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Large language models (LLMs) are promising tools for scaffolding students' English writing skills, but their effectiveness in real-time K-12 classrooms remains underexplored. Addressing this gap, our study examines the benefits and…

Human-Computer Interaction · Computer Science 2026-03-03 Junho Myung , Hyunseung Lim , Hana Oh , Hyoungwook Jin , Nayeon Kang , So-Yeon Ahn , Hwajung Hong , Alice Oh , Juho Kim

The use of computer-based mathematics tools is widespread in learning. Depending on the way that these tools assess the learner's solution paths, one can distinguish between automatic assessment tools and semi-automatic assessment tools.…

Computers and Society · Computer Science 2012-07-11 Paul Libbrecht , Sandra Rebholz , Daniel Herding , Wolfgang Müller , Felix Tscheulin

Open Source Software (OSS) has been widely used in the educational environment largely due to its reduced cost of ownership. While OSS has evolved over the years, challenges exist in its implementation and wide adoption. Foremost among…

Computers and Society · Computer Science 2019-01-04 Ryan Ebardo

Emergence of latest technologies has diverted the focus of people form Computer-Supported Collaborative Learning (CSCL) to mobile supported collaborative learning. MCL is highly demanded in educational organizations to substantiate the…

Computers and Society · Computer Science 2014-10-21 Khaled Elleithy , Abdul Razaque

This study examines the acceptance of technology and behavioral intention to use learning management systems (LMS). In specific, the aim of this research is to examine whether students ultimately accept and use educational learning systems…

Human-Computer Interaction · Computer Science 2018-06-04 Anastasia Revythi , Nikolaos Tselios

Critical analysis of the state of the art is a necessary task when identifying new research lines worthwhile to pursue. To such an end, all the available work related to the field of interest must be taken into account. The key point is how…

Social and Information Networks · Computer Science 2017-02-09 C. Muñoz-Caro , A. Niño , S. Reyes

Mobile devices have proven to be an appropriate tool in the area of mobile language learning by expanding the horizons of learning beyond the classroom. The power of mobile devices and advanced technologies have created ease of access to…

Computers and Society · Computer Science 2016-06-07 Fazeena Jamaldeen , Yamaya Ekanayaka , Kamalanath Hewagamage

Nowadays, collaborative modeling performed by multiple stakeholders is gaining a growing interest in both academia and practice. However, it poses a set of research challenges, such as large and complex models management, support for…

Software Engineering · Computer Science 2016-11-09 Mirco Franzago , Davide Di Ruscio , Ivano Malavolta , Henry Muccini

Context: Advancements in machine learning (ML) lead to a shift from the traditional view of software development, where algorithms are hard-coded by humans, to ML systems materialized through learning from data. Therefore, we need to…

Software Engineering · Computer Science 2021-06-16 Görkem Giray

The development of international cooperation requires cooperation in the sphere of education. An enhanced sharing of experience in the sphere of practical teaching activities implies the increase of the quality of teaching process and of…

Computers and Society · Computer Science 2016-05-02 N. Kerimbayev , J. Kultan , S. Abdykarimova , A. Akramova

Machine learning (ML) techniques are increasingly prevalent in education, from their use in predicting student dropout, to assisting in university admissions, and facilitating the rise of MOOCs. Given the rapid growth of these novel uses,…

Artificial Intelligence · Computer Science 2022-09-09 Lydia T. Liu , Serena Wang , Tolani Britton , Rediet Abebe

E-learning has revolutionized our realm in more than just a listable number of ways. But it took a paradigm shift when it entered the threshold of the varsity system. With the prevailing spoon-feeding era, are the students really industry…

Computers and Society · Computer Science 2018-06-19 Vidhu Mitha

The article describes the advisable ways of the cloud-based systems use to support students collaboration in the process of math disciplines learning. The SageMathCloud-based component that aggregates electronic resources for several math…

Computers and Society · Computer Science 2018-07-04 Maiia Popel , Svitlana Shokalyuk , Mariya Shyshkina

The phenomenon of the use of a mobile learning (m-Learning) platform in educational institutions is slowly gaining momentum. While this can be taken as an encouraging sign, the perplexing part is that the fervor with which mobile phones…

Computers and Society · Computer Science 2015-11-16 Muasaad Alrasheedi , Luiz Fernando Capretz , Arif Raza

In the era of m-Learning, it is found that educational institutions have onus of incorporating the latest technological innovations that can be accepted and understood widely. While investigating the important theme of fast-paced…

Computers and Society · Computer Science 2015-12-01 Muasaad Alrasheedi , Luiz Fernando Capretz

The discipline of Software Engineering (SE) allows students to understand specific concepts or problems while designing software. Empowering students with the necessary knowledge and skills for the software industry is challenging for…

Software Engineering · Computer Science 2025-03-25 Tiago P. Bonetti , Williamson Silva , Thelma E. Colanzi

This study aims to produce a classroom management application based on a database of student learning styles to identify and analyze student learning styles and match them with appropriate learning methods and media. This application is…

Physics Education · Physics 2023-02-09 Raditya Bayu Rahadian , C. Asri Budiningsih

Platforms such as Stack Overflow are available for software practitioners to solicit solutions to their challenges and knowledge needs. The practices therein have in recent times however triggered quality related concerns. This is a…

Software Engineering · Computer Science 2020-10-26 Sarah Meldrum , Sherlock A. Licorish , Bastin Tony Roy Savarimuthu

Dialogue plays a crucial role in educational settings, yet existing evaluation methods for educational applications of large language models (LLMs) primarily focus on technical performance or learning outcomes, often neglecting attention to…

Computation and Language · Computer Science 2025-10-21 Liqun He , Manolis Mavrikis , Mutlu Cukurova

Background: Scrum is the most commonly used agile software development method, and the role of the Scrum Master (SM) in a Scrum environment is vital. Therefore, through an industry based university course for final year undergraduate and…

Software Engineering · Computer Science 2021-10-27 Kashumi Madampe , Zainab Masood , Rashina Hoda