Related papers: Truthful Mechanism Design for Multidimensional Cov…
Multirobot systems for covering environments are increasingly used in applications like cleaning, industrial inspection, patrolling, and precision agriculture. The problem of covering a given environment using multiple robots can be…
In this paper, we study the adaptive submodular cover problem under the worst-case setting. This problem generalizes many previously studied problems, namely, the pool-based active learning and the stochastic submodular set cover. The input…
This paper describes a simple greedy D-approximation algorithm for any covering problem whose objective function is submodular and non-decreasing, and whose feasible region can be expressed as the intersection of arbitrary (closed upwards)…
We study the generalized multidimensional bin packing problem (GVBP) that generalizes both geometric packing and vector packing. Here, we are given $n$ rectangular items where the $i^{\textrm{th}}$ item has width $w(i)$, height $h(i)$, and…
We provide a simple and novel algorithmic design technique, for which we call iterative partial rounding, that gives a tight rounding-based approximation for vertex cover with hard capacities (VC-HC). In particular, we obtain an…
We study a sequential mechanism design problem in which a principal seeks to elicit truthful reports from multiple rational agents while starting with no prior knowledge of agents' beliefs. We introduce Distributionally Robust Adaptive…
In this paper, we study the Maximum Vertex-weighted $b$-Matching (MVbM) problem on bipartite graphs in a new game-theoretical environment. In contrast to other game-theoretical settings, we consider the case in which the value of the tasks…
This paper investigates the robust uncertain two-level cooperative set covering problem (RUTLCSCP). Given two types of facilities, which are called y-facility and z-facility. The problem is to decide which facilities of both types to be…
We introduce a $2$-approximation algorithm for the minimum total covering number problem.
This work proposes a receding horizon coverage control approach which allows multiple autonomous aerial agents to work cooperatively in order cover the total surface area of a 3D object of interest. The cooperative coverage problem which is…
In the random-order online set cover problem, the instance with $m$ sets and $n$ elements is chosen in a worst-case fashion, but then the elements arrive in a uniformly random order. Can this random-order model allow us to circumvent the…
In the bottleneck multiple knapsack problem, we are given a set of items and a set of knapsacks, where each item has a profit and a weight, and each knapsack has a capacity. Our goal is to assign items to knapsacks so as to maximize the…
We consider the maximum vertex-weighted matching problem (MVM), in which non-negative weights are assigned to the vertices of a graph, the weight of a matching is the sum of the weights of the matched vertices, and we are required to…
Computation of confidence sets is central to data science and machine learning, serving as the workhorse of A/B testing and underpinning the operation and analysis of reinforcement learning algorithms. Among all valid confidence sets for…
Horiyama et al. (AAAI 2024) studied the problem of generating graph instances that possess a unique minimum vertex cover under specific conditions. Their approach involved pre-assigning certain vertices to be part of the solution or…
Several algorithms with an approximation guarantee of $O(\log n)$ are known for the Set Cover problem, where $n$ is the number of elements. We study a generalization of the Set Cover problem, called the Partition Set Cover problem. Here,…
We study the maximum $k$-set coverage problem in the following distributed setting. A collection of sets $S_1,\ldots,S_m$ over a universe $[n]$ is partitioned across $p$ machines and the goal is to find $k$ sets whose union covers the most…
In this paper, we investigate the Mechanism Design aspects of the $m$-Capacitated Facility Location Problem ($m$-CFLP) on a line. We focus on two frameworks. In the first framework, the number of facilities is arbitrary, all facilities have…
We study procurement games where each seller supplies multiple units of his item, with a cost per unit known only to him. The buyer can purchase any number of units from each seller, values different combinations of the items differently,…
An online truthful budgeted matching problem is considered for a bipartite graph, where the right vertices are available ahead of time, and individual left vertices arrive sequentially. On arrival of a left vertex, its edge utilities (or…