English
Related papers

Related papers: Toward Intelligent Biped-Humanoids Gaits Generatio…

200 papers

Traditional one-step preview planning algorithms for bipedal locomotion struggle to generate viable gaits when walking across terrains with restricted footholds, such as stepping stones. To overcome such limitations, this paper introduces a…

Robotics · Computer Science 2026-02-20 Zhaoyang Xiang , Victor Paredes , Guillermo A. Castillo , Ayonga Hereid

This study proposes a step adaptation framework for running through spring-mass trajectories and deadbeat control gain libraries. It includes four main parts: (1) Automatic spring-mass trajectory library generation; (2) Deadbeat control…

Robotics · Computer Science 2025-12-16 Sait Sovukluk , Johannes Englsberger , Christian Ott

While modular robots offer versatility, excessive joint torque during locomotion poses a significant risk of mechanical failure, especially for detachable joints. To address this, we propose an optimization framework using the NSGA-III…

Robotics · Computer Science 2026-03-06 Kennosuke Chihara , Takuya Kiyokawa , Kensuke Harada

In this paper, a hierarchical and robust framework for learning bipedal locomotion is presented and successfully implemented on the 3D biped robot Digit built by Agility Robotics. We propose a cascade-structure controller that combines the…

Robotics · Computer Science 2021-03-30 Guillermo A. Castillo , Bowen Weng , Wei Zhang , Ayonga Hereid

This work explores an innovative algorithm designed to enhance the mobility of underactuated bipedal robots across challenging terrains, especially when navigating through spaces with constrained opportunities for foot support, like steps…

Robotics · Computer Science 2024-09-09 Oluwami Dosunmu-Ogunbi , Aayushi Shrivastava , Jessy W Grizzle

In this paper, we holistically present a Hybrid-Linear Inverted Pendulum (H-LIP) based approach for synthesizing and stabilizing 3D foot-underactuated bipedal walking, with an emphasis on thorough hardware realization. The H-LIP is proposed…

Robotics · Computer Science 2021-11-04 Xiaobin Xiong , Aaron Ames

Generating robust locomotion for a humanoid robot in the presence of disturbances is difficult because of its high number of degrees of freedom and its unstable nature. In this paper, we used the concept of Divergent Component of…

Robotics · Computer Science 2021-12-23 Mohammadreza Kasaei , Nuno Lau , Artur Pereira

This paper proposes a modular framework to generate robust biped locomotion using a tight coupling between an analytical walking approach and deep reinforcement learning. This framework is composed of six main modules which are…

Robotics · Computer Science 2021-12-23 Mohammadreza Kasaei , Miguel Abreu , Nuno Lau , Artur Pereira , Luis Paulo Reis

Deep reinforcement learning has seen successful implementations on humanoid robots to achieve dynamic walking. However, these implementations have been so far successful in simple environments void of obstacles. In this paper, we aim to…

Robotics · Computer Science 2024-10-14 Marwan Hamze , Mitsuharu Morisawa , Eiichi Yoshida

An effective 3D stepping control algorithm that is computationally fast, robust, and easy to implement is extremely important and valuable to character animation research. In this paper, we present a novel technique for generating dynamic,…

Graphics · Computer Science 2022-10-27 Ben Kenwright

In this paper, we describe a planner capable of generating walking trajectories by using the centroidal dynamics and the full kinematics of a humanoid robot model. The interaction between the robot and the walking surface is modeled…

Robotics · Computer Science 2020-03-11 Stefano Dafarra , Giulio Romualdi , Giorgio Metta , Daniele Pucci

This paper presents a modular approach to motion planning with provable stability guarantees for robots that move through changing environments via periodic locomotion behaviors. We focus on dynamic walkers as a paradigm for such systems,…

Robotics · Computer Science 2023-08-15 Kunal Sanjay Narkhede , Mohamad Shafiee Motahar , Sushant Veer , Ioannis Poulakakis

A common approach to the generation of walking patterns for humanoid robots consists in adopting a layered control architecture. This paper proposes an architecture composed of three nested control loops. The outer loop exploits a robot…

The control of bipedal robotic walking remains a challenging problem in the domains of computation and experiment, due to the multi-body dynamics and various sources of uncertainty. In recent years, there has been a rising trend towards…

Robotics · Computer Science 2019-04-26 Jacob Reher , Wen-Loong Ma , Aaron D. Ames

We present a framework for learning a single policy capable of producing all quadruped gaits and transitions. The framework consists of a policy trained with deep reinforcement learning (DRL) to modulate the parameters of a system of…

Robotics · Computer Science 2024-11-08 Guillaume Bellegarda , Milad Shafiee , Auke Ijspeert

Human identification is one of the most common and critical tasks for condition monitoring, human-machine interaction, and providing assistive services in smart environments. Recently, human gait has gained new attention as a biometric for…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Muhammad Zeeshan Arshad , Dawoon Jung , Mina Park , Kyung-Ryoul Mun , Jinwook Kim

In this article, we propose a deep learning framework that provides a unified approach to the problem of leg contact detection in humanoid robot walking gaits. Our formulation accomplishes to accurately and robustly estimate the contact…

Robotics · Computer Science 2022-08-02 Stylianos Piperakis , Michael Maravgakis , Dimitrios Kanoulas , Panos Trahanias

In this paper, we explore the space of running gaits for the bipedal robot Cassie. Our first contribution is to present an approach for optimizing gait efficiency across a spectrum of speeds with the aim of enabling extremely high-speed…

Robotics · Computer Science 2025-08-06 Devin Crowley , Jeremy Dao , Helei Duan , Kevin Green , Jonathan Hurst , Alan Fern

Worm-inspired robots provide an effective locomotion strategy for constrained environments by combining cyclic body deformation with alternating anchoring. For compliant robots, however, the interaction between deformable anchoring…

Robotics · Computer Science 2026-04-15 Xinyu Zhou , Yu Mei , Faith Thomson , Christian Luedtke , Xinda Qi , Xiaobo Tan

Lower extremity exoskeleton has been developed as a motion assistive technology in recent years. Walking pattern generation is a fundamental topic in the design of these robots. The usual approach with most exoskeletons is to use a…

Robotics · Computer Science 2019-03-12 Jafar Kazemi , Sadjaad Ozgoli