Related papers: Multi-View Video Packet Scheduling
Videos from edited media like movies are a useful, yet under-explored source of information. The rich variety of appearance and interactions between humans depicted over a large temporal context in these films could be a valuable source of…
With the development of multimedia time, one sample can always be described from multiple views which contain compatible and complementary information. Most algorithms cannot take information from multiple views into considerations and fail…
In beam-based massive multiple-input multiple-output systems, signals are processed spatially in the radio-frequency (RF) front-end and thereby the number of RF chains can be reduced to save hardware cost, power consumptions and pilot…
Object rearrangement is a fundamental problem in robotics with various practical applications ranging from managing warehouses to cleaning and organizing home kitchens. While existing research has primarily focused on single-agent…
We study real time periodic query scheduling for data collection in multihop Wireless Sensor Networks (WSNs). Given a set of heterogenous data collection queries in WSNs, each query requires the data from the source sensor nodes to be…
Visual (re)localization addresses the problem of estimating the 6-DoF (Degree of Freedom) camera pose of a query image captured in a known scene, which is a key building block of many computer vision and robotics applications. Recent…
Multipurpose batch processes become increasingly popular in manufacturing industries since they adapt to low-volume, high-value products and shifting demands. These processes often operate in a dynamic environment, which faces disturbances…
We investigate the problem of identifying objects that have been added, removed, or moved between a pair of captures (images or videos) of the same scene at different times. Accurately identifying verifiable changes is extremely challenging…
We present a number of novel algorithms, based on mathematical optimization formulations, in order to solve a homogeneous multiprocessor scheduling problem, while minimizing the total energy consumption. In particular, for a system with a…
The bulk of the research on Long Term Evolution/Long Term Evolution-Advanced packet scheduling is concentrated in the downlink and the uplink is comparatively less explored. In up-link, channel aware scheduling with throughput maximization…
Capturing an event from multiple camera angles can give a viewer the most complete and interesting picture of that event. To be suitable for broadcasting, a human director needs to decide what to show at each point in time. This can become…
Visual tracking is typically solved as a discriminative learning problem that usually requires high-quality samples for online model adaptation. It is a critical and challenging problem to evaluate the training samples collected from…
With the recent influx in demand for multi-robot systems throughout industry and academia, there is an increasing need for faster, robust, and generalizable path planning algorithms. Similarly, given the inherent connection between control…
Video understanding requires reasoning at multiple spatiotemporal resolutions -- from short fine-grained motions to events taking place over longer durations. Although transformer architectures have recently advanced the state-of-the-art,…
In time-varying wireless networks, the states of the communication channels are subject to random variations, and hence need to be estimated for efficient rate adaptation and scheduling. The estimation mechanism possesses inaccuracies that…
In this paper, we deal with the problem of jointly determining the optimal coding strategy and the scheduling decisions when receivers obtain layered data from multiple servers. The layered data is encoded by means of Prioritized Random…
Undoubtedly, the MapReduce is the most powerful programming paradigm in distributed computing. The enhancement of the MapReduce is essential and it can lead the computing faster. Therefore, here are many scheduling algorithms to discuss…
Text-driven 3D scene editing has recently attracted increasing attention. Most existing methods follow a render-edit-optimize pipeline, where multi-view images are rendered from a 3D scene, edited with 2D image editors, and then used to…
We consider the problem of establishing minimum-cost multicast connections over coded packet networks, i.e. packet networks where the contents of outgoing packets are arbitrary, causal functions of the contents of received packets. We…
During the last decade, we witnessed a rapid growth in deployment of pull-based P2P streaming applications. In these applications, each node selects some other nodes as its neighbors and requests streaming data from them. This scheme allows…