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Ubiquitous sensors and Internet of Things (IoT) technologies have revolutionized the sports industry, providing new methodologies for planning, effective coordination of training, and match analysis post game. New methods, including machine…

Despite their ubiquity, authoring dashboards for metrics reporting in modern data analysis tools remains a manual, time-consuming process. Rather than focusing on interesting combinations of their data, users have to spend time creating…

Human-Computer Interaction · Computer Science 2023-09-26 Will Epperson , Kanit Wongsuphasawat , Allison Whilden , Fan Du , Justin Talbot

It is often necessary for drones to complete delivery, photography, and rescue in the shortest time to increase efficiency. Many autonomous drone races provide platforms to pursue algorithms to finish races as quickly as possible for the…

Robotics · Computer Science 2023-06-29 Shuli Lv , Yan Gao , Jiaxing Che , Quan Quan

We propose a timed and soft extension of Concurrent Constraint Programming. The time extension is based on the hypothesis of bounded asynchrony: the computation takes a bounded period of time and is measured by a discrete global clock.…

Programming Languages · Computer Science 2015-10-07 Stefano Bistarelli , Maurizio Gabbrielli , Maria Chiara Meo , Francesco Santini

Understanding sports is crucial for the advancement of Natural Language Processing (NLP) due to its intricate and dynamic nature. Reasoning over complex sports scenarios has posed significant challenges to current NLP technologies which…

Computation and Language · Computer Science 2024-06-24 Zhengbang Yang , Haotian Xia , Jingxi Li , Zezhi Chen , Zhuangdi Zhu , Weining Shen

A novel learning Model Predictive Control technique is applied to the autonomous racing problem. The goal of the controller is to minimize the time to complete a lap. The proposed control strategy uses the data from previous laps to improve…

Machine Learning · Computer Science 2017-11-10 Ugo Rosolia , Ashwin Carvalho , Francesco Borrelli

We study a generalisation of B\"uchi-Landweber games to the timed setting. The winning condition is specified by a non-deterministic timed automaton with epsilon transitions and only Player I can elapse time. We show that for fixed number…

Formal Languages and Automata Theory · Computer Science 2020-04-28 Lorenzo Clemente , Sławomir Lasota , Radosław Piórkowski

A time series consists of a series of values or events obtained over repeated measurements in time. Analysis of time series represents and important tool in many application areas, such as stock market analysis, process and quality control,…

Artificial Intelligence · Computer Science 2013-12-30 Vladimir Kurbalija , Miloš Radovanović , Zoltan Geler , Mirjana Ivanović

In our daily lives and industrial settings, we often encounter dynamic problems that require reasoning over time and metric constraints. These include tasks such as scheduling, routing, and production sequencing. Dynamic logics have…

Artificial Intelligence · Computer Science 2025-02-14 Susana Hahn

Fairly rapid environmental changes call for continuous surveillance and on-line decision making. There are two main areas where IT technologies can be valuable. In this paper we present a multi-agent system for monitoring and assessing…

Multiagent Systems · Computer Science 2007-05-23 Ioannis N Athanasiadis , Pericles A Mitkas

Partial observability and controllability are two well-known issues in test-case synthesis for interactive systems. We address the problem of partial control in the synthesis of test cases from timed-automata specifications. Building on the…

Formal Languages and Automata Theory · Computer Science 2018-05-04 Léo Henry , Thierry Jéron , Nicolas Markey

The organizer of a machine learning competition faces the problem of maintaining an accurate leaderboard that faithfully represents the quality of the best submission of each competing team. What makes this estimation problem particularly…

Machine Learning · Computer Science 2015-02-17 Avrim Blum , Moritz Hardt

This study optimises manually derived rule-based expert system classification of objects according to changes in their properties over time. One of the key challenges that this study tries to address is how to classify objects that exhibit…

Artificial Intelligence · Computer Science 2016-07-21 Polla Fattah , Uwe Aickelin , Christian Wagner

Policy Cards are introduced as a machine-readable, deployment-layer standard for expressing operational, regulatory, and ethical constraints for AI agents. The Policy Card sits with the agent and enables it to follow required constraints at…

Artificial Intelligence · Computer Science 2025-10-29 Juraj Mavračić

Artificial Intelligence (AI) systems planned for deployment in real-world applications frequently are researched and developed in closed simulation environments where all variables are controlled and known to the simulator or labeled…

Artificial Intelligence · Computer Science 2023-03-08 Katarina Doctor , Christine Task , Eric Kildebeck , Mayank Kejriwal , Lawrence Holder , Russell Leong

Precise Event Spotting aims to localize fast-paced actions or events in videos with high temporal precision, a key task for applications in sports analytics, robotics, and autonomous systems. Existing methods typically process all frames…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Artur Xarles , Sergio Escalera , Thomas B. Moeslund , Albert Clapés

Structured prediction plays a central role in machine learning applications from computational biology to computer vision. These models require significantly more computation than unstructured models, and, in many applications, algorithms…

Machine Learning · Computer Science 2013-12-03 Alexander Grubb , Daniel Munoz , J. Andrew Bagnell , Martial Hebert

Performance prediction or forecasting sporting outcomes involves a great deal of insight into the particular area one is dealing with, and a considerable amount of intuition about the factors that bear on such outcomes and performances. The…

In racket sports, such as tennis, locating the ball's position at impact is important in clarifying player and equipment characteristics, thereby aiding in personalized equipment design. High-speed cameras are used to measure the impact…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Yuto Kase , Kai Ishibe , Ryoma Yasuda , Yudai Washida , Sakiko Hashimoto

Experts in racket sports like tennis and badminton use tactical analysis to gain insight into competitors' playing styles. Many data-driven methods apply pattern mining to racket sports data -- which is often recorded as multivariate event…

Human-Computer Interaction · Computer Science 2022-11-29 Jiang Wu , Dongyu Liu , Ziyang Guo , Yingcai Wu