · Computer Science 2010-06-18 Soumya Paul , R. Ramanujam

An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…

Computer Science and Game Theory · Computer Science 2013-05-01 Flavio Chierichetti , Jon Kleinberg , Sigal Oren

Repeated games have a long tradition in the behavioral sciences and evolutionary biology. Recently, strategies were discovered that permit an unprecedented level of control over repeated interactions by enabling a player to unilaterally…

Populations and Evolution · Quantitative Biology 2016-10-25 Alex McAvoy , Christoph Hauert

In this paper, we explore the limits of graphics processors (GPUs) for general purpose parallel computing by studying problems that require highly irregular data access patterns: parallel graph algorithms for list ranking and connected…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-02-25 Frank Dehne , Kumanan Yogaratnam

Repeated AI assistance can improve immediate task performance while reducing the skill available for future independent work. We develop a mathematical framework for this long-run tradeoff. The model tracks two state variables: a latent…

Computers and Society · Computer Science 2026-05-08 Lingxiao Huang , Nisheeth K. Vishnoi

In this paper, we consider the problem of recovering a graph that represents the statistical data dependency among nodes for a set of data samples generated by nodes, which provides the basic structure to perform an inference task, such as…

Machine Learning · Statistics 2018-05-01 Hyeryung Jang , HyungSeok Song , Yung Yi

Where graphs are used for modelling and specifying systems, consistency is an important concern. To be a valid model of a system, the graph structure must satisfy a number of constraints. To date, consistency has primarily been viewed as a…

Logic in Computer Science · Computer Science 2021-11-02 Jens Kosiol , Daniel Strüber , Gabriele Taentzer , Steffen Zschaler

While blockchains initially gained popularity in the realm of cryptocurrencies, their widespread adoption is expanding beyond conventional applications, driven by the imperative need for enhanced data security. Despite providing a secure…

Cryptography and Security · Computer Science 2024-12-10 Faisal Haque Bappy , Tarannum Shaila Zaman , Md Sajidul Islam Sajid , Mir Mehedi Ahsan Pritom , Tariqul Islam

In many settings where multiple agents interact, the optimal choices for each agent depend heavily on the choices of the others. These coupled interactions are well-described by a general-sum differential game, in which players have…

Robotics · Computer Science 2020-05-07 Lasse Peters , David Fridovich-Keil , Claire J. Tomlin , Zachary N. Sunberg

This paper presents a general closed graph property for (randomized strategy) Nash equilibrium correspondence in large games. In particular, we show that for any large game with a convergent sequence of fiinite-player games, the limit of…

Optimization and Control · Mathematics 2024-10-30 Enxian Chen , Bin Wu , Hanping Xu

To what extent does the structure of the players' strategy space influence the efficiency of decentralized solutions in congestion games? In this work, we investigate whether better performance are possible when restricting to load…

Computer Science and Game Theory · Computer Science 2022-02-25 Vittorio Bilò , Cosimo Vinci

We propose a novel architecture for graph-based dependency parsing that explicitly constructs vectors, from which both arcs and labels are scored. Our method addresses key limitations of the standard two-pipeline approach by unifying arc…

Computation and Language · Computer Science 2025-01-17 Nicolas Floquet , Joseph Le Roux , Nadi Tomeh , Thierry Charnois

The latest developments in AI focus on agentic systems where artificial and human agents cooperate to realize global goals. An example is collaborative learning, which aims to train a global model based on data from individual agents. A…

Computer Science and Game Theory · Computer Science 2025-08-20 Björn Filter , Ralf Möller , Özgür Lütfü Özçep

This paper presents a framework for learning player embeddings in competitive games and events. Players and their win-loss relationships are modeled as a skill gap graph, which is an undirected weighted graph. The player embeddings are…

Machine Learning · Computer Science 2023-04-18 Jiasheng Wang

Nowadays, the analysis of complex phenomena modeled by graphs plays a crucial role in many real-world application domains where decisions can have a strong societal impact. However, numerous studies and papers have recently revealed that…

Machine Learning · Computer Science 2024-02-23 Charlotte Laclau , Christine Largeron , Manvi Choudhary