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We introduce GeoTexBuild, a modular generative framework for creating 3D building models from footprints derived from site planning or map designs. The system is designed for architects and city planners, offering a seamless solution that…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Ruizhe Wang , Junyan Yang , Qiao Wang

The ground structure can substantially influence seismic ground motion underscoring the need to develop a ground structure model with sufficient reliability in terms of ground motion estimation for earthquake damage mitigation. While many…

Computational Engineering, Finance, and Science · Computer Science 2024-07-02 Tsuyoshi Ichimura , Kohei Fujita , Ryota Kusakabe , Hiroyuki Fujiwara , Muneo Hori , Maddegedara Lalith

We study the problem of generating point clouds of 3D objects. Instead of discretizing the object into 3D voxels with huge computational cost and resolution limitations, we propose a novel geometry image based generator (GIG) to convert the…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Lei Wang , Yuchun Huang , Pengjie Tao , Yaolin Hou , Yuxuan Liu

Virtual globes - programs implementing interactive three-dimensional (3D) models of planets - are increasingly used in geosciences. Global morphometric models can be useful for tectonic and planetary studies. We describe the development of…

Geophysics · Physics 2016-07-25 I. V. Florinsky , S. V. Filippov

The 3D building modelling is important in urban planning and related domains that draw upon the content of 3D models of urban scenes. Such 3D models can be used to visualize city images at multiple scales from individual buildings to entire…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Kenichi Sugihara , Martin Wallace , Kongwen , Zhang , Youry Khmelevsky

Fieldwork still is the first and foremost source of insight in many disciplines of the geosciences. Virtual fieldwork is an approach meant to enable scientists trained in fieldwork to apply these skills to a virtual representation of…

Human-Computer Interaction · Computer Science 2025-01-16 Armin Bernstetter , Tom Kwasnitschka , Jens Karstens , Markus Schlüter , Isabella Peters

Worldwide geolocalization aims to locate the precise location at the coordinate level of photos taken anywhere on the Earth. It is very challenging due to 1) the difficulty of capturing subtle location-aware visual semantics, and 2) the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Pengyue Jia , Yiding Liu , Xiaopeng Li , Yuhao Wang , Yantong Du , Xiao Han , Xuetao Wei , Shuaiqiang Wang , Dawei Yin , Xiangyu Zhao

In this paper, we propose a new representation for multiview image sets. Our approach relies on graphs to describe geometry information in a compact and controllable way. The links of the graph connect pixels in different images and…

Multimedia · Computer Science 2013-12-23 Thomas Maugey , Antonio Ortega , Pascal Frossard

In this paper, a software-based simulator for the deployment of base station-equipped unmanned aerial vehicles (UAVs) in a cellular network is proposed. To this end, the Google Earth Engine platform and its included image processing…

Information Theory · Computer Science 2018-05-29 Aaron French , Mohammad Mozaffari , Abdelrahman Eldosouky , Walid Saad

Explainable numerical representations or latent information of otherwise complex datasets are more convenient to analyze and study. These representations assist in identifying clusters and outliers, assess similar data points, and explore…

Computers and Society · Computer Science 2023-10-11 Deepank Verma , Olaf Mumm , Vanessa Miriam Carlow

Virtual flood experience systems, which enable users to vividly experience flooding, are attracting increasing attention as effective tools for communicating flood risks. However, existing systems typically rely on virtual cities that do…

Multimedia · Computer Science 2026-04-23 Tatsuro Banno , Koki Kawada , Mizuki Takenawa , Masatoshi Denda , Kiyoharu Aizawa

This paper presents a strategy to guide a mobile ground robot equipped with a camera or depth sensor, in order to autonomously map the visible part of a bounded three-dimensional structure. We describe motion planning algorithms that…

Robotics · Computer Science 2017-11-15 Manikandasriram Srinivasan Ramanagopal , André Phu-Van Nguyen , Jerome Le Ny

Inspired by Christopher Alexanders conception of the world - space is not lifeless or neutral but a living structure involving far more small things than large ones a topological representation has been previously developed to characterize…

Physics and Society · Physics 2020-09-04 Bin Jiang , Zheng Ren

Increasing quantities of scientific data are becoming readily accessible via online repositories such as those provided by Figshare and Zenodo. Geoscientific simulations in particular generate large quantities of data, with several research…

Digital Libraries · Computer Science 2016-09-22 Christian T. Jacobs , Alexandros Avdis

Currently, state-of-the-art exploration methods maintain high-resolution map representations in order to optimize exploration goals in each step that maximizes information gain. However, during exploring, those "optimal" selections could…

Robotics · Computer Science 2021-04-01 Fan Yang , Dung-Han Lee , John Keller , Sebastian Scherer

Heterogeneous collections of ground and airborne imagery can readily be used to create high-quality 3D models and novel viewpoint renderings of the observed scene. Standard photogrammetry pipelines generate models in arbitrary coordinate…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Adam Bredvik , Scott Richardson , Daniel Crispell

A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Juexiao Zhang , Gao Zhu , Sihang Li , Xinhao Liu , Haorui Song , Xinran Tang , Chen Feng

We explore the task of geometric reconstruction of images captured from a mixture of ground and aerial views. Current state-of-the-art learning-based approaches fail to handle the extreme viewpoint variation between aerial-ground image…

Computer Vision and Pattern Recognition · Computer Science 2025-04-18 Khiem Vuong , Anurag Ghosh , Deva Ramanan , Srinivasa Narasimhan , Shubham Tulsiani

Geospatial Knowledge Graphs (GeoKGs) model geoentities (e.g., places and natural features) and spatial relationships in an interconnected manner, providing strong knowledge support for geographic applications, including data retrieval,…

Artificial Intelligence · Computer Science 2024-10-25 Lei Hu , Wenwen Li , Yunqiang Zhu

We create a 'virtual-seabed' platform to realize the 3D visual analysis of seabed on smartphone. The 3D seabed platform is based on a 'section-drilling' model, implementing visualization and analysis of the integrated data of seabed on the…

Human-Computer Interaction · Computer Science 2015-04-07 Zhihan Lv , Tianyun Su , Xiaoming Li , Shengzhong Feng