Related papers: A geometric protocol for cryptography with cards
We show that in the document exchange problem, where Alice holds $x \in \{0,1\}^n$ and Bob holds $y \in \{0,1\}^n$, Alice can send Bob a message of size $O(K(\log^2 K+\log n))$ bits such that Bob can recover $x$ using the message and his…
Research in the area of secure multi-party computation using a deck of playing cards, often called card-based cryptography, started from the introduction of the five-card trick protocol to compute the logical AND function by den Boer in…
Recent research in quantum cryptography has led to the development of schemes that encrypt and authenticate quantum messages with computational security. The security definitions used so far in the literature are asymptotic, game-based, and…
Secure communication is a matter of genuine concern that includes means whereby entities can share information without a third party's interception. Key agreement protocols are one of the common approaches in which two or more parties can…
Research in secure multi-party computation using a deck of playing cards, often called card-based cryptography, dates back to 1989 when Den Boer introduced the "five-card trick" to compute the logical AND function. Since then, many…
We consider a simple streaming game between two players Alice and Bob, which we call the mirror game. In this game, Alice and Bob take turns saying numbers belonging to the set $\{1, 2, \dots,2N\}$. A player loses if they repeat a number…
Cops and robbers is a turn-based pursuit game played on a graph $G$. One robber is pursued by a set of cops. In each round, these agents move between vertices along the edges of the graph. The cop number $c(G)$ denotes the minimum number of…
A user, Alice, wants to get server Bob to implement a quantum computation for her. However, she wants to leave him blind to what she's doing. What are the minimal communication resources Alice must use in order to achieve…
Motivated by its relation to the length of cutting plane proofs for the Maximum Biclique problem, we consider the following communication game on a given graph G, known to both players. Let K be the maximal number of vertices in a complete…
We consider the "coded cooperative data exchange problem" for general graphs. In this problem, given a graph G=(V,E) representing clients in a broadcast network, each of which initially hold a (not necessarily disjoint) set of information…
Fingerprinting is a technique in communication complexity in which two parties (Alice and Bob) with large data sets send short messages to a third party (a referee), who attempts to compute some function of the larger data sets. For the…
We consider the class of reference frame independent protocols in d dimensions for quantum key distribution, in which Alice and Bob have one natural basis that is aligned and the rest of their frames are unaligned. We relate existing…
Quantum gambling --- a secure remote two-party protocol which has no classical counterpart --- is demonstrated through optical approach. A photon is prepared by Alice in a superposition state of two potential paths. Then one path leads to…
A continuous map from R^m to R^N or from C^m to C^N is called k-regular if the images of any $k$ points are linearly independent. Given integers m and k a problem going back to Chebyshev and Borsuk is to determine the minimal value of N for…
The rook graph is a graph whose edges represent all the possible legal moves of the rook chess piece on a chessboard. The problem we consider is the following. Given any set $M$ containing pairs of cells such that each cell of the $m_1…
Research in the area of secure multi-party computation with an unconventional method of using a physical deck of playing cards began in 1989 when den Boer proposed a protocol to compute the logical AND function using five cards. Since then,…
We investigate cryptographic quantum parameter estimation with a high-dimensional system that allows only Bob (Receiver) to access the result and achieve optimal parameter precision from Alice (Sender). Eavesdropper (Eve) only can disturb…
In this paper, we focus on graph class identification problems in the population protocol model. A graph class identification problem aims to decide whether a given communication graph is in the desired class (e.g. whether the given…
How could quantum cryptography help us achieve what are not achievable in classical cryptography? In this work we study the classical cryptographic problem that two parties would like to perform secure computations with long outputs. As a…
We present a quantum communication protocol which keeps all the properties of the ping-pong protocol [Phys. Rev. Lett. 89, 187902 (2002)] but improves the capacity doubly as the ping-pong protocol. Alice and Bob can use the variable…