Related papers: I/O-optimal algorithms on grid graphs
We provide linear-time algorithms for geometric graphs with sublinearly many crossings. That is, we provide algorithms running in O(n) time on connected geometric graphs having n vertices and k crossings, where k is smaller than n by an…
In several important routing contexts it is required to identify a set of routes, each of which optimizes a different criterion. For instance, in the context of vehicle routing, one route would minimize the total distance traveled, while…
We study the Minimum Crossing Number problem: given an $n$-vertex graph $G$, the goal is to find a drawing of $G$ in the plane with minimum number of edge crossings. This is one of the central problems in topological graph theory, that has…
A common way to accelerate shortest path algorithms on graphs is the use of a bidirectional search, which simultaneously explores the graph from the start and the destination. It has been observed recently that this strategy performs…
The {\em edit distance} between two ordered trees with vertex labels is the minimum cost of transforming one tree into the other by a sequence of elementary operations consisting of deleting and relabeling existing nodes, as well as…
We present four novel approximation algorithms for finding triangulation of minimum treewidth. Two of the algorithms improve on the running times of algorithms by Robertson and Seymour, and Becker and Geiger that approximate the optimum by…
We present time-efficient distributed algorithms for decomposing graphs with large edge or vertex connectivity into multiple spanning or dominating trees, respectively. As their primary applications, these decompositions allow us to achieve…
We consider the problem of enumerating all instances of a given pattern graph in a large data graph. Our focus is on determining the input/output (I/O) complexity of this problem. Let $E$ be the number of edges in the data graph, $k=O(1)$…
Many real-world phenomena exhibit strong hierarchical structure. Consequently, in many real-world directed social networks vertices do not play equal role. Instead, vertices form a hierarchy such that the edges appear mainly from upper…
We give a randomized algorithm that finds a minimum cut in an undirected weighted $m$-edge $n$-vertex graph $G$ with high probability in $O(m \log^2 n)$ time. This is the first improvement to Karger's celebrated $O(m \log^3 n)$ time…
Given an n-vertex graph G, a drawing of G in the plane is a mapping of its vertices into points of the plane, and its edges into continuous curves, connecting the images of their endpoints. A crossing in such a drawing is a point where two…
An algorithm is developed for finding a close to optimal junction tree of a given graph G. The algorithm has a worst case complexity O(c^k n^a) where a and c are constants, n is the number of vertices, and k is the size of the largest…
We consider the minimum spanning tree problem with predictions, using the weight-arrival model, i.e., the graph is given, together with predictions for the weights of all edges. Then the actual weights arrive one at a time and an…
The paper focuses on two problems: (i) how to orient the edges of an undirected graph in order to maximize the number of ordered vertex pairs (x,y) such that there is a directed path from x to y, and (ii) how to orient the edges so as to…
We present a deterministic near-linear time algorithm that computes the edge-connectivity and finds a minimum cut for a simple undirected unweighted graph G with n vertices and m edges. This is the first o(mn) time deterministic algorithm…
We study the communication complexity of a number of graph properties where the edges of the graph $G$ are distributed between Alice and Bob (i.e., each receives some of the edges as input). Our main results are: * An Omega(n) lower bound…
A good edge-labelling of a simple, finite graph is a labelling of its edges with real numbers such that, for every ordered pair of vertices (u,v), there is at most one nondecreasing path from u to v. In this paper we prove that any graph on…
We develop new $(1+\epsilon)$-approximation algorithms for finding the global minimum edge-cut in a directed edge-weighted graph, and for finding the global minimum vertex-cut in a directed vertex-weighted graph. Our algorithms are…
We present an implementation of a recent algorithm to compute shortest-path trees in unit disk graphs in $O(n\log n)$ worst-case time, where $n$ is the number of disks. In the minimum-separation problem, we are given $n$ unit disks and two…
In the semi-streaming model for processing massive graphs, an algorithm makes multiple passes over the edges of a given $n$-vertex graph and is tasked with computing the solution to a problem using $O(n \cdot \text{polylog}(n))$ space.…