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This paper introduces two ongoing research projects which seek to apply computer modelling techniques in order to simulate human behaviour within organisations. Previous research in other disciplines has suggested that complex social…

Neural and Evolutionary Computing · Computer Science 2010-07-05 Helen Celia , Christopher Clegg , Mark Robinson , Peer-Olaf Siebers , Uwe Aickelin , Christine Sprigg

Traditional sociotechnical systems (STS) theory has been widely used, but there are many new characteristics in the STS environment as we enter the intelligence era, resulting in the limitations of traditional STS. Based on the…

Human-Computer Interaction · Computer Science 2023-03-07 Wei Xu

Strategic Decision-Making is always challenging because it is inherently uncertain, ambiguous, risky, and complex. It is the art of possibility. We develop a systematic taxonomy of decision-making frames that consists of 6 bases, 18…

Artificial Intelligence · Computer Science 2022-10-25 Caesar Wu , Kotagiri Ramamohanarao , Rui Zhang , Pascal Bouvry

The interpretation of the experimental data collected by testing systems across input datasets and model parameters is of strategic importance for system design and implementation. In particular, finding relationships between variables and…

Information Retrieval · Computer Science 2018-06-26 Massimo Melucci

This paper proposes self-organization as a method to improve the efficiency and adaptability of bureaucracies and similar social systems. Bureaucracies are described as networks of agents, where the main design principle is to reduce local…

Adaptation and Self-Organizing Systems · Physics 2008-07-29 Carlos Gershenson

Recently, there have been several high-profile achievements of agents learning to play games against humans and beat them. In this paper, we study the problem of training intelligent agents in service of game development. Unlike the agents…

Large amount of unstructured designed information is difficult to deal with. Obtaining specific information is a hard mission and takes a lot of time. Information Retrieval System (IR) is a way to solve this kind of problem. IR is a good…

Information Retrieval · Computer Science 2018-04-03 Maher Abdullah , Mohammed GH. I. Al Zamil

This short paper describes an ongoing research project that requires the automated self-play learning and evaluation of a large number of board games in digital form. We describe the approach we are taking to determine relevant features,…

Artificial Intelligence · Computer Science 2021-01-05 Cameron Browne , Dennis J. N. J. Soemers , Eric Piette

Many information needs revolve around entities, which would be better answered by summarizing results in a tabular format, rather than presenting them as a ranked list. Unlike previous work, which is limited to retrieving existing tables,…

Information Retrieval · Computer Science 2018-05-15 Shuo Zhang , Krisztian Balog

The recent trend for acquiring big data assumes that possessing quantitatively more and qualitatively finer data necessarily provides an advantage that may be critical in competitive situations. Using a model complex adaptive system where…

Physics and Society · Physics 2018-08-15 V. Sasidevan , Appilineni Kushal , Sitabhra Sinha

The emergence of generative AI models has dramatically expanded the availability and use of synthetic data across scientific, industrial, and policy domains. While these developments open new possibilities for data analysis, they also raise…

Machine Learning · Statistics 2026-03-06 Ahmad Abdel-Azim , Ruoyu Wang , Xihong Lin

Advancements in large language models (LLMs) have driven the emergence of complex new systems to provide access to information, that we will collectively refer to as modular generative information access (GenIA) systems. They integrate a…

Information Retrieval · Computer Science 2025-04-25 Mohanna Hoveyda , Harrie Oosterhuis , Arjen P. de Vries , Maarten de Rijke , Faegheh Hasibi

In many predictive decision-making scenarios, such as credit scoring and academic testing, a decision-maker must construct a model that accounts for agents' propensity to "game" the decision rule by changing their features so as to receive…

Machine Learning · Computer Science 2022-08-26 Yonadav Shavit , Benjamin Edelman , Brian Axelrod

Most research on adaptive decision-making takes a strategy-first approach, proposing a method of solving a problem and then examining whether it can be implemented in the brain and in what environments it succeeds. We present a method for…

Neural and Evolutionary Computing · Computer Science 2015-09-21 Peter Kvam , Joseph Cesario , Jory Schossau , Heather Eisthen , Arend Hintze

Information Retrieval (IR) systems are crucial tools for users to access information, which have long been dominated by traditional methods relying on similarity matching. With the advancement of pre-trained language models, generative…

Information Retrieval · Computer Science 2025-03-05 Xiaoxi Li , Jiajie Jin , Yujia Zhou , Yuyao Zhang , Peitian Zhang , Yutao Zhu , Zhicheng Dou

A game process is a system where the decisions of one agent can influence the decisions of other agents. In the real world, social influences and relationships between agents may influence the decision makings of agents with game behaviors.…

Social and Information Networks · Computer Science 2021-03-31 Jie Huang , Fanghua Ye , Xu Chen

Generative Policy-based Models aim to enable a coalition of systems, be they devices or services to adapt according to contextual changes such as environmental factors, user preferences and different tasks whilst adhering to various…

Artificial Intelligence · Computer Science 2019-05-01 Daniel Cunnington , Graham White , Geeth de Mel

Robust access to trustworthy information is a critical need for society with implications for knowledge production, public health education, and promoting informed citizenry in democratic societies. Generative AI technologies may enable new…

Information Retrieval · Computer Science 2024-07-17 Bhaskar Mitra , Henriette Cramer , Olya Gurevich

Designing secure information infrastructure is a function of design and usability. However, security is seldom given priority when systems are being developed. Secure design practices should balance between functionality (i.e., proper…

Cryptography and Security · Computer Science 2024-03-21 Niroop Sugunaraj

When humans are subject to an algorithmic decision system, they can strategically adjust their behavior accordingly (``game'' the system). While a growing line of literature on strategic classification has used game-theoretic modeling to…

Machine Learning · Computer Science 2024-10-28 Raman Ebrahimi , Kristen Vaccaro , Parinaz Naghizadeh