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We study the house allocation problem in a setting where agents are connected by a graph representing friendships. In this model, two agents can only envy each other if they are neighbors (i.e., friends) in the graph. Each agent has a set…

Data Structures and Algorithms · Computer Science 2026-02-10 Anubhav Dhar , Ashlesha Hota , Palash Dey , Sudeshna Kolay

Due to the lack of coordination, it is unlikely that the selfish players of a strategic game reach a socially good state. A possible way to cope with selfishness is to compute a desired outcome (if it is tractable) and impose it. However…

Computer Science and Game Theory · Computer Science 2010-12-20 Bruno Escoffier , Laurent Gourvès , Jérôme Monnot

We study the problem of aggregating individual preferences over alternatives into a collective ranking. A distinctive feature of our setting is that agents are matched to alternatives. Applications include rankings of colleges or academic…

Theoretical Economics · Economics 2026-02-11 Gaurab Aryal , Thayer Morrill , Peter Troyan

AI agents are commonly trained with large datasets of demonstrations of human behavior. However, not all behaviors are equally safe or desirable. Desired characteristics for an AI agent can be expressed by assigning desirability scores,…

Machine Learning · Computer Science 2024-05-08 Tim Franzmeyer , Edith Elkind , Philip Torr , Jakob Foerster , Joao Henriques

In this paper we study the problem of social learning under multiple true hypotheses and self-interested agents which exchange information over a graph. In this setup, each agent receives data that might be generated from a different…

Multiagent Systems · Computer Science 2021-10-27 Konstantinos Ntemos , Virginia Bordignon , Stefan Vlaski , Ali H. Sayed

The stable marriage problem, as addressed by Gale and Shapely [1] consists of providing a bipartite matching between n " boys " and n " girls "-each of whom have a totally ordered preference list over the other set-such that there exists no…

Computer Science and Game Theory · Computer Science 2016-08-30 Mircea Adrian Digulescu

In this paper we introduce a mathematical model that captures some of the salient features of recommender systems that are based on popularity and that try to exploit social ties among the users. We show that, under very general conditions,…

Social and Information Networks · Computer Science 2016-07-15 Marco Bressan , Stefano Leucci , Alessandro Panconesi , Prabhakar Raghavan , Erisa Terolli

We study a sequential decision-making model where a set of items is repeatedly matched to the same set of agents over multiple rounds. The objective is to determine a sequence of matchings that either maximizes the utility of the least…

Computer Science and Game Theory · Computer Science 2025-10-07 Eugene Lim , Tzeh Yuan Neoh , Nicholas Teh

In the stable marriage problem, a set of men and a set of women are given, each of whom has a strictly ordered preference list over the acceptable agents in the opposite class. A matching is called stable if it is not blocked by any pair of…

Discrete Mathematics · Computer Science 2019-07-25 Ágnes Cseh , Klaus Heeger

Existence of a perfect matching in a random bipartite digraph with bipartition $(V_1, V_2)$, $|V_i|=n$, is studied. The graph is generated in two rounds of random selections of a potential matching partner such that the average number of…

Combinatorics · Mathematics 2019-03-15 Michal Karoński , Ed Overman , Boris Pittel

This paper studies the allocation of indivisible items to agents, when each agent's preferences are expressed by means of a directed acyclic graph. The vertices of each preference graph represent the subset of items approved of by the…

The preference graph is a combinatorial representation of the structure of a normal-form game. Its nodes are the strategy profiles, with an arc between profiles if they differ in the strategy of a single player, where the orientation…

Computer Science and Game Theory · Computer Science 2025-02-07 Oliver Biggar , Iman Shames

An instance of a strongly stable matching problem (SSMP) is an undirected bipartite graph $G=(A \cup B, E)$, with an adjacency list of each vertex being a linearly ordered list of ties, which are subsets of vertices equally good for a given…

Data Structures and Algorithms · Computer Science 2015-06-03 Pratik Ghosal , Adam Kunysz , Katarzyna Paluch

Allocating indivisible items among a set of agents is a frequently studied discrete optimization problem. In the setting considered in this work, the agents' preferences over the items are assumed to be identical. We consider a very recent…

Computer Science and Game Theory · Computer Science 2025-09-08 Nina Chiarelli , Clément Dallard , Andreas Darmann , Stefan Lendl , Martin Milanič , Peter Muršič , Ulrich Pferschy

In this paper, we introduce an agent-based model for coalition formation which is suitable for our usecase. We propose here two clearing-houses mechanisms that return sound matchings. The first aims at maximizing the global satisfaction of…

Computer Science and Game Theory · Computer Science 2018-03-22 Maxime Morge , Antoine Nongaillard

We consider the problem of determining whether a target item assignment can be reached from an initial item assignment by a sequence of pairwise exchanges of items between agents. In particular, we consider the situation where each agent…

Computer Science and Game Theory · Computer Science 2022-09-22 Takehiro Ito , Naonori Kakimura , Naoyuki Kamiyama , Yusuke Kobayashi , Yuta Nozaki , Yoshio Okamoto , Kenta Ozeki

We introduce a probabilistic pairwise \emph{attraction--repulsion} model for opinion dynamics on multilayer social networks, in which agents hold layer-specific states and interact through random matchings that couple multiple, time-varying…

Dynamical Systems · Mathematics 2025-12-23 Hsin-Lun Li

We study the caching problem when we are allowed to match each user to one of a subset of caches after its request is revealed. We focus on non-uniformly popular content, specifically when the file popularities obey a Zipf distribution. We…

Information Theory · Computer Science 2018-05-08 Jad Hachem , Nikhil Karamchandani , Sharayu Moharir , Suhas Diggavi

A maximum priority matching is a matching in an undirected graph that maximizes a priority score defined with respect to given vertex priorities. An earlier paper showed how to find maximum priority matchings in unweighted graphs. This…

Data Structures and Algorithms · Computer Science 2016-01-01 Jonathan Turner

Given a connected graph on whose edges we can build roads to connect the nodes, a number of agents hold possibly different perspectives on which edges should be selected by assigning different edge weights. Our task is to build a minimum…

Computer Science and Game Theory · Computer Science 2022-12-02 Bo Li , Xiaowei Wu , Chenyang Xu , Ruilong Zhang