Related papers: Fluid-particle flow and validation using two-way-c…
Density discontinuities cannot be precisely modelled in standard formulations of smoothed particles hydrodynamics (SPH) because the density field is defined smoothly as a kernel-weighted sum of neighbouring particle masses. This is a…
We present a Lagrangian Heterogeneous Multiscale Method (LHMM) for simulating the non-Newtonian rheology of polymer melts in complex two-dimensional flows. The method couples Dissipative Particle Dynamics (DPD) at the microscale with a…
Discrete simulation methods are efficient tools to investigate the complex behaviors of complex fluids made of either dry granular materials or dilute suspensions. By contrast, materials made of soft and/or concentrated units (emulsions,…
Usage, manipulation, transport, delivery, and mixing of granular or particulate media, comprised of spherical or polyhedral particles, is commonly encountered in industrial sectors of construction (cement and rock fragments), pharmaceutics…
We describe a simple method for estimating the vertical column density in Smoothed Particle Hydrodynamics (SPH) simulations of discs. As in the method of Stamatellos et al. (2007), the column density is estimated using pre-computed local…
We introduce a coupled system of PDEs for the modeling of the fluid-fluid and fluid-solid interaction in a poroelastic material with a single static fracture. The fluid flow in the fracture is modeled by a lower-dimensional Darcy equation,…
A complete and detailed knowledge of the structure of the gaseous component in protoplanetary discs is essential to the study of dust evolution during the early phases of pre-planetesimal formation. The aim of this paper is to determine if…
We develop a method for modeling and simulating a class of two-phase flows consisting of two immiscible incompressible dielectric fluids and their interactions with imposed external electric fields in two and three dimensions. We first…
We present a collision model for phase-resolved Direct Numerical Simulations of sediment transport that couple the fluid and particles by the Immersed Boundary Method. Typically, a contact model for these types of simulations comprises a…
The emergence and understanding of new design paradigms that exploit flow induced mechanical instabilities for propulsion or energy harvesting demands robust and accurate flow structure interaction numerical models. In this context, we…
A previously-developed hybrid particle-continuum method [J. B. Bell, A. Garcia and S. A. Williams, SIAM Multiscale Modeling and Simulation, 6:1256-1280, 2008] is generalized to dense fluids and two and three dimensional flows. The scheme…
The vortex particle method (VPM) is a mesh-free approach to computational fluid dynamics (CFD) solving the Navier-Stokes equations in their velocity-vorticity form. The VPM uses a Lagrangian scheme, which not only avoids the hurdles of mesh…
We consider two-level finite element discretization methods for the stream function formulation of the Navier-Stokes equations. The two-level method consists of solving a small nonlinear system on the coarse mesh, then solving a linear…
The interaction of supercritical turbulent flows with granular sediment beds is challenging to study both experimentally and numerically; this challenging task has hampered the advances in understanding antidunes, the most characteristic…
In this paper we present results from a series of hydrodynamical tests aimed at validating the performance of a smoothed particle hydrodynamics (SPH) formulation in which gradients are derived from an integral approach. We specifically…
We present realistic 3D numerical simulations of elastic bodies sliding on top of each other in a regime of velocities ranging from meters to tens of meters per second using the so-called Smoothed Particle Hydrodynamics (SPH) method. Our…
There has been interest in recent years to assess the ability of astrophysical hydrodynamics codes to correctly model the Kelvin-Helmholtz instability. Smoothed particle hydrodynamics (SPH), in particular, has received significant…
We propose an efficient simulation algorithm based on the dissipative particle dynamics (DPD) method for studying electrohydrodynamic phenomena in electrolyte fluids. The fluid flow is mimicked with DPD particles while the evolution of the…
Direct pore scale simulations of two-fluid flow on digital rock images provide a promising tool to understand the role of surface wetting phenomena on flow and transport in geologic reservoirs. We present computational protocols that mimic…
Fluid simulation is an important research topic in computer graphics (CG) and animation in video games. Traditional methods based on Navier-Stokes equations are computationally expensive. In this paper, we treat fluid motion as point cloud…