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The paper presents a novel approach to occlusion handling problem in depth estimation using three views. A solution based on modification of similarity cost function is proposed. During the depth estimation via optimization algorithms like…

Multimedia · Computer Science 2017-11-13 Krzysztof Wegner , Olgierd Stankiewicz , Marek Domanski

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Autoregressive video diffusion models generate streaming video by producing frames sequentially, conditioning each chunk on previously generated content. These models are structurally anchored to the first frame: its key-value…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yusuf Dalva , Pinar Yanardag

The rise of capturing systems for objects and scenes in 3D with increased fidelity and immersion has led to the popularity of volumetric video contents that can be seen from any position and angle in 6 degrees of freedom navigation. Such…

Multimedia · Computer Science 2022-09-07 Irene Viola , Pablo Cesar

The emergence of novel interactive multimedia applications with high rate and low latency requirements has led to a drastic increase in the video data traffic over wireless cellular networks. Endowing the small base stations of a macro-cell…

Networking and Internet Architecture · Computer Science 2018-04-04 Eirina Bourtsoulatze , Deniz Gündüz

360{\deg} video is attracting an increasing amount of attention in the context of Virtual Reality (VR). Owing to its very high-resolution requirements, existing professional streaming services for 360{\deg} video suffer from severe…

Multimedia · Computer Science 2017-11-08 Cagri Ozcinar , Ana De Abreu , Aljosa Smolic

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Felix Taubner , Ruihang Zhang , Mathieu Tuli , Sherwin Bahmani , David B. Lindell

Reconstructing 3D scenes and synthesizing novel views from sparse input views is a highly challenging task. Recent advances in video diffusion models have demonstrated strong temporal reasoning capabilities, making them a promising tool for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Yuqi Zhang , Guanying Chen , Jiaxing Chen , Chuanyu Fu , Chuan Huang , Shuguang Cui

In multiview applications, multiple cameras acquire the same scene from different viewpoints and generally produce correlated video streams. This results in large amounts of highly redundant data. In order to save resources, it is critical…

Multimedia · Computer Science 2015-06-15 Laura Toni , Thomas Maugey , Pascal Frossard

The proliferation of video-on-demand (VOD) services has led to a paradox of choice, overwhelming users with vast content libraries and revealing limitations in current recommender systems. This research introduces a novel approach by…

Social and Information Networks · Computer Science 2025-01-09 Mehrdad Maghsoudi , Mohammad Hossein valikhani , Mohammad Hossein Zohdi

This paper proposes an analytical framework for peer-to-peer (P2P) networks and introduces schemes for building P2P networks to approach the minimum weighted average download time (WADT). In the considered P2P framework, the server, which…

Networking and Internet Architecture · Computer Science 2008-11-26 Bike Xie , Mihaela van der Schaar , Richard D. Wesel

Recently, the way people consume video content has been undergoing a dramatic change. Plain TV sets, that have been the center of home entertainment for a long time, are losing grounds to Hybrid TV's, PC's, game consoles, and, more…

Networking and Internet Architecture · Computer Science 2015-07-29 Konstantin Miller , Dilip Bethanabhotla , Giuseppe Caire , Adam Wolisz

Federated learning (FL) achieves collaborative learning without the need for data sharing, thus preventing privacy leakage. To extend FL into a fully decentralized algorithm, researchers have applied distributed optimization algorithms to…

Networking and Internet Architecture · Computer Science 2023-12-20 Akihito Taya , Yuuki Nishiyama , Kaoru Sezaki

This paper proposes a fully decentralized peer-to-peer overlay structure GeoP2P, to facilitate geographic location based search and retrieval of information. Certain limitations of centralized geographic indexes favor peer-to-peer…

Networking and Internet Architecture · Computer Science 2009-03-24 Shah Asaduzzaman , Gregor v. Bochmann

In this work, we study the task of distributed optimization over a network of learners in which each learner possesses a convex cost function, a set of affine equality constraints, and a set of convex inequality constraints. We propose a…

Optimization and Control · Mathematics 2015-06-18 Zaid J. Towfic , Ali H. Sayed

In this paper, a framework is proposed to simplify solving the infinite horizon average cost problem for the weakly coupled multi-dimensional systems. Specifically, to address the computational complexity issue, we first introduce a virtual…

Information Theory · Computer Science 2016-06-27 Fan Zhang , Ying Cui , Vincent K. N. Lau , An Liu

Most P2P VoD schemes focused on service architectures and overlays optimization without considering segments rarity and the performance of prefetching strategies. As a result, they cannot better support VCRoriented service in heterogeneous…

Multimedia · Computer Science 2010-07-15 Ubaid Abbasi , Toufik Ahmed

This paper considers distributed online optimization with time-varying coupled inequality constraints. The global objective function is composed of local convex cost and regularization functions and the coupled constraint function is the…

Optimization and Control · Mathematics 2019-06-06 Xinlei Yi , Xiuxian Li , Lihua Xie , Karl H. Johansson

We study the problem of optimal content placement over a network of caches, a problem naturally arising in several networking applications, including ICNs, CDNs, and P2P systems. Given a demand of content request rates and paths followed,…

Networking and Internet Architecture · Computer Science 2016-04-13 Stratis Ioannidis , Edmund Yeh

Sharing live telepresence experiences for teleconferencing or remote collaboration receives increasing interest with the recent progress in capturing and AR/VR technology. Whereas impressive telepresence systems have been proposed on top of…

Human-Computer Interaction · Computer Science 2020-01-14 Patrick Stotko , Stefan Krumpen , Michael Weinmann , Reinhard Klein