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The game of best choice (also known as the secretary problem) is a model for sequential decision making with a long history and many variations. The classical setup assumes that the sequence of candidate rankings are uniformly distributed.…

Combinatorics · Mathematics 2019-11-06 Brant Jones

In this paper we first define a new kind of potential games, called coset weighted potential game, which is a generalized form of weighted potential game. Using semi-tensor product of matrices, an algebraic method is provided to verify…

Optimization and Control · Mathematics 2019-03-01 Yuanhua Wang , Daizhan Cheng

Given a graph $G$, a community structure $\mathcal{C}$, and a budget $k$, the fair influence maximization problem aims to select a seed set $S$ ($|S|\leq k$) that maximizes the influence spread while narrowing the influence gap between…

Data Structures and Algorithms · Computer Science 2023-11-23 Xiaobin Rui , Zhixiao Wang , Jiayu Zhao , Lichao Sun , Wei Chen

The pairwise winning indices, computed in the Stochastic Multicriteria Acceptability Analysis, give the probability with which an alternative is preferred to another taking into account all the instances of the assumed preference model…

Optimization and Control · Mathematics 2022-03-29 Sally Giuseppe Arcidiacono , Salvatore Corrente , Salvatore Greco

We study the parameterized control complexity of fallback voting, a voting system that combines preference-based with approval voting. Electoral control is one of many different ways for an external agent to tamper with the outcome of an…

Computational Complexity · Computer Science 2010-04-22 Gábor Erdélyi , Michael Fellows

Quantifying the influence of infinitesimal changes in training data on model performance is crucial for understanding and improving machine learning models. In this work, we reformulate this problem as a weighted empirical risk minimization…

Machine Learning · Computer Science 2025-04-11 Omri Lev , Ashia C. Wilson

In multiagent settings where the agents have different preferences, preference aggregation is a central issue. Voting is a general method for preference aggregation, but seminal results have shown that all general voting protocols are…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

The Shapley value is the prevalent solution for fair division problems in which a payout is to be divided among multiple agents. By adopting a game-theoretic view, the idea of fair division and the Shapley value can also be used in machine…

Computer Science and Game Theory · Computer Science 2026-05-13 Guilherme Dean Pelegrina , Patrick Kolpaczki , Eyke Hüllermeier

We consider the problem of computing ratings using the results of games played between a set of n players, and show how this problem can be reduced to computing the positive eigenvectors corresponding to the dominant eigenvalues of certain…

Numerical Analysis · Mathematics 2010-05-06 Richard P. Brent

In causal inference, confounders are variables that influence both treatment decisions and outcomes. However, unlike as in randomized clinical trials, the treatment assignment mechanism in observational studies is not known, and it is thus…

The design of fair voting rules has been addressed quite often in the literature. Still, the so-called inverse problem is not entirely resolved. We summarize some achievements in this direction and formulate explicit open questions and…

Computer Science and Game Theory · Computer Science 2014-05-06 Sascha Kurz

The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…

Discrete Mathematics · Computer Science 2025-06-11 N. I. Shushko , D. V. Lemtyuzhnikova

We present a new approach to the problems of evaluating and learning personalized decision policies from observational data of past contexts, decisions, and outcomes. Only the outcome of the enacted decision is available and the historical…

Machine Learning · Statistics 2019-06-04 Nathan Kallus

Strategic voting, or manipulation, is the process by which a voter misrepresents his preferences in an attempt to elect an outcome that he considers preferable to the outcome under sincere voting. It is generally agreed that manipulation is…

Computer Science and Game Theory · Computer Science 2022-11-10 Egor Ianovski , Daria Teplova , Valeriia Kuka

In the past, the Voter Model has been explicitly used to model the impact of propaganda on a dynamic, interconnected population, and certain factors have been identified that influence the behavior of voters when under outside influence.…

Physics and Society · Physics 2025-10-14 Renee Jerome

We design a recursive measure of voting power based on partial as well as full voting efficacy. Classical measures, by contrast, incorporate solely full efficacy. We motivate our design by representing voting games using a division lattice…

Theoretical Economics · Economics 2022-05-25 Arash Abizadeh , Adrian Vetta

We consider weighted negatively reinforced urn schemes with finitely many colours. An urn scheme is called negatively reinforced, if the selection probability for a colour is proportional to the weight $w$ of the colour proportion, where…

Probability · Mathematics 2019-05-28 Gursharn Kaur

Weighted timed games are played by two players on a timed automaton equipped with weights: one player wants to minimise the accumulated weight while reaching a target, while the other has an opposite objective. Used in a reactive synthesis…

Computer Science and Game Theory · Computer Science 2017-02-01 Damien Busatto-Gaston , Benjamin Monmege , Pierre-Alain Reynier

We consider collective decision making when the society consists of groups endowed with voting weights. Each group chooses an internal rule that specifies the allocation of its weight to the alternatives as a function of its members'…

Theoretical Economics · Economics 2024-02-20 Kazuya Kikuchi , Yukio Koriyama

Voters from m disjoint constituencies (regions, federal states, etc.) are represented in an assembly which contains one delegate from each constituency and applies a weighted voting rule. All agents are assumed to have single-peaked…

Computer Science and Game Theory · Computer Science 2012-11-28 Sascha Kurz , Nicola Maaser , Stefan Napel