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Floor-planning is a fundamental step in VLSI chip design. Based upon the concept of orderly spanning trees, we present a simple O(n)-time algorithm to construct a floor-plan for any n-node plane triangulation. In comparison with previous…

Data Structures and Algorithms · Computer Science 2007-05-23 Chien-Chih Liao , Hsueh-I Lu , Hsu-Chun Yen

A wide variety of optimization techniques, both exact and heuristic, tend to be biased samplers. This means that when attempting to find multiple uncorrelated solutions of a degenerate Boolean optimization problem a subset of the solution…

Disordered Systems and Neural Networks · Physics 2019-05-14 Andrew J. Ochoa , Darryl C. Jacob , Salvatore Mandrà , Helmut G. Katzgraber

Let $P$ be a crossing-free polygon and $\mathcal C$ a set of shortcuts, where each shortcut is a directed straight-line segment connecting two vertices of $P$. A shortcut hull of $P$ is another crossing-free polygon that encloses $P$ and…

Computational Geometry · Computer Science 2021-06-28 Annika Bonerath , Jan-Henrik Haunert , Joseph S. B. Mitchell , Benjamin Niedermann

Human faces are one interesting object class with numerous applications. While significant progress has been made in the generic deblurring problem, existing methods are less effective for blurry face images. The success of the…

Computer Vision and Pattern Recognition · Computer Science 2018-05-16 Jinshan Pan , Wenqi Ren , Zhe Hu , Ming-Hsuan Yang

There exist many orthogonal graph drawing algorithms that minimize edge crossings or edge bends, however they produce unsatisfactory drawings in many practical cases. In this paper we present a grid-based algorithm for drawing orthogonal…

Other Computer Science · Computer Science 2018-07-26 Karlis Freivalds , Jans Glagolevs

This paper presents a new O(nlog(n)) algorithm for computing the convex hull of a set of 3 dimensional points. The algorithm first sorts the point in (x,y,z) then incrementally adds sorted points to the convex hull using the constraint that…

Computational Geometry · Computer Science 2016-02-16 David Sinclair

Noise is a part of data whether the data is from measurement, experiment or ... A few techniques are suggested for noise reduction to improve the data quality in recent years some of which are based on wavelet, orthogonalization and neural…

Computational Engineering, Finance, and Science · Computer Science 2023-08-02 Negin Bagherpour , Abbas Mohammadiyan

0-efficient triangulations of 3-manifolds are defined and studied. It is shown that any triangulation of a closed, orientable, irreducible 3-manifold M can be modified to a 0-efficient triangulation or M can be shown to be one of the…

Geometric Topology · Mathematics 2007-05-23 William Jaco , J. Hyam Rubinstein

We present a $O(n^{\frac{3}{2}})$-time algorithm for the \emph{shortest (diagonal) flip path problem} for \emph{lattice} triangulations with $n$ points, improving over previous $O(n^2)$-time algorithms. For a large, natural class of inputs,…

Computational Geometry · Computer Science 2024-01-22 William Sims , Meera Sitharam

Not only is the geometry of rock fragments often well approximated by ideal convex polyhedra having few faces and vertices, but these numbers carry vital geophysical information on the fragmentation process. Despite their significance, the…

Geophysics · Physics 2025-04-16 Janos Torok , Gabor Domokos

Symmetric polynomial quadrature rules for triangles are commonly used to efficiently integrate two-dimensional domains in finite-element-type problems. While the development of such rules focuses on the maximum degree a given number of…

Numerical Analysis · Mathematics 2025-12-19 Brian A. Freno , Neil R. Matula , Joseph E. Bishop

We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…

Computational Geometry · Computer Science 2022-08-15 Kai Jin , Zhiyi Huang

We present some algorithms that provide useful topological information about curves in surfaces. One of the main algorithms computes the geometric intersection number of two properly embedded 1-manifolds $C_1$ and $C_2$ in a compact…

Geometric Topology · Mathematics 2026-03-23 Marc Lackenby

A new O(nlog(n)) algorithm is presented for performing Delaunay triangulation of sets of 2D points. The novel component of the algorithm is a radially propagating \emph{sweep-hull} (sequentially created from the radially sorted set of 2D…

Computational Geometry · Computer Science 2016-04-07 David Sinclair

An unfolding of a polyhedron is produced by cutting the surface and flattening to a single, connected, planar piece without overlap (except possibly at boundary points). It is a long unsolved problem to determine whether every polyhedron…

Computational Geometry · Computer Science 2007-05-23 Mirela Damian , Robin Flatland , Joseph O'Rourke

We provide a spectrum of new theoretical insights and practical results for finding a Minimum Dilation Triangulation (MDT), a natural geometric optimization problem of considerable previous attention: Given a set $P$ of $n$ points in the…

Computational Geometry · Computer Science 2025-02-26 Sándor P. Fekete , Phillip Keldenich , Michael Perk

A comparison of a new algorithm for line clipping in E2 and E3 by convex polygon and/or polyhedron with O(1) processing complexity and Cyrus- Beck algorithm is presented. The new algorithm in E2 is based on dual space representation and…

Computational Geometry · Computer Science 2021-11-16 Vaclav Skala , Pavel Lederbuch , Bohumir Sup

Phase retrieval is a problem encountered not only in speech and audio processing, but in many other fields such as optics. Iterative algorithms based on non-convex set projections are effective and frequently used for retrieving the phase…

Audio and Speech Processing · Electrical Eng. & Systems 2022-11-10 Tal Peer , Simon Welker , Timo Gerkmann

Triangulation of a three-dimensional point from at least two noisy 2-D images can be formulated as a quadratically constrained quadratic program. We propose an algorithm to extract candidate solutions to this problem from its semidefinite…

Optimization and Control · Mathematics 2012-08-09 Chris Aholt , Sameer Agarwal , Rekha Thomas

We study the problem of finding large cuts in $d$-regular triangle-free graphs. In prior work, Shearer (1992) gives a randomised algorithm that finds a cut of expected size $(1/2 + 0.177/\sqrt{d})m$, where $m$ is the number of edges. We…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-02-12 Juho Hirvonen , Joel Rybicki , Stefan Schmid , Jukka Suomela