Related papers: A hybrid SPH/N-body method for star cluster simula…
In this paper, we present a new formulation of smoothed particle hydrodynamics (SPH), which, unlike the standard SPH (SSPH), is well-behaved at the contact discontinuity. The SSPH scheme cannot handle discontinuities in density (e.g. the…
Analysing data from Smoothed Particle Hydrodynamics (SPH) simulations is about understanding global fluid properties rather than individual fluid elements. Therefore, in order to properly understand the outcome of such simulations it is…
This paper concentrates on four key tools for performing star cluster simulations developed during the last decade which are sufficient to handle all the relevant dynamical aspects. First we discuss briefly the Hermite integration scheme…
We introduce a GPU-accelerated hybrid hydro/N-body code (Enzo-N) designed to address the challenges of concurrently simulating star clusters and their parent galaxies. This task has been exceedingly challenging, primarily due to the…
We adapt the Smoothed-Particle Hydrodynamics technique to allow a multiphase fluid in which SPH particles of widely differing density may be freely intermixed. Applications include modelling of galaxy formation and cooling flows.
The Smoothed Particles Hydrodynamics (SPH) is a particle-based, meshfree, Lagrangian method used to simulate multidimensional fluids with arbitrary geometries, most commonly employed in astrophysics, cosmology, and computational…
In this study we investigated the capabilities of the mesh-free, Lagrangian particle method (Smoothed Particle Hydrodynamics, SPH) to simulate the detailed hydrodynamic processes generated by both spilling and plunging breaking waves within…
Stellar systems are broadly divided into collisional and non-collisional. The latter are large-N systems with long relaxation timescales and can be simulated disregarding two-body interactions, while either computationally expensive direct…
Using an N-body/SPH code, we explore the scenario in which a dwarf elliptical galaxy (dE) is subjected to ram-pressure stripping due to the intracluster medium (ICM). Our simulations show that while (i) smaller dEs lose their ISM almost…
Modern graphics processing units (GPUs) lead to a major increase in the performance of the computation of astrophysical simulations. Owing to the different nature of GPU architecture compared to traditional central processing units (CPUs)…
We present and test a code for two-fluid simulations of galaxy formation, one of the fluids being collision-less. The hydrodynamical evolution is solved through the SPH method while gravitational forces are calculated using a tree method.…
The solidification behavior of liquid metal in a container under rapid cooling process is one of the major concerns to be analyzed. In order to analyze its fundamental behavior, a three- dimensional (3D) fluid dynamics simulation was…
The results from hydrodynamical TREESPH simulations of galaxy clusters are used to investigate the dependence of the final cluster X-ray properties upon the numerical resolution and the assumed star formation models for the cooled gas. A…
Smoothed particle hydrodynamics (SPH) is developed for modelling of melting and solidification. Enthalpy method is used to solve heat conduction equations which involved moving interface between phases. At first, we study the melting of…
Lagrangian smoothed particle hydrodynamics (SPH) is a well-established approach to model fluids in astrophysical problems, thanks to its geometric flexibility and ability to automatically adjust the spatial resolution to the clumping of…
The method of smoothed particle hydrodynamics (SPH) is developped appropriately for the study of relativistic heavy ion collision processes. In order to describe the flow of a high energy but low baryon number density fluid, the entropy is…
We describe and demonstrate a method for increasing the resolution locally in a Smoothed Particle Hydrodynamic (SPH) simulation, by splitting particles. We show that in simulations of self-gravitating collapse (of the sort which are…
This paper proposes and validates two new particle regularization techniques for the Smoothed Particle Hydrodynamics (SPH) numerical method to improve its stability and accuracy for free surface flow simulations. We introduce a general form…
In this paper we describe an adaptive softening length formalism for collisionless N-body and self-gravitating Smoothed Particle Hydrodynamics (SPH) calculations which conserves momentum and energy exactly. This means that spatially…
The method of Smoothed Particle Hydrodynamics (SPH) has been widely studied and implemented for a large variety of problems, ranging from astrophysics to fluid dynamics and elasticity problems in solids. However, the method is known to have…